Search Options

Results per page
Sort
Preferred Languages
Advance

Results 551 - 560 of 927 for black (0.02 sec)

  1. build-logic/binary-compatibility/src/main/groovy/gradlebuild/binarycompatibility/rules/AbstractGradleViolationRule.groovy

                    <div class="collapse" id="merge-release-${changeId}">
                      <div class="well">
                          Merging `release` back to `master` is a regular operation you’re free to do, at any time. Usually, you will see conflicts in `notes.md` or `accepted-public-api-changes.json`.
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Mon Aug 19 15:30:48 UTC 2024
    - 10.4K bytes
    - Viewed (0)
  2. cmd/api-headers.go

    		if tags != nil && tags.Count() > 0 {
    			w.Header()[xhttp.AmzTagCount] = []string{strconv.Itoa(tags.Count())}
    			if opts.Tagging {
    				// This is MinIO only extension to return back tags along with the count.
    				w.Header()[xhttp.AmzObjectTagging] = []string{objInfo.UserTags}
    			}
    		}
    	}
    
    	// Set all other user defined metadata.
    	for k, v := range objInfo.UserDefined {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue May 28 04:44:00 UTC 2024
    - 7K bytes
    - Viewed (0)
  3. common/Makefile.common.mk

    # If you're looking at this file in a different repo and want to make a change, please go to the
    # common-files repo, make the change there and check it in. Then come back to this repo and run
    # "make update-common".
    
    # Copyright Istio Authors
    #
    # Licensed under the Apache License, Version 2.0 (the "License");
    # you may not use this file except in compliance with the License.
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Wed Jun 12 14:37:27 UTC 2024
    - 5.9K bytes
    - Viewed (0)
  4. guava/src/com/google/common/collect/MinMaxPriorityQueue.java

     * the queue exceeds that value, the queue automatically removes its greatest element according to
     * its comparator (which might be the element that was just added). This is different from
     * conventional bounded queues, which either block or reject new elements when full.
     *
     * <p>This implementation is based on the <a
     * href="http://portal.acm.org/citation.cfm?id=6621">min-max heap</a> developed by Atkinson, et al.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 34.1K bytes
    - Viewed (0)
  5. cmd/utils.go

    			return buf.Bytes(), err
    		}
    	case madmin.ProfilerBlock:
    		runtime.SetBlockProfileRate(100)
    		prof.stopFn = func() ([]byte, error) {
    			var buf bytes.Buffer
    			err := pprof.Lookup("block").WriteTo(&buf, 0)
    			runtime.SetBlockProfileRate(0)
    			return buf.Bytes(), err
    		}
    	case madmin.ProfilerMutex:
    		prof.record("mutex", 0, "before")
    		runtime.SetMutexProfileFraction(1)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Aug 13 22:22:04 UTC 2024
    - 31.9K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/ObjectCountHashMap.java

      private static final long NEXT_MASK = (1L << 32) - 1;
    
      /** Bitmask that selects the high 32 bits. */
      private static final long HASH_MASK = ~NEXT_MASK;
    
      static final int DEFAULT_SIZE = 3;
    
      // used to indicate blank table entries
      static final int UNSET = -1;
    
      /*
       * The array fields below are not initialized directly in the constructor, but they're initialized
       * by init(), which the constructor calls.
       */
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jun 01 22:07:10 UTC 2021
    - 15K bytes
    - Viewed (0)
  7. docs/en/docs/advanced/websockets.md

    <img src="/img/tutorial/websockets/image01.png">
    
    You can type messages in the input box, and send them:
    
    <img src="/img/tutorial/websockets/image02.png">
    
    And your **FastAPI** application with WebSockets will respond back:
    
    <img src="/img/tutorial/websockets/image03.png">
    
    You can send (and receive) many messages:
    
    <img src="/img/tutorial/websockets/image04.png">
    
    And all of them will use the same WebSocket connection.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 6.3K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/hash/AbstractStreamingHasher.java

        // Now process directly from the rest of the input buffer
        while (readBuffer.remaining() >= chunkSize) {
          process(readBuffer);
        }
    
        // Finally stick the remainder back in our usual buffer
        buffer.put(readBuffer);
        return this;
      }
    
      /*
       * Note: hashString(CharSequence, Charset) is intentionally not overridden.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Jun 15 20:59:00 UTC 2022
    - 7.1K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/cache/Striped64.java

                cells = rs;
                init = true;
              }
            } finally {
              busy = 0;
            }
            if (init) break;
          } else if (casBase(v = base, fn(v, x))) break; // Fall back on using base
        }
      }
    
      /** Sets base and all cells to the given value. */
      final void internalReset(long initialValue) {
        Cell[] as = cells;
        base = initialValue;
        if (as != null) {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jun 14 17:55:55 UTC 2024
    - 11.5K bytes
    - Viewed (0)
  10. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Writer.kt

            streamId = 0,
            length = 0,
            type = TYPE_SETTINGS,
            flags = FLAG_ACK,
          )
          sink.flush()
        }
      }
    
      /**
       * HTTP/2 only. Send a push promise header block.
       *
       * A push promise contains all the headers that pertain to a server-initiated request, and a
       * `promisedStreamId` to which response frames will be delivered. Push promise frames are sent as
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 11.3K bytes
    - Viewed (0)
Back to top