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  1. src/main/webapp/js/chat.js

                return url;
            }
            // Block known dangerous protocols
            var dangerousProtocols = ['javascript:', 'data:', 'vbscript:', 'file:', 'about:', 'blob:'];
            for (var i = 0; i < dangerousProtocols.length; i++) {
                if (trimmedUrl.startsWith(dangerousProtocols[i])) {
                    return '#';
                }
            }
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Thu Mar 19 01:36:02 GMT 2026
    - 30.6K bytes
    - Click Count (0)
  2. docs/zh/docs/tutorial/first-steps.md

    还有许多其他将会自动转换为 JSON 的对象和模型(包括 ORM 对象等)。尝试下使用你最喜欢的一种,它很有可能已经被支持。
    
    ### 步骤 6:部署 { #step-6-deploy-it }
    
    用一条命令将你的应用部署到 **[FastAPI Cloud](https://fastapicloud.com)**:`fastapi deploy`。🎉
    
    #### 关于 FastAPI Cloud { #about-fastapi-cloud }
    
    **[FastAPI Cloud](https://fastapicloud.com)** 由 **FastAPI** 的作者和团队打造。
    
    它以最小的投入简化了 **构建**、**部署** 和 **访问** API 的流程。
    
    它把使用 FastAPI 构建应用的相同**开发者体验**带到了将应用**部署**到云端的过程。🎉
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 17:06:37 GMT 2026
    - 13.3K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/util/concurrent/Striped.java

          drainQueue();
          return created;
        }
    
        // N.B. Draining the queue is only necessary to ensure that we don't accumulate empty references
        // in the array. We could skip this if we decide we don't care about holding on to Reference
        // objects indefinitely.
        private void drainQueue() {
          Reference<? extends L> ref;
          while ((ref = queue.poll()) != null) {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Sep 16 22:01:32 GMT 2025
    - 20.6K bytes
    - Click Count (0)
  4. okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketHttpTest.kt

      }
    
      /**
       * Configure the websocket to send pings every 500 ms. Artificially prevent the server from
       * responding to pings. The client should give up when attempting to send its 2nd ping, at about
       * 1000 ms.
       */
      @Test
      fun unacknowledgedPingFailsConnection() {
        assumeNotWindows()
        client =
          client
            .newBuilder()
            .pingInterval(Duration.ofMillis(500))
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Nov 04 19:13:52 GMT 2025
    - 35.5K bytes
    - Click Count (0)
  5. android/guava-tests/test/com/google/common/util/concurrent/GeneratedMonitorTest.java

          case 1:
            if (isDurationBased(method)) {
              assertFalse(desc, isGuarded(method));
            } else {
              assertTrue(desc, isGuarded(method));
            }
            // we can't make an assumption about isTimed() because now we have single-parameter methods
            // that accept a java.time.Duration
            assertFalse(desc, isLongTimeUnitBased(method));
            break;
          case 2:
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 16 22:45:21 GMT 2026
    - 26.7K bytes
    - Click Count (0)
  6. src/main/java/jcifs/dcerpc/msrpc/srvsvc.java

                this.resume_handle = _src.dec_ndr_long();
                this.retval = _src.dec_ndr_long();
            }
        }
    
        /**
         * RPC message for getting information about a specific share.
         */
        public static class ShareGetInfo extends DcerpcMessage {
    
            @Override
            public int getOpnum() {
                return 0x10;
            }
    
            /**
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 16 01:32:48 GMT 2025
    - 27K bytes
    - Click Count (0)
  7. docs/ja/docs/tutorial/first-steps.md

    ### Step 6: デプロイする { #step-6-deploy-it }
    
    **[FastAPI Cloud](https://fastapicloud.com)**に1コマンドでアプリをデプロイします: `fastapi deploy`. 🎉
    
    #### FastAPI Cloudについて { #about-fastapi-cloud }
    
    **[FastAPI Cloud](https://fastapicloud.com)**は、**FastAPI**の作者とそのチームによって開発されています。
    
    最小限の労力でAPIの**構築**、**デプロイ**、**アクセス**を行うプロセスを合理化します。
    
    FastAPIでアプリを構築するのと同じ**開発体験**を、クラウドへの**デプロイ**にもたらします。 🎉
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 14:07:17 GMT 2026
    - 15.9K bytes
    - Click Count (0)
  8. android/guava/src/com/google/common/primitives/Chars.java

       *     {@code toIndex > fromIndex}
       * @since 32.0.0
       */
      public static void rotate(char[] array, int distance, int fromIndex, int toIndex) {
        // See Ints.rotate for more details about possible algorithms here.
        checkNotNull(array);
        checkPositionIndexes(fromIndex, toIndex, array.length);
        if (array.length <= 1) {
          return;
        }
    
        int length = toIndex - fromIndex;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Aug 07 16:05:33 GMT 2025
    - 24.2K bytes
    - Click Count (0)
  9. docs/de/docs/index.md

    🐔 Ready the chicken! Your app is ready at https://myapp.fastapicloud.dev
    ```
    
    </div>
    
    Das war’s! Jetzt können Sie unter dieser URL auf Ihre App zugreifen. ✨
    
    #### Über FastAPI Cloud { #about-fastapi-cloud }
    
    **[FastAPI Cloud](https://fastapicloud.com)** wird vom selben Autor und Team hinter **FastAPI** entwickelt.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 17:58:09 GMT 2026
    - 23.6K bytes
    - Click Count (1)
  10. src/main/java/org/codelibs/fess/rank/fusion/RankFusionProcessor.java

                        pageSize, 0);
            }
        }
    
        /**
         * Creates a QueryResponseList containing the search results and metadata.
         * Wraps the document list with additional information about the search operation
         * including record counts, timing, and pagination details.
         *
         * @param documentList the list of search result documents
         * @param allRecordCount the total number of records found
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Thu Dec 25 02:13:14 GMT 2025
    - 28K bytes
    - Click Count (0)
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