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Results 61 - 70 of 210 for cpu (0.01 seconds)

  1. src/main/resources/fess_config.properties

    max.log.output.length=4000
    # Adaptive load control value.
    adaptive.load.control=50
    # CPU threshold (%) for web request load control. Returns 429 when CPU >= this value. (100: disabled)
    web.load.control=100
    # CPU threshold (%) for API request load control. Returns 429 when CPU >= this value. (100: disabled)
    api.load.control=100
    # Interval (seconds) for monitoring OpenSearch CPU load.
    load.control.monitor.interval=1
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Mar 28 06:59:19 GMT 2026
    - 59.3K bytes
    - Click Count (0)
  2. src/test/java/org/codelibs/fess/helper/UserAgentHelperTest.java

        }
    
        @Test
        public void test_getUserAgentType_safariWithoutChrome() {
            getMockRequest().addHeader("user-agent",
                    "Mozilla/5.0 (iPhone; CPU iPhone OS 14_6 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/14.1.1 Mobile/15E148 Safari/604.1");
            assertEquals(UserAgentType.SAFARI, userAgentHelper.getUserAgentType());
        }
    
        @Test
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Wed Jan 14 14:29:07 GMT 2026
    - 7.5K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/base/internal/Finalizer.java

          return false;
        }
    
        if (!finalizeReference(firstReference, finalizeReferentMethod)) {
          return false;
        }
    
        /*
         * Loop as long as we have references available so as not to waste CPU looking up the Method
         * over and over again.
         */
        while (true) {
          Reference<?> furtherReference = queue.poll();
          if (furtherReference == null) {
            return true;
          }
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Mar 11 03:19:29 GMT 2026
    - 9.6K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/collect/CompactHashSet.java

     * Generally speaking, this class reduces object allocation and memory consumption at the price of
     * moderately increased constant factors of CPU. Only use this class when there is a specific reason
     * to prioritize memory over CPU.
     *
     * @author Dimitris Andreou
     * @author Jon Noack
     */
    @GwtIncompatible // not worth using in GWT for now
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Jul 08 18:32:10 GMT 2025
    - 23.9K bytes
    - Click Count (0)
  5. android/guava/src/com/google/common/util/concurrent/InterruptibleTask.java

            blocker = (Blocker) state;
          }
          spinCount++;
          if (spinCount > MAX_BUSY_WAIT_SPINS) {
            /*
             * If we have spun a lot, just park ourselves. This will save CPU while we wait for a slow
             * interrupting thread. In theory, interruptTask() should be very fast, but due to
             * InterruptibleChannel and JavaLangAccess.blockedOn(Thread, Interruptible), it isn't
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jan 28 22:39:02 GMT 2026
    - 10K bytes
    - Click Count (0)
  6. tensorflow/c/c_test_util.cc

      TF_SetAttrType(desc, "T", TF_INT32);
      // Set device to CPU since there is no version of split for int32 on GPU
      // TODO(iga): Convert all these helpers and tests to use floats because
      // they are usually available on GPUs. After doing this, remove TF_SetDevice
      // call in c_api_function_test.cc
      TF_SetDevice(desc, "/cpu:0");
      *op = TF_FinishOperation(desc, s);
      ASSERT_EQ(TF_OK, TF_GetCode(s)) << TF_Message(s);
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Sat Oct 04 05:55:32 GMT 2025
    - 17.8K bytes
    - Click Count (1)
  7. CHANGELOG/CHANGELOG-1.3.md

    * gce/kube-down: Parallelize IGM deletion, batch more ([#27302](https://github.com/kubernetes/kubernetes/pull/27302), [@zmerlynn](https://github.com/zmerlynn))
    * Enable dynamic allocation of heapster/eventer cpu request/limit ([#27185](https://github.com/kubernetes/kubernetes/pull/27185), [@gmarek](https://github.com/gmarek))
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Thu Dec 24 02:28:26 GMT 2020
    - 84K bytes
    - Click Count (0)
  8. docs/debugging/README.md

    Example:
    
    ```sh
    minio server /data{1...4}
    ```
    
    The command takes no flags
    
    ```sh
    mc support diagnostics myminio/
    ```
    
    The output printed will be of the form
    
    ```sh
    ● Admin Info ... ✔ 
    ● CPU ... ✔ 
    ● Disk Hardware ... ✔ 
    ● Os Info ... ✔ 
    ● Mem Info ... ✔ 
    ● Process Info ... ✔ 
    ● Config ... ✔ 
    ● Drive ... ✔ 
    ● Net ... ✔ 
    *********************************************************************************
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 8.6K bytes
    - Click Count (0)
  9. tensorflow/c/c_api_experimental.cc

      }
    
      auto* gpu_options = config.mutable_gpu_options();
      gpu_options->set_allow_growth(gpu_memory_allow_growth);
    
      (*config.mutable_device_count())["CPU"] = num_cpu_devices;
    
      // TODO(b/113217601): This is needed for EagerContext::runner_ to use a
      // threadpool, so that we avoid the possibility of running the runner_ in the
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Sat Oct 04 05:55:32 GMT 2025
    - 29.4K bytes
    - Click Count (0)
  10. docs/zh-hant/docs/async.md

    但是,在這種情境下,如果你可以邀請8位前收銀員/廚師(現在是清潔工)來幫忙,每個人(加上你)負責房子的某個區域,這樣你就可以 **平行** 地更快完成工作。
    
    在這個場景中,每個清潔工(包括你)都是一個處理器,完成工作的一部分。
    
    由於大多數的執行時間都花在實際的工作上(而不是等待),而電腦中的工作由 <abbr title="Central Processing Unit - 中央處理器">CPU</abbr> 完成,因此這些問題被稱為「CPU 密集型」。
    
    ---
    
    常見的 CPU 密集型操作範例包括那些需要進行複雜數學計算的任務。
    
    例如:
    
    * **音訊**或**圖像處理**;
    * **電腦視覺**:一張圖片由數百萬個像素組成,每個像素有 3 個值/顏色,處理這些像素通常需要同時進行大量計算;
    * **機器學習**: 通常需要大量的「矩陣」和「向量」運算。想像一個包含數字的巨大電子表格,並所有的數字同時相乘;
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 17:05:38 GMT 2026
    - 21.7K bytes
    - Click Count (0)
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