- Sort Score
- Result 10 results
- Languages All
Results 41 - 50 of 3,410 for notify (0.12 sec)
-
internal/config/lambda/parse.go
"github.com/minio/minio/internal/config/lambda/target" "github.com/minio/minio/internal/logger" "github.com/minio/pkg/v3/env" xnet "github.com/minio/pkg/v3/net" ) const ( logSubsys = "notify" ) func logOnceIf(ctx context.Context, err error, id string, errKind ...interface{}) { logger.LogOnceIf(ctx, logSubsys, err, id, errKind...) } // ErrTargetsOffline - Indicates single/multiple target failures.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 24 23:05:23 UTC 2024 - 6K bytes - Viewed (0) -
src/main/java/jcifs/smb/NtStatus.java
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Sat Jun 01 10:09:29 UTC 2019 - 11.9K bytes - Viewed (0) -
src/main/java/jcifs/util/transport/Transport.java
if ( log.isDebugEnabled() ) { log.debug("Transport still in use, no idle timeout " + this); } // notify, so that callers with timed-out requests can handle them for ( Response response : this.response_map.values() ) { synchronized ( response ) {
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Sun Nov 01 18:12:21 UTC 2020 - 24.1K bytes - Viewed (0) -
src/main/java/jcifs/netbios/NameServiceClientImpl.java
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Sun Aug 14 14:26:22 UTC 2022 - 38.2K bytes - Viewed (0) -
docs/contribute/concurrency.md
#### Http2Stream This lock guards the internal state of each stream. As above, it is never held for blocking operations. When we need to hold an application thread to block a read, we use wait/notify on this lock. This works because the lock is released while `wait()` is waiting. #### Http2Writer
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 7K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/ServiceManager.java
* // Services have been initialized and are healthy, start accepting requests... * } * public void failure(Service service) { * // Something failed, at this point we could log it, notify a load balancer, or take * // some other action. For now we will just exit. * System.exit(1); * } * }, * MoreExecutors.directExecutor()); *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 33.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/ServiceManager.java
* // Services have been initialized and are healthy, start accepting requests... * } * public void failure(Service service) { * // Something failed, at this point we could log it, notify a load balancer, or take * // some other action. For now we will just exit. * System.exit(1); * } * }, * MoreExecutors.directExecutor()); *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 33.2K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
if (multipleReadyTasks || !coordinatorWaiting && readyQueues.isNotEmpty()) { startAnotherThread() } return readyTask } // Notify the coordinator of a task that's coming up soon. coordinatorWaiting -> { if (minDelayNanos < coordinatorWakeUpAt - now) { backend.coordinatorNotify(this@TaskRunner) }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Apr 29 00:33:04 UTC 2024 - 10.6K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
connection.lock.assertHeld() connections.add(connection) // connection.queueEvent { connectionListener.connectEnd(connection) } scheduleCloser() } /** * Notify this pool that [connection] has become idle. Returns true if the connection has been * removed from the pool and should be closed. */ fun connectionBecameIdle(connection: RealConnection): Boolean {
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 16.2K bytes - Viewed (0) -
cmd/admin-handlers-pools.go
b, err := json.Marshal(struct { ID string `json:"id"` }{ID: id}) if err != nil { writeErrorResponseJSON(ctx, w, toAPIError(ctx, err), r.URL) return } writeSuccessResponseJSON(w, b) // Notify peers to load rebalance.bin and start rebalance routine if they happen to be // participating pool's leader node globalNotificationSys.LoadRebalanceMeta(ctx, true) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Jun 28 00:22:30 UTC 2024 - 10.9K bytes - Viewed (0)