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Results 41 - 50 of 728 for siate (0.03 sec)

  1. src/main/resources/fess_label_en.properties

    labels.destinationIndicator=Destination Indicator
    labels.user_internationaliSDNNumber=International ISDN Number
    labels.internationaliSDNNumber=International ISDN Number
    labels.user_state=State
    labels.state=State
    labels.user_employeeType=Employee Type
    labels.employeeType=Employee Type
    labels.user_facsimileTelephoneNumber=Facsimile Telephone Number
    labels.facsimileTelephoneNumber=Facsimile Telephone Number
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 10 04:56:21 UTC 2025
    - 40.7K bytes
    - Viewed (0)
  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt

        state = STATE_WRITING_REQUEST_BODY
        return ChunkedSink()
      }
    
      private fun newKnownLengthSink(): Sink {
        check(state == STATE_OPEN_REQUEST_BODY) { "state: $state" }
        state = STATE_WRITING_REQUEST_BODY
        return KnownLengthSink()
      }
    
      private fun newFixedLengthSource(
        url: HttpUrl,
        length: Long,
      ): Source {
        check(state == STATE_OPEN_RESPONSE_BODY) { "state: $state" }
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 17.5K bytes
    - Viewed (0)
  3. cmd/admin-heal-ops.go

    }
    
    // LaunchNewHealSequence - launches a background routine that performs
    // healing according to the healSequence argument. For each heal
    // sequence, state is stored in the `globalAllHealState`, which is a
    // map of the heal path to `healSequence` which holds state about the
    // heal sequence.
    //
    // Heal results are persisted in server memory for
    // `keepHealSeqStateDuration`. This function also launches a
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 25.4K bytes
    - Viewed (0)
  4. src/main/java/jcifs/internal/smb2/lease/Smb2LeaseState.java

            // Utility class
        }
    
        /**
         * Check if state has read caching
         * @param state lease state
         * @return true if read caching is enabled
         */
        public static boolean hasReadCaching(int state) {
            return (state & SMB2_LEASE_READ_CACHING) != 0;
        }
    
        /**
         * Check if state has handle caching
         * @param state lease state
         * @return true if handle caching is enabled
         */
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 21 00:16:17 UTC 2025
    - 2.4K bytes
    - Viewed (0)
  5. src/main/java/jcifs/internal/smb2/multichannel/ChannelInfo.java

        }
    
        /**
         * Get current channel state
         *
         * @return channel state
         */
        public ChannelState getState() {
            return state;
        }
    
        /**
         * Set channel state
         *
         * @param state new state
         */
        public void setState(ChannelState state) {
            this.state = state;
        }
    
        /**
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 21 11:13:46 UTC 2025
    - 10.6K bytes
    - Viewed (0)
  6. src/test/java/jcifs/util/SmbCircuitBreakerTest.java

                // NOTE: Implementation behavior - custom predicate may not prevent all state changes
                // Skipping assertions that assume non-critical errors don't affect circuit state
                // as the actual implementation may handle this differently
    
                // Reset to ensure clean state for critical error test
                if (customCb.getState() != State.CLOSED) {
                    customCb.reset();
                }
    
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 30 05:58:03 UTC 2025
    - 23.2K bytes
    - Viewed (0)
  7. cmd/bucket-metadata-sys.go

    			if err != nil {
    				internalLogIf(ctx, err, logger.WarningKind)
    				break
    			}
    
    			// Handle if we have some buckets in-memory those are stale.
    			// first delete them and then replace the newer state()
    			// from disk.
    			diskBuckets := set.CreateStringSet()
    			for _, bucket := range buckets {
    				diskBuckets.Add(bucket.Name)
    			}
    			sys.RemoveStaleBuckets(diskBuckets)
    
    			for i := range buckets {
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 20.4K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/util/concurrent/AggregateFutureState.java

            AggregateFutureState<?> state, @Nullable Set<Throwable> expect, Set<Throwable> update) {
          synchronized (state) {
            if (state.seenExceptionsField == expect) {
              state.seenExceptionsField = update;
            }
          }
        }
    
        @Override
        int decrementAndGetRemainingCount(AggregateFutureState<?> state) {
          synchronized (state) {
            return --state.remainingField;
          }
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 8.5K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/util/concurrent/InterruptibleTask.java

        //            (__)\       )\/\
        //                ||----w |
        //                ||     ||
        Runnable state = get();
        Blocker blocker = null;
        while (state instanceof Blocker || state == PARKED) {
          if (state instanceof Blocker) {
            blocker = (Blocker) state;
          }
          spinCount++;
          if (spinCount > MAX_BUSY_WAIT_SPINS) {
            /*
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 10K bytes
    - Viewed (0)
  10. guava/src/com/google/common/base/AbstractIterator.java

        checkState(state != State.FAILED);
        switch (state) {
          case DONE:
            return false;
          case READY:
            return true;
          default:
        }
        return tryToComputeNext();
      }
    
      private boolean tryToComputeNext() {
        state = State.FAILED; // temporary pessimism
        next = computeNext();
        if (state != State.DONE) {
          state = State.READY;
          return true;
        }
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
    - 2.4K bytes
    - Viewed (0)
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