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Results 41 - 50 of 231 for poolId (0.08 sec)

  1. mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt

       * simulate late connection pool failures.
       */
      object DisconnectAfterRequest : SocketPolicy
    
      /**
       * Half close connection (InputStream for client) after reading the request but before
       * writing the response. Use this to simulate late connection pool failures.
       */
      object HalfCloseAfterRequest : SocketPolicy
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Tue Jan 23 14:31:42 UTC 2024
    - 4.6K bytes
    - Viewed (0)
  2. guava/src/com/google/common/util/concurrent/MoreExecutors.java

       * turn, and does not create any threads of its own.
       *
       * <p>After execution begins on a thread from the {@code delegate} {@link Executor}, tasks are
       * polled and executed from a task queue until there are no more tasks. The thread will not be
       * released until there are no more tasks to run.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 44.1K bytes
    - Viewed (0)
  3. internal/ioutil/ioutil.go

    )
    
    // aligned sync.Pool's
    var (
    	ODirectPoolLarge = sync.Pool{
    		New: func() interface{} {
    			b := disk.AlignedBlock(LargeBlock)
    			return &b
    		},
    	}
    	ODirectPoolMedium = sync.Pool{
    		New: func() interface{} {
    			b := disk.AlignedBlock(MediumBlock)
    			return &b
    		},
    	}
    	ODirectPoolSmall = sync.Pool{
    		New: func() interface{} {
    			b := disk.AlignedBlock(SmallBlock)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jul 26 12:55:01 UTC 2024
    - 10.9K bytes
    - Viewed (0)
  4. cmd/server-main.go

    	if err != nil {
    		return err
    	}
    	setDriveCount := uint64(v)
    
    	var pools []poolArgs
    	switch cv.Version {
    	case "v1":
    		cfV1 := config.ServerConfigV1{}
    		if err = yaml.Unmarshal(rd, &cfV1); err != nil {
    			return err
    		}
    
    		pools = make([]poolArgs, 0, len(cfV1.Pools))
    		for _, list := range cfV1.Pools {
    			pools = append(pools, poolArgs{
    				args:          list,
    				setDriveCount: setDriveCount,
    			})
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Sep 24 21:50:11 UTC 2024
    - 35.2K bytes
    - Viewed (1)
  5. docs/changelogs/changelog_4x.md

    ## Version 4.2.1
    
    _2019-10-02_
    
     *  Fix: In 4.1.0 we introduced a performance regression that prevented connections from being
        pooled in certain situations. We have good test coverage for connection pooling but we missed
        this because it only occurs if you have proxy configured and you share a connection pool among
        multiple `OkHttpClient` instances.
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Apr 17 13:25:31 UTC 2024
    - 25.2K bytes
    - Viewed (0)
  6. okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt

        // If we raced another call connecting to this host, coalesce the connections. This makes for
        // 3 different lookups in the connection pool!
        val pooled3 = routePlanner.planReusePooledConnection(this, routes)
        if (pooled3 != null) return pooled3.connection
    
        connection.withLock {
          connectionPool.put(connection)
          user.acquireConnectionNoEvents(connection)
        }
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 18.6K bytes
    - Viewed (0)
  7. docs/features/events.md

    System.out.println("REQUEST 1 (new connection)");
    try (Response response = client.newCall(request).execute()) {
      // Consume and discard the response body.
      response.body().source().readByteString();
    }
    
    System.out.println("REQUEST 2 (pooled connection)");
    try (Response response = client.newCall(request).execute()) {
      // Consume and discard the response body.
      response.body().source().readByteString();
    }
    ```
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 7.7K bytes
    - Viewed (0)
  8. cmd/erasure-server-pool-decom_test.go

    	for i, pool := range nmeta2.Pools {
    		if i == 0 {
    			nmeta2.Pools[i] = PoolStatus{
    				CmdLine:    pool.CmdLine,
    				ID:         i,
    				LastUpdate: UTCNow(),
    				Decommission: &PoolDecommissionInfo{
    					Complete: false,
    				},
    			}
    		}
    	}
    
    	testCases := []struct {
    		meta           poolMeta
    		pools          []*erasureSets
    		expectedUpdate bool
    		expectedErr    bool
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jul 01 14:38:46 UTC 2024
    - 4.8K bytes
    - Viewed (0)
  9. okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt

        // Second call attempts the pooled connection, and it fails. Then it retries a new route which
        // succeeds.
        val response2 = client.newCall(request).execute()
        assertThat(response2.body.string()).isEqualTo("abc")
        assertThat(server.takeRequest().sequenceNumber).isEqualTo(1) // Pooled connection.
        assertThat(server.takeRequest().sequenceNumber).isEqualTo(0) // New connection.
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Thu Apr 11 22:09:35 UTC 2024
    - 75.3K bytes
    - Viewed (0)
  10. architecture/ambient/ztunnel-cni-lifecycle.md

    Finally, we SHOULD tell our (HBONE) peers we are shutting down.
    This can help ensure that clients do not hold onto pooled connections for too long.
    This is not strictly required; Ztunnel clients have both keepalives (which will start to fail once the other end is shut down) and pool idle timeouts (which will close the connection when it has had no activity for some period; because the backend is gone, there will be no activity).
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Wed Jul 17 23:10:17 UTC 2024
    - 9.4K bytes
    - Viewed (0)
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