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Results 31 - 40 of 1,170 for timeN (0.02 seconds)
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guava-tests/test/com/google/common/collect/QueuesTest.java
producer.beganProducing.await(); // make sure we time out Stopwatch timer = Stopwatch.createStarted(); int drained = drain(q, new ArrayList<>(), 2, 10, MILLISECONDS, interruptibly); assertThat(drained).isAtMost(1); assertThat(timer.elapsed(MILLISECONDS)).isAtLeast(10L);
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Tue Nov 04 17:24:58 GMT 2025 - 12.6K bytes - Click Count (0) -
internal/deadlineconn/deadlineconn.go
// A zero value for t means I/O operations will not time out. func (c *DeadlineConn) SetDeadline(t time.Time) error { c.mu.Lock() defer c.mu.Unlock() c.readSetAt = time.Time{} c.writeSetAt = time.Time{} c.abortReads.Store(!t.IsZero() && time.Until(t) < 0) c.abortWrites.Store(!t.IsZero() && time.Until(t) < 0) c.infReads.Store(t.IsZero()) c.infWrites.Store(t.IsZero())
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Mon Dec 02 13:21:17 GMT 2024 - 5.1K bytes - Click Count (0) -
cmd/erasure-healing-common_test.go
// time occurrence from a list of time. func TestCommonTime(t *testing.T) { // List of test cases for common modTime. testCases := []struct { times []time.Time time time.Time quorum int }{ { // 1. Tests common times when slice has varying time elements. []time.Time{ time.Unix(0, 1).UTC(), time.Unix(0, 2).UTC(), time.Unix(0, 3).UTC(), time.Unix(0, 3).UTC(),
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 22.4K bytes - Click Count (0) -
cmd/dynamic-timeouts.go
type dynamicTimeout struct { timeout int64 minimum int64 entries int64 log [dynamicTimeoutLogSize]time.Duration mutex sync.Mutex retryInterval time.Duration } type dynamicTimeoutOpts struct { timeout time.Duration minimum time.Duration retryInterval time.Duration } func newDynamicTimeoutWithOpts(opts dynamicTimeoutOpts) *dynamicTimeout {Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 4.5K bytes - Click Count (0) -
cmd/callhome.go
return } // callhome running on a different node. // sleep for some time and try again. duration := max(time.Duration(r.Float64()*float64(globalCallhomeConfig.FrequencyDur())), // Make sure to sleep at least a second to avoid high CPU ticks. time.Second) time.Sleep(duration) } }() } func runCallhome(ctx context.Context, objAPI ObjectLayer) bool {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 5.3K bytes - Click Count (0) -
internal/s3select/sql/timestampfuncs.go
duration = time.Duration(qty) * time.Minute case timePartSecond: duration = time.Duration(qty) * time.Second default: return nil, errNotImplemented } return FromTimestamp(t.Add(duration)), nil } // dateDiff computes the difference between two times in terms of the // `timePart` which can be years, months, days, hours, minutes or // seconds. For difference in years, months or days, the time part,
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 4.8K bytes - Click Count (0) -
cmd/erasure-sets.go
func (s *erasureSets) monitorAndConnectEndpoints(ctx context.Context, monitorInterval time.Duration) { r := rand.New(rand.NewSource(time.Now().UnixNano())) time.Sleep(time.Duration(r.Float64() * float64(time.Second))) // Pre-emptively connect the disks if possible. s.connectDisks(false) monitor := time.NewTimer(monitorInterval) defer monitor.Stop() for { select { case <-ctx.Done():
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 37K bytes - Click Count (1) -
android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java
// so that it looks like we timed out even though we didn't. For comparison FutureTask respects // completion preferably and AQS is non-deterministic (depends on where in the queue the waiter // is). If we wanted to be strict about it, we could store the unpark() time in the Waiter node // and we could use that to make a decision about whether or not we timed out prior to being // unparked.
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Thu Aug 07 16:05:33 GMT 2025 - 33.2K bytes - Click Count (0) -
cmd/erasure-server-pool-rebalance.go
// to avoid multiple pool leaders herding to update around the same // time. r := rand.New(rand.NewSource(time.Now().UnixNano())) randSleepFor := func() time.Duration { return 5*time.Second + time.Duration(float64(5*time.Second)*r.Float64()) } timer := time.NewTimer(randSleepFor()) defer timer.Stop() var ( quit bool traceMsg string
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 28.7K bytes - Click Count (0) -
docs/en/docs/tutorial/dependencies/sub-dependencies.md
read_query["/items/"] query_extractor --> query_or_cookie_extractor --> read_query ``` ## Using the same dependency multiple times { #using-the-same-dependency-multiple-times } If one of your dependencies is declared multiple times for the same *path operation*, for example, multiple dependencies have a common sub-dependency, **FastAPI** will know to call that sub-dependency only once per request.Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Dec 17 20:41:43 GMT 2025 - 3.7K bytes - Click Count (0)