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guava/src/com/google/common/collect/ImmutableSortedSet.java
*/ /* * TODO(cpovirk): use Object[] instead of E[] in the mainline? (The backport is different and * doesn't need this suppression, but we keep it to minimize diffs.) Generally be more clear * about when we have an Object[] vs. a Comparable[] or other array type in internalArray? If we * used Object[], we might be able to optimize toArray() to use clone() sometimes. (See * cl/592273615 and cl/592273683.)
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 39.1K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/JSR166TestCase.java
* defined this way, but enough to live with. * <li>If you override {@link #setUp} or {@link #tearDown}, make sure to invoke {@code * super.setUp} and {@code super.tearDown} within them. These methods are used to clear and * check for thread assertion failures. * <li>All delays and timeouts must use one of the constants {@code SHORT_DELAY_MS}, {@code
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 02:42:09 UTC 2024 - 37.9K bytes - Viewed (0) -
cmd/metacache-set.go
topEntries[i] = entry continue } // We got different entries if entry.name > current.name { continue } // We got a new, better current. // Clear existing entries. for i := range topEntries[:i] { topEntries[i] = metaCacheEntry{} } agree = 1 current = entry topEntries[i] = entry }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Jul 12 16:23:16 UTC 2024 - 30.7K bytes - Viewed (0) -
src/archive/tar/reader.go
} func (sr sparseFileReader) physicalRemaining() int64 { return sr.fr.physicalRemaining() } type zeroReader struct{} func (zeroReader) Read(b []byte) (int, error) { clear(b) return len(b), nil } // mustReadFull is like io.ReadFull except it returns // io.ErrUnexpectedEOF when io.EOF is hit before len(b) bytes are read. func mustReadFull(r io.Reader, b []byte) (int, error) {
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Fri Mar 08 01:59:14 UTC 2024 - 26.8K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/BloomFilter.java
* * @since 22.0 */ public long approximateElementCount() { long bitSize = bits.bitSize(); long bitCount = bits.bitCount(); /** * Each insertion is expected to reduce the # of clear bits by a factor of * `numHashFunctions/bitSize`. So, after n insertions, expected bitCount is `bitSize * (1 - (1 - * numHashFunctions/bitSize)^n)`. Solving that for n, and approximating `ln x` as `x - 1` when x
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 23 16:45:30 UTC 2024 - 26.6K bytes - Viewed (0) -
src/archive/zip/reader.go
return err } b := readBuf(buf[:12]) if b.uint32() != f.CRC32 { return ErrChecksum } // The two sizes that follow here can be either 32 bits or 64 bits // but the spec is not very clear on this and different // interpretations has been made causing incompatibilities. We // already have the sizes from the central directory so we can // just ignore these. return nil }
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Sat Aug 03 01:05:29 UTC 2024 - 28.1K bytes - Viewed (0) -
guava/src/com/google/common/collect/MinMaxPriorityQueue.java
* * @return an iterator over the elements contained in this collection */ @Override public Iterator<E> iterator() { return new QueueIterator(); } @Override public void clear() { for (int i = 0; i < size; i++) { queue[i] = null; } size = 0; } @Override @J2ktIncompatible // Incompatible return type change. Use inherited (unoptimized) implementation
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 34.1K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Ordering.java
// k is really large; just do a straightforward sorted-copy-and-sublist ArrayList<E> list = Lists.newArrayList(iterator); sort(list, this); if (list.size() > k) { list.subList(k, list.size()).clear(); } list.trimToSize(); return unmodifiableList(list); } else { TopKSelector<E> selector = TopKSelector.least(k, this); selector.offerAll(iterator);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 39.4K bytes - Viewed (0) -
LICENSE
copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Apr 23 18:58:53 UTC 2021 - 33.7K bytes - Viewed (0) -
guava/src/com/google/common/io/ByteStreams.java
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:26:48 UTC 2024 - 29.7K bytes - Viewed (0)