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guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* * This has important consequences: it means that the RateLimiter doesn't remember the time of the * _last_ request, but it remembers the (expected) time of the _next_ request. This also enables * us to tell immediately (see tryAcquire(timeout)) whether a particular timeout is enough to get * us to the point of the next scheduling time, since we always maintain that. And what we mean by
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Wed May 14 19:40:47 GMT 2025 - 19.3K bytes - Click Count (0) -
docs/en/docs/management-tasks.md
* `refactor`: Refactors * This is normally for changes to the internal code that don't change the behavior. Normally it improves maintainability, or enables future features, etc. * `upgrade`: UpgradesCreated: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Dec 17 20:41:43 GMT 2025 - 14.2K bytes - Click Count (0) -
guava-testlib/src/com/google/common/collect/testing/AbstractIteratorTester.java
* <p>This method is used when testing iterators without a known ordering. We poll the target * iterator's next element and pass it to the reference iterator through this method so it can * return the same element. This enables the assertion to pass and the reference iterator to * properly update its state. */ void promoteToNext(E e) { if (nextElements.remove(e)) { nextElements.push(e); } else {Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Wed May 14 19:40:47 GMT 2025 - 21.4K bytes - Click Count (0) -
android/guava/src/com/google/common/escape/UnicodeEscaper.java
* resulting text. * * <p>If the character does not need to be escaped, this method should return {@code null}, rather * than an array containing the character representation of the code point. This enables the * escaping algorithm to perform more efficiently. * * <p>If the implementation of this method cannot correctly handle a particular code point then itCreated: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Thu Feb 13 15:45:16 GMT 2025 - 13.2K bytes - Click Count (0) -
src/main/java/org/codelibs/fess/sso/saml/SamlAuthenticator.java
import jakarta.servlet.http.HttpServletRequest; import jakarta.servlet.http.HttpServletResponse; import jakarta.servlet.http.HttpSession; /** * Authenticator for SAML 2.0. * * <p>This authenticator enables Single Sign-On (SSO) using SAML 2.0 protocol * with Identity Providers such as Okta, Azure AD, OneLogin, etc.</p> * * <h2>Required Configuration</h2> * <p>Add the following properties to {@code system.properties}:</p>
Created: Sat Dec 20 09:19:18 GMT 2025 - Last Modified: Sun Dec 14 01:18:25 GMT 2025 - 20.2K bytes - Click Count (3) -
guava/src/com/google/common/hash/Crc32cHashFunction.java
* with each letter representing a 4-byte word: ABCDABCDABCDABCD... and to calculate * CRC(A000A000A000...), CRC(0B000B000B...), CRC(00C000C000C...), CRC(000D000D000D...) * and then to XOR them together. The strideTable enables us to hash an int followed by 12 * zero bytes (3 ints), while the byteTable is for advancing one byte at a time. * This algorithm is due to the paper "Everything we know about CRC but [are] afraid to forget"Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Sat Dec 28 01:26:26 GMT 2024 - 21.2K bytes - Click Count (0) -
LICENSE
software only, so we use the Lesser General Public License. In other cases, permission to use a particular library in non-free programs enables a greater number of people to use a large body of free software. For example, permission to use the GNU C Library in non-free programs enables many more people to use the whole GNU operating system, as well as its variant, the GNU/Linux operating system.
Created: Sat Dec 20 13:44:44 GMT 2025 - Last Modified: Mon Jan 18 20:25:38 GMT 2016 - 25.8K bytes - Click Count (0) -
compat/maven-plugin-api/src/main/java/org/apache/maven/plugin/descriptor/MojoDescriptor.java
Created: Sun Dec 28 03:35:09 GMT 2025 - Last Modified: Fri Jun 06 14:28:57 GMT 2025 - 21.7K bytes - Click Count (0) -
docs/smb3-features/05-rdma-smb-direct-design.md
# RDMA (SMB Direct) Feature - Detailed Design Document ## 1. Overview SMB Direct enables high-performance data transfer using Remote Direct Memory Access (RDMA) technology. This provides ultra-low latency and high bandwidth data transfer by bypassing the traditional TCP/IP stack and allowing direct memory-to-memory transfers between client and server. ## 2. Protocol Specification Reference - **MS-SMBD**: SMB2 Remote Direct Memory Access (RDMA) Transport Protocol
Created: Sat Dec 20 13:44:44 GMT 2025 - Last Modified: Sat Aug 16 02:53:50 GMT 2025 - 35.9K bytes - Click Count (0) -
CONTRIBUTING.md
### Configuration cache enabled by default The build of Gradle enables the configuration cache by default as a dogfooding experiment.
Created: Wed Dec 31 11:36:14 GMT 2025 - Last Modified: Tue Nov 25 06:57:22 GMT 2025 - 19K bytes - Click Count (0)