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Results 61 - 70 of 1,301 for jake (0.11 seconds)

  1. guava-tests/test/com/google/common/util/concurrent/SequentialExecutorTest.java

      }
    
      public void testBasics() {
        AtomicInteger totalCalls = new AtomicInteger();
        Runnable intCounter =
            () -> {
              totalCalls.incrementAndGet();
              // Make sure that no other tasks are scheduled to run while this is running.
              assertFalse(fakePool.hasNext());
            };
    
        assertFalse(fakePool.hasNext());
        e.execute(intCounter);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 16 22:45:21 GMT 2026
    - 10.5K bytes
    - Click Count (0)
  2. TESTING.asciidoc

    Sometimes because some classes have lots of dependencies that make them hard to
    instantiate. Sometimes because API contracts make tests hard to write. Code
    refactors that make functionality easier to unit test are encouraged. If this
    sounds very abstract to you, you can have a look at
    https://github.com/elastic/elasticsearch/pull/16610[this pull request] for
    Created: Wed Apr 08 16:19:15 GMT 2026
    - Last Modified: Mon Jun 07 13:55:20 GMT 2021
    - 32.5K bytes
    - Click Count (0)
  3. cmd/erasure-metadata.go

    	totalShards := len(partsMetadata)
    	parities = make([]int, len(partsMetadata))
    	for index, metadata := range partsMetadata {
    		if errs[index] != nil {
    			parities[index] = -1
    			continue
    		}
    		if !metadata.IsValid() {
    			parities[index] = -1
    			continue
    		}
    		//nolint:gocritic
    		// Delete marker or zero byte objects take highest parity.
    		if metadata.Deleted || metadata.Size == 0 {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 21.3K bytes
    - Click Count (0)
  4. cmd/erasure-server-pool-decom.go

    	if p.dontSave {
    		return nil
    	}
    	data := make([]byte, 4, p.Msgsize()+4)
    
    	// Initialize the header.
    	binary.LittleEndian.PutUint16(data[0:2], poolMetaFormat)
    	binary.LittleEndian.PutUint16(data[2:4], poolMetaVersion)
    
    	buf, err := p.MarshalMsg(data)
    	if err != nil {
    		return err
    	}
    
    	// Saves on all pools to make sure decommissioning of first pool is allowed.
    	for i, eset := range pools {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 42.2K bytes
    - Click Count (1)
  5. cmd/peer-rest-server.go

    	localDrives := cloneDrives(globalLocalDrivesMap)
    	globalLocalDrivesMu.RUnlock()
    
    	errs := make([]error, len(localDrives))
    	infos := make([]DiskInfo, len(localDrives))
    	for i, drive := range localDrives {
    		infos[i], errs[i] = drive.DiskInfo(GlobalContext, DiskInfoOptions{})
    	}
    	infoMaps := make(map[string]madmin.DiskMetrics)
    	for i := range infos {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 53.6K bytes
    - Click Count (0)
  6. docs/en/docs/deployment/concepts.md

    ## Restarts { #restarts }
    
    Similar to making sure your application is run on startup, you probably also want to make sure it is **restarted** after failures.
    
    ### We Make Mistakes { #we-make-mistakes }
    
    We, as humans, make **mistakes**, all the time. Software almost *always* has **bugs** hidden in different places. 🐛
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 18.5K bytes
    - Click Count (1)
  7. docs/en/docs/history-design-future.md

    </blockquote>
    
    ## Investigation { #investigation }
    
    By using all the previous alternatives I had the chance to learn from all of them, take ideas, and combine them in the best way I could find for myself and the teams of developers I have worked with.
    
    For example, it was clear that ideally it should be based on standard Python type hints.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 4K bytes
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  8. docs/en/docs/tutorial/security/index.md

    ///
    
    ## OpenID Connect { #openid-connect }
    
    OpenID Connect is another specification, based on **OAuth2**.
    
    It just extends OAuth2 specifying some things that are relatively ambiguous in OAuth2, to try to make it more interoperable.
    
    For example, Google login uses OpenID Connect (which underneath uses OAuth2).
    
    But Facebook login doesn't support OpenID Connect. It has its own flavor of OAuth2.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Sun Aug 31 10:49:48 GMT 2025
    - 4.4K bytes
    - Click Count (0)
  9. docs/distributed/CONFIG.md

    everything to MinIO was provided via command arguments for the hostnames and the drives via an ellipses syntax such as `minio server http://host{1...4}/disk{1...4}` this requirement added an additional burden to have sequential hostnames for us to make sure that we can provide horizontal distribution, however we have come across situations where sometimes this is not feasible and there are no easier alternatives without modifying /etc/hosts on the host system as root user.  Many times in airgapped...
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Jun 25 02:30:18 GMT 2024
    - 4.2K bytes
    - Click Count (0)
  10. cmd/notification.go

    }
    
    // GetLastDayTierStats fetches per-tier stats of the last 24hrs from all peers
    func (sys *NotificationSys) GetLastDayTierStats(ctx context.Context) DailyAllTierStats {
    	errs := make([]error, len(sys.allPeerClients))
    	lastDayStats := make([]DailyAllTierStats, len(sys.allPeerClients))
    	var wg sync.WaitGroup
    	for index := range sys.peerClients {
    		if sys.peerClients[index] == nil {
    			continue
    		}
    		wg.Add(1)
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 46K bytes
    - Click Count (0)
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