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Results 61 - 70 of 313 for _loop_ (0.09 sec)
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cni/pkg/install/install.go
installReady.Record(0) isReady.Store(false) } // installationThrottle is a small wrapper around a rate limitter. It aims to avoid excessive writes to CNI configuration, // and detect if there is a loop of requests, typically caused by another component constantly reverting our work. // Where possible, the remediate steps are logged. type installationThrottle struct { limiter *rate.Limiter hits int
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Fri Aug 09 21:33:51 UTC 2024 - 13.5K bytes - Viewed (0) -
cmd/callhome.go
// will keep performing the callhome. If the leader goes down for some reason, // the lock will be released and another node will acquire it and take over // because of this loop. for { if !globalCallhomeConfig.Enabled() { return } if !runCallhome(ctx, objAPI) { // callhome was disabled or context was canceled return }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 17 16:53:34 UTC 2024 - 5.3K bytes - Viewed (0) -
src/cmd/asm/internal/lex/input.go
// Macro has arguments. Scan list of formals. acceptArg := true args = []string{} // Zero length but not nil. Loop: for { tok = in.Stack.Next() switch tok { case ')': tok = in.Stack.Next() // First token of macro definition. break Loop case ',': if acceptArg { in.Error("bad syntax in definition for macro:", name) } acceptArg = true
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Fri Sep 06 13:17:27 UTC 2024 - 12.5K bytes - Viewed (0) -
guava/src/com/google/common/eventbus/Dispatcher.java
// second thread can then dispatch to the subscriber it took before the first thread does. // // All this makes me really wonder if there's any value in queueing here at all. A dispatcher // that simply loops through the subscribers and dispatches the event to each would actually // probably provide a stronger order guarantee, though that order would obviously be different // in some cases. /** Global event queue. */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Dec 15 19:31:54 UTC 2023 - 7.3K bytes - Viewed (0) -
helm/minio/templates/_helper_create_user.txt
# Special characters for example : ',",<,>,{,} MINIO_ACCESSKEY_SECRETKEY_TMP="/tmp/accessKey_and_secretKey_tmp" # connectToMinio # Use a check-sleep-check loop to wait for MinIO service to be available connectToMinio() { SCHEME=$1 ATTEMPTS=0 ; LIMIT=29 ; # Allow 30 attempts set -e ; # fail if we can't read the keys.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Dec 12 23:43:32 UTC 2023 - 3.2K bytes - Viewed (0) -
helm/minio/templates/_helper_create_svcacct.txt
# Special characters for example : ',",<,>,{,} MINIO_ACCESSKEY_SECRETKEY_TMP="/tmp/accessKey_and_secretKey_svcacct_tmp" # connectToMinio # Use a check-sleep-check loop to wait for MinIO service to be available connectToMinio() { SCHEME=$1 ATTEMPTS=0 ; LIMIT=29 ; # Allow 30 attempts set -e ; # fail if we can't read the keys.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Mar 28 23:20:50 UTC 2024 - 3.4K bytes - Viewed (0) -
guava-tests/test/com/google/common/net/HttpHeadersTest.java
// Special case some of the weird HTTP Header names... ImmutableBiMap<String, String> specialCases = ImmutableBiMap.<String, String>builder() .put("CDN_LOOP", "CDN-Loop") .put("ETAG", "ETag") .put("SOURCE_MAP", "SourceMap") .put("SEC_CH_UA_WOW64", "Sec-CH-UA-WoW64") .put("SEC_WEBSOCKET_ACCEPT", "Sec-WebSocket-Accept")
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Apr 22 21:08:08 UTC 2024 - 3.9K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/net/HttpHeadersTest.java
// Special case some of the weird HTTP Header names... ImmutableBiMap<String, String> specialCases = ImmutableBiMap.<String, String>builder() .put("CDN_LOOP", "CDN-Loop") .put("ETAG", "ETag") .put("SOURCE_MAP", "SourceMap") .put("SEC_CH_UA_WOW64", "Sec-CH-UA-WoW64") .put("SEC_WEBSOCKET_ACCEPT", "Sec-WebSocket-Accept")
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Apr 22 21:08:08 UTC 2024 - 3.9K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/MultipartReader.kt
/** * Reads a stream of [RFC 2046][rfc_2046] multipart body parts. Callers read parts one-at-a-time * until [nextPart] returns null. After calling [nextPart] any preceding parts should not be read. * * Typical use loops over the parts in sequence: * * ```kotlin * val response: Response = call.execute() * val multipartReader = MultipartReader(response.body!!) * * multipartReader.use { * while (true) {
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 7.1K bytes - Viewed (0) -
guava/src/com/google/common/hash/Fingerprint2011.java
*/ private static long fullFingerprint(byte[] bytes, int offset, int length) { // For lengths over 64 bytes we hash the end first, and then as we // loop we keep 56 bytes of state: v, w, x, y, and z. long x = load64(bytes, offset); long y = load64(bytes, offset + length - 16) ^ K1; long z = load64(bytes, offset + length - 56) ^ K0; long[] v = new long[2];
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Dec 28 17:50:25 UTC 2021 - 6.5K bytes - Viewed (0)