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okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt
* your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: * * ```java * // The singleton HTTP client. * public final OkHttpClient client = new OkHttpClient(); * ``` *
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Oct 07 21:55:03 UTC 2025 - 51.4K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* time which we translate to storedPermits. (We increase storedPermits with the amount of permits * that would have been produced in that idle time). So, if rate == 1 permit per second, and * arrivals come exactly one second after the previous, then storedPermits is _never_ increased -- * we would only increase it for arrivals _later_ than the expected one second.
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed May 14 19:40:47 UTC 2025 - 19.3K bytes - Viewed (0) -
internal/rest/client.go
return c.CallWithHTTPMethod(ctx, http.MethodPost, rpcMethod, values, body, length) } // Close closes all idle connections of the underlying http client func (c *Client) Close() { atomic.StoreInt32(&c.connected, closed) } // NewClient - returns new REST client.
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 14.7K bytes - Viewed (0) -
src/main/java/jcifs/internal/smb2/multichannel/ChannelManager.java
} } private void performHealthCheck() { for (ChannelInfo channel : channels.values()) { if (channel.getIdleTime() > 60000) { // 1 minute idle // Send keep-alive try { sendKeepAlive(channel); } catch (Exception e) {Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Thu Aug 21 11:13:46 UTC 2025 - 20K bytes - Viewed (0) -
android/guava/src/com/google/common/base/Ascii.java
* response to the sender. * * @since 8.0 */ public static final byte NAK = 21; /** * Synchronous Idle: A communication control character used by a synchronous transmission system * in the absence of any other character to provide a signal from which synchronism may be * achieved or retained. * * @since 8.0
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 21.7K bytes - Viewed (0) -
src/main/java/jcifs/smb/SmbTreeConnection.java
import jcifs.util.transport.TransportException; /** * This class encapsulates the logic for switching tree connections * * Switching trees can occur either when the tree has been disconnected by failure or idle-timeout - as well as on * DFS referrals. * * @author mbechler * */ class SmbTreeConnection implements AutoCloseable { private static final Logger log = LoggerFactory.getLogger(SmbTreeConnection.class);Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 30 05:58:03 UTC 2025 - 30.4K bytes - Viewed (1) -
src/main/java/jcifs/Configuration.java
* * If enabled, SmbFile instances starting with their first use will hold a reference to their tree. * This means that trees/sessions/connections won't be idle-disconnected even if there are no other active * references (currently executing code, file descriptors). *Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sun Aug 31 08:00:57 UTC 2025 - 25.4K bytes - Viewed (0) -
src/main/java/jcifs/config/BaseConfiguration.java
protected int smbConnectionTimeout = SmbConstants.DEFAULT_CONN_TIMEOUT; /** Session timeout in milliseconds for SMB sessions */ protected int smbSessionTimeout = SmbConstants.DEFAULT_SO_TIMEOUT; /** Whether idle timeout is disabled for connections */ protected boolean idleTimeoutDisabled = false; /** Local address to bind for SMB connections */ protected InetAddress smbLocalAddress;Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sun Aug 31 08:00:57 UTC 2025 - 36.5K bytes - Viewed (0) -
docs/smb3-features/03-multi-channel-design.md
failover.handleFailure(channel, error); } private void performHealthCheck() { for (ChannelInfo channel : channels.values()) { if (channel.getIdleTime() > 60000) { // 1 minute idle // Send keep-alive try { sendKeepAlive(channel); } catch (Exception e) {
Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 39.6K bytes - Viewed (0) -
docs/en/docs/async.md
/// --- Imagine you are the computer / program 🤖 in that story. While you are at the line, you are just idle 😴, waiting for your turn, not doing anything very "productive". But the line is fast because the cashier is only taking the orders (not preparing them), so that's fine.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 24K bytes - Viewed (0)