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Results 41 - 50 of 85 for benchmarking (0.17 sec)

  1. src/runtime/runtime_test.go

    				stop := applyGCLoad(b)
    				runOne(b)
    				// Make sure to stop the timer before we wait! The load created above
    				// is very heavy-weight and not easy to stop, so we could end up
    				// confusing the benchmarking framework for small b.N.
    				b.StopTimer()
    				stop()
    			})
    		}
    	}
    
    	// Measure the cost of counting goroutines
    	b.Run("small-nil", run(func() bool {
    		GoroutineProfile(nil)
    		return true
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 01:00:11 UTC 2024
    - 11.7K bytes
    - Viewed (0)
  2. guava/src/com/google/common/primitives/Ints.java

        // array slot is read and written exactly once. However, it can have very poor memory locality:
        // benchmarking shows it can take 7 times longer than the other two in some cases. The other two
        // do n swaps, minus a delta (0 or 2 for Reversal, gcd(d, n) for Successive), so that's about
        // twice as many reads and writes. But benchmarking shows that they usually perform better than
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 15 16:12:13 UTC 2024
    - 29.9K bytes
    - Viewed (0)
  3. guava/src/com/google/common/collect/Lists.java

       *
       * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently
       * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have
       * spent a lot of time benchmarking your specific needs, use one of those instead.
       *
       * <p><b>Note:</b> this method is now unnecessary and should be treated as deprecated. Instead,
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 29 16:48:36 UTC 2024
    - 41.9K bytes
    - Viewed (0)
  4. guava/src/com/google/common/primitives/UnsignedBytes.java

            int stride = 8;
            int minLength = Math.min(left.length, right.length);
            int strideLimit = minLength & ~(stride - 1);
            int i;
    
            /*
             * Compare 8 bytes at a time. Benchmarking on x86 shows a stride of 8 bytes is no slower
             * than 4 bytes even on 32-bit. On the other hand, it is substantially faster on 64-bit.
             */
            for (i = 0; i < strideLimit; i += stride) {
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Jun 07 22:25:23 UTC 2024
    - 18.3K bytes
    - Viewed (0)
  5. docs/bigdata/README.md

    It was found that the directory staging committer was the fastest among the three, S3A connector should be configured with the following parameters for optimal results:
    
    ```
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Thu Sep 29 04:28:45 UTC 2022
    - 14.7K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/primitives/UnsignedBytes.java

            int stride = 8;
            int minLength = Math.min(left.length, right.length);
            int strideLimit = minLength & ~(stride - 1);
            int i;
    
            /*
             * Compare 8 bytes at a time. Benchmarking on x86 shows a stride of 8 bytes is no slower
             * than 4 bytes even on 32-bit. On the other hand, it is substantially faster on 64-bit.
             */
            for (i = 0; i < strideLimit; i += stride) {
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Jun 07 22:25:23 UTC 2024
    - 18.3K bytes
    - Viewed (0)
  7. pkg/apis/core/fuzzer/fuzzer.go

    			}
    		},
    		func(q *core.ResourceRequirements, c fuzz.Continue) {
    			randomQuantity := func() resource.Quantity {
    				var q resource.Quantity
    				c.Fuzz(&q)
    				// precalc the string for benchmarking purposes
    				_ = q.String()
    				return q
    			}
    			q.Limits = make(core.ResourceList)
    			q.Requests = make(core.ResourceList)
    			cpuLimit := randomQuantity()
    			q.Limits[core.ResourceCPU] = cpuLimit.DeepCopy()
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Mon Feb 26 04:32:01 UTC 2024
    - 18.5K bytes
    - Viewed (0)
  8. src/math/big/natconv.go

    // split would take longer (because of the nat/nat div()) than the twice as many divW()'s of the
    // iterative approach. This threshold is represented by leafSize. Benchmarking of leafSize in the
    // range 2..64 shows that values of 8 and 16 work well, with a 4x speedup at medium lengths and
    // ~30x for 20000 digits. Use nat_test.go's BenchmarkLeafSize tests to optimize leafSize for
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Nov 18 17:59:44 UTC 2022
    - 14.6K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/collect/Ordering.java

       * elements will appear in the returned list in the same order they appeared in {@code elements}.
       *
       * <p><b>Performance note:</b> According to our
       * benchmarking
       * on Open JDK 7, {@link #immutableSortedCopy} generally performs better (in both time and space)
       * than this method, and this method in turn generally performs better than copying the list and
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Tue May 28 18:11:09 UTC 2024
    - 39.4K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/collect/Lists.java

       *
       * <p><b>Performance note:</b> {@link ArrayList} and {@link java.util.ArrayDeque} consistently
       * outperform {@code LinkedList} except in certain rare and specific situations. Unless you have
       * spent a lot of time benchmarking your specific needs, use one of those instead.
       *
       * <p><b>Note:</b> this method is now unnecessary and should be treated as deprecated. Instead,
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 29 16:48:36 UTC 2024
    - 41.5K bytes
    - Viewed (0)
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