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docs/features/calls.md
## [Calls](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-call/) With rewrites, redirects, follow-ups and retries, your simple request may yield many requests and responses. OkHttp uses `Call` to model the task of satisfying your request through however many intermediate requests and responses are necessary. Typically this isn’t many! But it’s comforting to know that your code will continue to work if your URLs are redirected or if you failover to an alternate IP address.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sun Feb 06 02:19:09 UTC 2022 - 3.9K bytes - Viewed (0) -
android/guava/src/com/google/common/eventbus/EventBus.java
/* * Copyright (C) 2007 The Guava Authors * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except * in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Dec 21 03:10:51 UTC 2024 - 12.7K bytes - Viewed (0) -
samples/guide/src/main/java/okhttp3/recipes/kt/AccessHeaders.kt
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 1.4K bytes - Viewed (0) -
README.md
[](https://pkg.go.dev/gorm.io/gorm?tab=doc) ## Overview * Full-Featured ORM * Associations (Has One, Has Many, Belongs To, Many To Many, Polymorphism, Single-table inheritance) * Hooks (Before/After Create/Save/Update/Delete/Find) * Eager loading with `Preload`, `Joins` * Transactions, Nested Transactions, Save Point, RollbackTo to Saved Point
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Tue Nov 07 02:20:06 UTC 2023 - 1.8K bytes - Viewed (0) -
src/main/java/jcifs/internal/smb2/rdma/RdmaWorkRequest.java
* @return true if completed, false otherwise */ public boolean isCompleted() { return completed; } /** * Mark request as completed */ public void markCompleted() { this.completed = true; } /** * Mark request as failed with error * * @param error exception that caused the failure */ public void markFailed(Exception error) {
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sun Aug 24 00:12:28 UTC 2025 - 3.2K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MapMaker.java
* without contention. Because assignment of entries to these partitions is not necessarily * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to * accommodate as many threads as will ever concurrently modify the table. Using a significantly * higher value than you need can waste space and time, and a significantly lower value can lead
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 12.8K bytes - Viewed (0) -
docs/en/docs/advanced/async-tests.md
Let's look at how we can make that work. ## pytest.mark.anyio { #pytest-mark-anyio }
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 3.9K bytes - Viewed (0) -
okhttp-idna-mapping-table/src/main/resources/okhttp3/internal/idna/IdnaMappingTable.txt
309B ; disallowed_STD3_mapped ; 0020 3099 # 1.1 KATAKANA-HIRAGANA VOICED SOUND MARK 309C ; disallowed_STD3_mapped ; 0020 309A # 1.1 KATAKANA-HIRAGANA SEMI-VOICED SOUND MARK 309D..309E ; valid # 1.1 HIRAGANA ITERATION MARK..HIRAGANA VOICED ITERATION MARK
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sat Feb 10 11:25:47 UTC 2024 - 854.1K bytes - Viewed (0) -
guava/src/com/google/common/hash/HashingInputStream.java
} return numOfBytesRead; } /** * mark() is not supported for HashingInputStream * * @return {@code false} always */ @Override public boolean markSupported() { return false; } /** mark() is not supported for HashingInputStream */ @Override public void mark(int readlimit) {} /** * reset() is not supported for HashingInputStream. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Dec 21 03:10:51 UTC 2024 - 2.9K bytes - Viewed (0) -
docs/en/docs/tutorial/security/index.md
# Security { #security } There are many ways to handle security, authentication and authorization. And it normally is a complex and "difficult" topic. In many frameworks and systems just handling security and authentication takes a big amount of effort and code (in many cases it can be 50% or more of all the code written).
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 10:49:48 UTC 2025 - 4.4K bytes - Viewed (0)