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  1. architecture/ambient/ztunnel-cni-lifecycle.md

    Finally, we SHOULD tell our (HBONE) peers we are shutting down.
    This can help ensure that clients do not hold onto pooled connections for too long.
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Wed Jul 17 23:10:17 UTC 2024
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  2. CHANGELOG.md

        different cipher suite than before! OkHttp's defaults cipher suites are selected for good
        security and performance.
    
     *  New: `ConnectionListener` publishes events for connects, disconnects, and use of pooled
        connections.
    
     *  Fix: Immediately update the connection's flow control window instead of waiting for the
        receiving stream to process it.
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Thu Apr 18 01:31:39 UTC 2024
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  3. docs/changelogs/changelog_2x.md

     *  New: `ConnectionSpec.isCompatible(SSLSocket)`.
     *  New: `Dispatcher.getQueuedCallCount()` and
        `Dispatcher.getRunningCallCount()`. These can be useful in diagnostics.
     *  Fix: OkHttp no longer shares timeouts between pooled connections. This was
        causing some applications to crash when connections were reused.
     *  Fix: `OkApacheClient` now allows an empty `PUT` and `POST`.
     *  Fix: Websockets no longer rebuffer socket streams.
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 26.6K bytes
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  4. okhttp/src/main/kotlin/okhttp3/EventListener.kt

       *
       * This can be invoked more than 1 time for a single [Call]. For example, if the response to the
       * [Call.request] is a redirect to a different host.
       *
       * If the [Call] is able to reuse an existing pooled connection, this method will not be invoked.
       * See [ConnectionPool].
       */
      open fun dnsStart(
        call: Call,
        domainName: String,
      ) {
      }
    
      /**
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
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  5. okhttp/src/test/java/okhttp3/internal/connection/FastFallbackExchangeFinderTest.kt

        )
    
        taskFaker.assertNoMoreTasks()
      }
    
      /**
       * This test causes two connections to become available simultaneously, one from a TCP connect and
       * one from the pool. We must take the pooled connection because by taking it from the pool, we've
       * fully acquired it.
       *
       * This test yields threads to force the decision of plan1 to be deliberate and not lucky. In
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Apr 24 04:40:49 UTC 2024
    - 20.9K bytes
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  6. cmd/peer-rest-server.go

    	objAPI := newObjectLayerFn()
    	if objAPI == nil {
    		return np, grid.NewRemoteErr(errServerNotInitialized)
    	}
    
    	pools, ok := objAPI.(*erasureServerPools)
    	if !ok {
    		return np, grid.NewRemoteErr(errors.New("not a pooled setup"))
    	}
    
    	pools.StopRebalance()
    	return
    }
    
    func (s *peerRESTServer) LoadRebalanceMetaHandler(mss *grid.MSS) (np grid.NoPayload, nerr *grid.RemoteErr) {
    	objAPI := newObjectLayerFn()
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Oct 04 11:32:32 UTC 2024
    - 53.2K bytes
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  7. internal/grid/handlers.go

    func (h *SingleHandler[Req, Resp]) PutResponse(r Resp) {
    	h.recycleResp(r)
    }
    
    // AllowCallRequestPool indicates it is safe to reuse the request
    // on the client side, meaning the request is recycled/pooled when a request is sent.
    // CAREFUL: This should only be used when there are no pointers, slices that aren't freshly constructed.
    func (h *SingleHandler[Req, Resp]) AllowCallRequestPool(b bool) *SingleHandler[Req, Resp] {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 09 16:58:30 UTC 2024
    - 27.7K bytes
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  8. docs/changelogs/changelog_3x.md

        new in this release. Pings are used for connections that are busy carrying
        calls and for idle connections in the connection pool. (Pings do not impact
        when pooled connections are evicted).
    
        If you have a configured ping interval, you should confirm that it is long
        enough for a roundtrip from client to server. If your ping interval is too
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 14:55:54 UTC 2022
    - 50.8K bytes
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  9. okhttp/src/test/java/okhttp3/EventListenerTest.kt

        val requestBodyDelay = 250L
        val responseHeadersStartDelay = 250L
        val responseBodyStartDelay = 250L
        val responseBodyEndDelay = 250L
    
        // Warm up the client so the timing part of the test gets a pooled connection.
        server.enqueue(MockResponse())
        val warmUpCall =
          client.newCall(
            Request.Builder()
              .url(server.url("/"))
              .build(),
          )
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Jan 20 10:30:28 UTC 2024
    - 56.9K bytes
    - Viewed (2)
  10. okhttp/src/test/java/okhttp3/CallTest.kt

        assertThat(server.takeRequest().sequenceNumber).isEqualTo(2)
      }
    
      /**
       * Each OkHttpClient used to get its own instance of NullProxySelector, and because these weren't
       * equal their connections weren't pooled. That's a nasty performance bug!
       *
       * https://github.com/square/okhttp/issues/5519
       */
      @Test
      fun connectionPoolingWithFreshClientSamePool() {
        server.enqueue(MockResponse(body = "abc"))
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Apr 10 19:46:48 UTC 2024
    - 142.5K bytes
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