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Results 31 - 40 of 365 for timeouts (0.07 sec)
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
if (degradedPongsReceived < degradedPingsSent && nowNs >= degradedPongDeadlineNs) return false return true } } /** * HTTP/2 can have both stream timeouts (due to a problem with a single stream) and connection * timeouts (due to a problem with the transport). When a stream times out we don't know whether * the problem impacts just one stream or the entire connection. *
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 32.6K bytes - Viewed (0) -
CHANGELOG.md
data. * Fix: Don't fail the call when the response code is ‘HTTP 102 Processing’ or ‘HTTP 103 Early Hints’. * Fix: Honor interceptors' changes to connect and read timeouts. * Fix: Recover gracefully when a cached response is corrupted on disk. * Fix: Don't leak file handles when a cache disk write fails.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Thu Apr 18 01:31:39 UTC 2024 - 21.4K bytes - Viewed (0) -
docs/metrics/prometheus/list.md
| `minio_node_drive_errors_timeout` | Total number of drive timeout errors since server start | | `minio_node_drive_errors_ioerror` | Total number of drive I/O errors since server start | | `minio_node_drive_errors_availability` | Total number of drive I/O errors, timeouts since server start |
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 29 18:48:51 UTC 2024 - 43.3K bytes - Viewed (0) -
cmd/storage-rest-server.go
} func (c *closeNotifier) Close() error { if c.done != nil { xioutil.SafeClose(c.done) c.done = nil } return c.rc.Close() } // keepHTTPReqResponseAlive can be used to avoid timeouts with long storage // operations, such as bitrot verification or data usage scanning. // Every 10 seconds a space character is sent.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Aug 14 17:11:51 UTC 2024 - 45.7K bytes - Viewed (0) -
docs/metrics/v3.md
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Aug 02 22:30:11 UTC 2024 - 45.2K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
Http2ExchangeCodec(client, this, chain, http2Connection) } else { socket.soTimeout = chain.readTimeoutMillis() source.timeout().timeout(chain.readTimeoutMillis.toLong(), MILLISECONDS) sink.timeout().timeout(chain.writeTimeoutMillis.toLong(), MILLISECONDS) Http1ExchangeCodec(client, this, source, sink) } } @Throws(SocketException::class)
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 15.4K bytes - Viewed (0) -
cmd/common-main.go
ctxt.SFTP = ctx.StringSlice("sftp") ctxt.Interface = ctx.String("interface") ctxt.UserTimeout = ctx.Duration("conn-user-timeout") ctxt.SendBufSize = ctx.Int("send-buf-size") ctxt.RecvBufSize = ctx.Int("recv-buf-size") ctxt.IdleTimeout = ctx.Duration("idle-timeout") ctxt.UserTimeout = ctx.Duration("conn-user-timeout") if conf := ctx.String("config"); len(conf) > 0 { err = mergeServerCtxtFromConfigFile(conf, ctxt) } else {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Sep 24 21:50:11 UTC 2024 - 31.7K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
/** Null until this web socket is connected. Note that messages may be enqueued before that. */ private var writer: WebSocketWriter? = null /** Used for writes, pings, and close timeouts. */ private var taskQueue = taskRunner.newQueue() /** Names this web socket for observability and debugging. */ private var name: String? = null
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Apr 01 14:21:25 UTC 2024 - 22.1K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/JSR166TestCase.java
* <li>All delays and timeouts must use one of the constants {@code SHORT_DELAY_MS}, {@code * SMALL_DELAY_MS}, {@code MEDIUM_DELAY_MS}, {@code LONG_DELAY_MS}. The idea here is that a * SHORT is always discriminable from zero time, and always allows enough time for the small * amounts of computation (creating a thread, calling a few methods, etc) needed to reach a
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 02:42:09 UTC 2024 - 37.9K bytes - Viewed (0) -
guava-tests/test/com/google/common/util/concurrent/JSR166TestCase.java
* <li>All delays and timeouts must use one of the constants {@code SHORT_DELAY_MS}, {@code * SMALL_DELAY_MS}, {@code MEDIUM_DELAY_MS}, {@code LONG_DELAY_MS}. The idea here is that a * SHORT is always discriminable from zero time, and always allows enough time for the small * amounts of computation (creating a thread, calling a few methods, etc) needed to reach a
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 02:42:09 UTC 2024 - 37.9K bytes - Viewed (0)