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Results 41 - 50 of 255 for Sleeping (0.13 sec)
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src/os/signal/signal_test.go
// have been delivered by the OS. func quiesce() { // The kernel will deliver a signal as a thread returns // from a syscall. If the only active thread is sleeping, // and the system is busy, the kernel may not get around // to waking up a thread to catch the signal. // We try splitting up the sleep to give the kernel // many chances to deliver the signal. start := time.Now()
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Nov 09 15:34:56 UTC 2023 - 27.2K bytes - Viewed (0) -
src/net/timeout_test.go
if err == nil && timeout >= 0 && nDeadlineExceeded == 0 { // If the timeout is nonnegative, some number of WriteTo calls may // succeed before the timeout takes effect. t.Logf("WriteTo succeeded; sleeping %v", timeout/3) time.Sleep(timeout / 3) continue } if isENOBUFS(err) { t.Logf("WriteTo: %v", err) // We're looking for a deadline exceeded error, but if the kernel's
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jan 24 18:06:55 UTC 2024 - 30K bytes - Viewed (0) -
src/cmd/vendor/rsc.io/markdown/emoji.go
"skull_and_crossbones": "\u2620\ufe0f", "skunk": "\U0001f9a8", "sled": "\U0001f6f7", "sleeping": "\U0001f634", "sleeping_bed": "\U0001f6cc", "sleepy": "\U0001f62a", "slightly_frowning_face": "\U0001f641",
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jan 24 13:01:26 UTC 2024 - 107.7K bytes - Viewed (0) -
internal/grid/connection.go
return } if gotState != StateConnecting { // Don't print error on first attempt, and after that only once per hour. gridLogOnceIf(c.ctx, fmt.Errorf("grid: %s re-connecting to %s: %w (%T) Sleeping %v (%v)", c.Local, toDial, err, err, sleep, gotState), toDial) } c.updateState(StateConnectionError) time.Sleep(sleep) } if err != nil { retry(err) continue }
Registered: Sun Jun 16 00:44:34 UTC 2024 - Last Modified: Fri Jun 07 15:51:52 UTC 2024 - 44.8K bytes - Viewed (0) -
src/runtime/runtime2.go
} type schedt struct { goidgen atomic.Uint64 lastpoll atomic.Int64 // time of last network poll, 0 if currently polling pollUntil atomic.Int64 // time to which current poll is sleeping lock mutex // When increasing nmidle, nmidlelocked, nmsys, or nmfreed, be // sure to call checkdead(). midle muintptr // idle m's waiting for work
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 17:57:37 UTC 2024 - 47.9K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/sys/unix/ztypes_linux.go
TASKSTATS_CMD_ATTR_PID = 0x1 TASKSTATS_CMD_ATTR_TGID = 0x2 TASKSTATS_CMD_ATTR_REGISTER_CPUMASK = 0x3 TASKSTATS_CMD_ATTR_DEREGISTER_CPUMASK = 0x4 ) type CGroupStats struct { Sleeping uint64 Running uint64 Stopped uint64 Uninterruptible uint64 Io_wait uint64 } const ( CGROUPSTATS_CMD_UNSPEC = 0x3 CGROUPSTATS_CMD_GET = 0x4
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 16:19:04 UTC 2024 - 251K bytes - Viewed (0) -
src/runtime/proc.go
unlock(&sched.lock) gcController.removeIdleMarkWorker() return nil, nil } unlock(&sched.lock) return pp, node.gp.ptr() } // wakeNetPoller wakes up the thread sleeping in the network poller if it isn't // going to wake up before the when argument; or it wakes an idle P to service // timers and the network poller if there isn't one already. func wakeNetPoller(when int64) {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 17:58:53 UTC 2024 - 207.5K bytes - Viewed (0) -
src/net/http/server.go
func (c *conn) close() { c.finalFlush() c.rwc.Close() } // rstAvoidanceDelay is the amount of time we sleep after closing the // write side of a TCP connection before closing the entire socket. // By sleeping, we increase the chances that the client sees our FIN // and processes its final data before they process the subsequent RST // from closing a connection with known unread data.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Jun 07 17:57:01 UTC 2024 - 123.4K bytes - Viewed (0) -
src/runtime/mcentral.go
// Set sweepgen to indicate it's not cached but needs // sweeping and can't be allocated from. sweep will // set s.sweepgen to indicate s is swept. atomic.Store(&s.sweepgen, sg-1) } else { // Indicate that s is no longer cached. atomic.Store(&s.sweepgen, sg) } // Put the span in the appropriate place. if stale { // It's stale, so just sweep it. Sweeping will put it on // the right list. //
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 8.1K bytes - Viewed (0) -
src/runtime/mgcsweep.go
return nil } const sweepDrainedMask = 1 << 31 // activeSweep is a type that captures whether sweeping // is done, and whether there are any outstanding sweepers. // // Every potential sweeper must call begin() before they look // for work, and end() after they've finished sweeping. type activeSweep struct { // state is divided into two parts. //
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 08 17:52:18 UTC 2024 - 32.9K bytes - Viewed (0)