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  1. android/guava/src/com/google/common/collect/Lists.java

        return list;
      }
    
      @VisibleForTesting
      static int computeArrayListCapacity(int arraySize) {
        checkNonnegative(arraySize, "arraySize");
    
        // TODO(kevinb): Figure out the right behavior, and document it
        return Ints.saturatedCast(5L + arraySize + (arraySize / 10));
      }
    
      /**
       * Creates an {@code ArrayList} instance backed by an array with the specified initial size;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 16:38:09 GMT 2026
    - 42.1K bytes
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  2. docs/en/docs/tutorial/security/first-steps.md

    <img src="/img/tutorial/security/image01.png">
    
    /// check | Authorize button!
    
    You already have a shiny new "Authorize" button.
    
    And your *path operation* has a little lock in the top-right corner that you can click.
    
    ///
    
    And if you click it, you have a little authorization form to type a `username` and `password` (and other optional fields):
    
    <img src="/img/tutorial/security/image02.png">
    
    /// note
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Sat Mar 07 09:29:03 GMT 2026
    - 8.3K bytes
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  3. callbacks/preload.go

    		names = append(names, embeddedValues(relations)...)
    	}
    	return names
    }
    
    // preloadEntryPoint enters layer by layer. It will call real preload if it finds the right entry point.
    // If the current relationship is embedded or joined, current query will be ignored.
    //
    //nolint:cyclop
    Created: Sun Apr 05 09:35:12 GMT 2026
    - Last Modified: Sun May 25 07:40:40 GMT 2025
    - 11.7K bytes
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  4. docs/contribute/concurrency.md

    #### Blocking APIs
    
    Blocking APIs are convenient because you get top-to-bottom procedural code without indirection. Network calls work like regular method calls: ask for data and it is returned. If the request fails, you get a stacktrace right where the call was made.
    
    Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead.
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
    - 7K bytes
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  5. android/guava/src/com/google/common/primitives/UnsignedLong.java

          return (double) value;
        }
        // The top bit is set, which means that the double value is going to come from the top 53 bits.
        // So we can ignore the bottom 11, except for rounding. We can unsigned-shift right 1, aka
        // unsigned-divide by 2, and convert that. Then we'll get exactly half of the desired double
        // value. But in the specific case where the bottom two bits of the original number are 01, we
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jun 04 13:03:16 GMT 2025
    - 8.8K bytes
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  6. docs/en/docs/fastapi-people.md

    The data is calculated each month, you can read the [source code here](https://github.com/fastapi/fastapi/blob/master/scripts/).
    
    Here I'm also highlighting contributions from sponsors.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 9K bytes
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  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/cache/CacheStrategy.kt

            -> {
              // These codes can be cached unless headers forbid it.
            }
    
            HTTP_MOVED_TEMP,
            HTTP_TEMP_REDIRECT,
            -> {
              // These codes can only be cached with the right response headers.
              // http://tools.ietf.org/html/rfc7234#section-3
              // s-maxage is not checked because OkHttp is a private cache that should ignore s-maxage.
              if (response.header("Expires") == null &&
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 12.1K bytes
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  8. docs/en/docs/how-to/custom-docs-ui-assets.md

    │   ├── __init__.py
    │   ├── main.py
    └── static/
    ```
    
    ### Download the files { #download-the-files }
    
    Download the static files needed for the docs and put them on that `static/` directory.
    
    You can probably right-click each link and select an option similar to "Save link as...".
    
    **Swagger UI** uses the files:
    
    * [`swagger-ui-bundle.js`](https://cdn.jsdelivr.net/npm/swagger-ui-dist@5/swagger-ui-bundle.js)
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 7.5K bytes
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  9. guava/src/com/google/common/base/CharMatcher.java

       * href="http://unicode.org/cldr/utility/list-unicodeset.jsp?a=%5Cp%7Bdigit%7D">Unicode</a>. If
       * you only care to match ASCII digits, you can use {@code inRange('0', '9')}.
       *
       * @deprecated Many digits are supplementary characters; see the class documentation.
       * @since 19.0 (since 1.0 as constant {@code DIGIT})
       */
      @Deprecated
      public static CharMatcher digit() {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 54.4K bytes
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  10. cmd/erasure-decode.go

    				// Subsequent reads will reuse this buffer.
    				p.buf[bufIdx] = make([]byte, p.shardSize)
    			}
    			// For the last shard, the shardsize might be less than previous shard sizes.
    			// Hence the following statement ensures that the buffer size is reset to the right size.
    			p.buf[bufIdx] = p.buf[bufIdx][:p.shardSize]
    			n, err := rr.ReadAt(p.buf[bufIdx], p.offset)
    			if err != nil {
    				switch {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Thu Aug 29 01:40:52 GMT 2024
    - 9.5K bytes
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