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docs/zh/docs/async.md
在这个场景中,每个清洁工(包括你)都将是一个处理器,完成这个工作的一部分。 由于大多数执行时间是由实际工作(而不是等待)占用的,并且计算机中的工作是由 <abbr title="Central Processing Unit - 中央处理器">CPU</abbr> 完成的,所以他们称这些问题为"CPU 密集型"。 --- CPU 密集型操作的常见示例是需要复杂的数学处理。 例如: * **音频**或**图像**处理; * **计算机视觉**: 一幅图像由数百万像素组成,每个像素有3种颜色值,处理通常需要同时对这些像素进行计算; * **机器学习**: 它通常需要大量的"矩阵"和"向量"乘法。想象一个包含数字的巨大电子表格,并同时将所有数字相乘;
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:06:37 GMT 2026 - 21.6K bytes - Click Count (0) -
api/maven-api-cli/src/main/java/org/apache/maven/api/cli/mvn/MavenOptions.java
Optional<Boolean> alsoMakeDependents(); /** * Returns the number of threads used for parallel builds. * * @return an {@link Optional} containing the number of threads (or "1C" for one thread per CPU core), or empty if not specified */ @Nonnull Optional<String> threads(); /** * Returns the id of the build strategy to use. *
Created: Sun Apr 05 03:35:12 GMT 2026 - Last Modified: Wed Jun 11 13:14:09 GMT 2025 - 8K bytes - Click Count (0) -
guava/src/com/google/common/base/internal/Finalizer.java
return false; } if (!finalizeReference(firstReference, finalizeReferentMethod)) { return false; } /* * Loop as long as we have references available so as not to waste CPU looking up the Method * over and over again. */ while (true) { Reference<?> furtherReference = queue.poll(); if (furtherReference == null) { return true; }Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Mar 11 03:19:29 GMT 2026 - 9.6K bytes - Click Count (0) -
cmd/metrics-v3.go
systemDriveCollectorPath collectorPath = "/system/drive" systemMemoryCollectorPath collectorPath = "/system/memory" systemCPUCollectorPath collectorPath = "/system/cpu" systemProcessCollectorPath collectorPath = "/system/process" debugGoCollectorPath collectorPath = "/debug/go" clusterHealthCollectorPath collectorPath = "/cluster/health"
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 02 00:55:27 GMT 2024 - 13.6K bytes - Click Count (0) -
scripts/general-llm-prompt.md
``` <abbr title="Internet of Things">IoT</abbr> <abbr title="Central Processing Unit">CPU</abbr> <abbr title="too long; didn't read"><strong>TL;DR:</strong></abbr> ``` Result (German): ``` <abbr title="Internet of Things - Internet der Dinge">IoT</abbr> <abbr title="Central Processing Unit - Zentrale Verarbeitungseinheit">CPU</abbr>
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Wed Mar 18 10:55:36 GMT 2026 - 14.6K bytes - Click Count (0) -
docs/en/docs/deployment/server-workers.md
## Deployment Concepts { #deployment-concepts } Here you saw how to use multiple **workers** to **parallelize** the execution of the application, take advantage of **multiple cores** in the CPU, and be able to serve **more requests**.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 8.2K bytes - Click Count (0) -
tensorflow/c/eager/immediate_execution_context.h
// Find and return a function record added by its name. virtual core::RefCountPtr<FunctionRecord> FindRecord( const string& name) const = 0; // Return the ParsedName of Host CPU device. virtual const DeviceNameUtils::ParsedName& HostCPUParsedName() const = 0; virtual const string& HostCPUName() const = 0; // Configure soft device placement policy.
Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Sat Oct 12 05:11:17 GMT 2024 - 12.3K bytes - Click Count (0) -
cmd/site-replication-utils.go
for { if err := sm.load(ctx, newObjectLayerFn()); err == nil { <-ctx.Done() return } duration := max(time.Duration(r.Float64()*float64(time.Second*10)), // Make sure to sleep at least a second to avoid high CPU ticks. time.Second) time.Sleep(duration) } } // load resync metrics saved on disk into memory func (sm *siteResyncMetrics) load(ctx context.Context, objAPI ObjectLayer) error { if objAPI == nil {Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 8.8K bytes - Click Count (0) -
cmd/bootstrap-peer-server.go
} else { onlineServers++ } mu.Unlock() }(clnt) } wg.Wait() select { case <-ctx.Done(): return ctx.Err() default: // Sleep and stagger to avoid blocked CPU and thundering // herd upon start up sequence. time.Sleep(25*time.Millisecond + time.Duration(rand.Int63n(int64(100*time.Millisecond)))) retries++ // after 20 retries start logging that servers are not reachable yetCreated: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Oct 01 22:13:18 GMT 2024 - 8.4K bytes - Click Count (0) -
android/guava/src/com/google/common/cache/Striped64.java
* using a secondary hash (Marsaglia XorShift) to try to find a * free slot. * * The table size is capped because, when there are more threads * than CPUs, supposing that each thread were bound to a CPU, * there would exist a perfect hash function mapping threads to * slots that eliminates collisions. When we reach capacity, we * search for this mapping by randomly varying the hash codes of
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 15 22:17:15 GMT 2025 - 11.4K bytes - Click Count (0)