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docs/batch-jobs/README.md
MinIO batch jobs framework also provides - Retrying a failed job automatically driven by user input - Monitoring job progress in real-time - Send notifications upon completion or failure to user configured target Following YAML describes the structure of a replication job, each value is documented and self-describing. ```yaml replicate: apiVersion: v1
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Thu Oct 06 06:00:43 UTC 2022 - 4.8K bytes - Viewed (0) -
docs/smb3-features/01-smb3-lease-design.md
breakNotif.getNewLeaseState() ); // Send acknowledgment Smb2LeaseBreakAcknowledgment ack = new Smb2LeaseBreakAcknowledgment( breakNotif.getLeaseKey(), breakNotif.getNewLeaseState() ); sendAsync(ack); // Send acknowledgment asynchronously } // ... handle other message types ... } ```
Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 22K bytes - Viewed (0) -
docs/bigdata/README.md
fs.s3a.multipart.size=512M # Size of each multipart chunk fs.s3a.multipart.threshold=512M # Size before using multipart uploads fs.s3a.socket.recv.buffer=65536 # Read socket buffer hint fs.s3a.socket.send.buffer=65536 # Write socket buffer hint fs.s3a.threads.max=2048 # Maximum number of threads for S3A ``` The rest of the other optimization options are discussed in the links below
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 14.7K bytes - Viewed (0) -
internal/grid/grid_test.go
register := func(manager *Manager) { errFatal(manager.RegisterStreamingHandler(handlerTest, StreamHandler{ Handle: func(ctx context.Context, payload []byte, request <-chan []byte, resp chan<- []byte) *RemoteErr { // Send many responses. // Test that this doesn't block. for i := range byte(100) { select { case resp <- []byte{i}: // ok case <-ctx.Done(): return NewRemoteErr(ctx.Err()) }
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 36.1K bytes - Viewed (0) -
src/test/java/jcifs/internal/witness/WitnessIntegrationTest.java
// Register a witness first String regId = mockService.registerWitness("TestResource", "192.168.1.100", 1); // Send notification affecting the registration mockService.sendNotification(WitnessEventType.CLIENT_MOVE, "TestResource"); // Clean up mockService.unregisterWitness(regId); } @TestRegistered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 23 09:06:40 UTC 2025 - 9.8K bytes - Viewed (0) -
docs/de/docs/advanced/websockets.md
**FastAPI** stellt den gleichen `WebSocket` direkt zur Verfügung, als Annehmlichkeit für Sie, den Entwickler. Er kommt aber direkt von Starlette. /// ## Nachrichten erwarten und Nachrichten senden { #await-for-messages-and-send-messages } In Ihrer WebSocket-Route können Sie Nachrichten `await`en und Nachrichten senden. {* ../../docs_src/websockets/tutorial001_py39.py hl[48:52] *} Sie können Binär-, Text- und JSON-Daten empfangen und senden.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 20:41:43 UTC 2025 - 6.5K bytes - Viewed (0) -
cmd/speedtest.go
// - practically speaking this never happens // and should never happen - however it has // been seen recently due to hardware issues // causes Reads() to go slower than Writes(). // // Send such results anyways as this shall // expose a problem underneath. if totalPut > throughputHighestPut { throughputHighestResults = results throughputHighestPut = totalPut
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Tue May 27 15:19:03 UTC 2025 - 9.2K bytes - Viewed (0) -
src/main/java/jcifs/http/NtlmHttpURLConnection.java
while (attempt < MAX_REDIRECTS) { this.connection.setRequestProperty(this.authProperty, this.authMethod + ' ' + Base64.toBase64String(type1.toByteArray())); this.connection.connect(); // send type 1 response = parseResponseCode(); if (response != HTTP_UNAUTHORIZED && response != HTTP_PROXY_AUTH) { return; }
Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 25.6K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/AbstractStreamingHasher.java
* complete chunk are handled with {@link #processRemaining}. */ protected abstract HashCode makeHash(); // Process pent-up data in chunks private void munchIfFull() { if (buffer.remaining() < 8) { // buffer is full; not enough room for a primitive. We have at least one full chunk. munch(); } }Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Sat Dec 21 03:10:51 UTC 2024 - 7.1K bytes - Viewed (0) -
cmd/metacache-stream.go
return err } return w.mw.Flush() } return nil } return &w } // write one or more objects to the stream in order. // It is favorable to send as many objects as possible in a single write, // but no more than math.MaxUint32 func (w *metacacheWriter) write(objs ...metaCacheEntry) error { if w == nil { return errors.New("metacacheWriter: nil writer") }
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Wed May 07 15:37:12 UTC 2025 - 19.5K bytes - Viewed (0)