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doc/asm.html
is also treated as implicitly marked <code>NOPTR</code>. It is not possible to define a symbol containing pointers in an assembly source file; such a symbol must be defined in a Go source file instead. Assembly source can still refer to the symbol by name even without <code>DATA</code> and <code>GLOBL</code> directives. A good general rule of thumb is to define all non-<code>RODATA</code> symbols in Go instead of in assembly. </p> <p>
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Fri Nov 14 19:09:46 GMT 2025 - 36.5K bytes - Click Count (0) -
src/test/java/jcifs/SmbSessionTest.java
class InterfaceMethodContractTest { @Test @DisplayName("Should define exactly four public methods") void shouldDefineExactlyFourPublicMethods() { java.lang.reflect.Method[] methods = SmbSession.class.getDeclaredMethods(); assertEquals(4, methods.length, "SmbSession should define exactly 4 methods"); } @TestCreated: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 05:31:44 GMT 2025 - 15.1K bytes - Click Count (0) -
docs/de/docs/advanced/websockets.md
{* ../../docs_src/websockets_/tutorial002_an_py310.py hl[68:69,82] *} /// info | Info Da es sich um einen WebSocket handelt, macht es keinen Sinn, eine `HTTPException` auszulösen, stattdessen lösen wir eine `WebSocketException` aus. Sie können einen „Closing“-Code verwenden, aus den [gültigen Codes, die in der Spezifikation definiert sind](https://tools.ietf.org/html/rfc6455#section-7.4.1). ///Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 17:58:09 GMT 2026 - 6.1K bytes - Click Count (0) -
docs/de/docs/tutorial/sql-databases.md
### Einen einzelnen Helden mit `HeroPublic` lesen { #read-one-hero-with-heropublic } Wir können einen einzelnen Helden **lesen**: {* ../../docs_src/sql_databases/tutorial002_an_py310.py ln[75:80] hl[77] *} ### Einen Helden mit `HeroUpdate` aktualisieren { #update-a-hero-with-heroupdate } Wir können einen Helden **aktualisieren**. Dafür verwenden wir eine HTTP-`PATCH`-Operation.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 17:58:09 GMT 2026 - 17.7K bytes - Click Count (0) -
docs/de/docs/tutorial/body.md
Um einen **Request**body zu deklarieren, verwenden Sie [Pydantic](https://docs.pydantic.dev/)-Modelle mit all deren Fähigkeiten und Vorzügen. /// info | Info Um Daten zu senden, sollten Sie eines von: `POST` (meistverwendet), `PUT`, `DELETE` oder `PATCH` verwenden.
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 17:58:09 GMT 2026 - 7.5K bytes - Click Count (0) -
src/cmd/asm/doc.go
Can be repeated to define multiple symbols. -I dir1 -I dir2 Search for #include files in dir1, dir2, etc, after consulting $GOROOT/pkg/$GOOS_$GOARCH. -S Print assembly and machine code. -V Print assembler version and exit. -debug Dump instructions as they are parsed. -dynlink Support references to Go symbols defined in other shared libraries. -e
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Tue Aug 22 20:46:45 GMT 2023 - 1.8K bytes - Click Count (0) -
fastapi/security/api_key.py
""" API key authentication using a query parameter. This defines the name of the query parameter that should be provided in the request with the API key and integrates that into the OpenAPI documentation. It extracts the key value sent in the query parameter automatically and provides it as the dependency result. But it doesn't define how to send that API key to the client. ## UsageCreated: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Sun Mar 15 11:44:39 GMT 2026 - 9.6K bytes - Click Count (1) -
docs/de/docs/tutorial/body-nested-models.md
## Verschachtelte Modelle { #nested-models } Jedes Attribut eines Pydantic-Modells hat einen Typ. Aber dieser Typ kann selbst ein anderes Pydantic-Modell sein. Sie können also tief verschachtelte JSON-„Objekte“ deklarieren, mit spezifischen Attributnamen, -typen, und -validierungen. Alles das beliebig tief verschachtelt. ### Ein Kindmodell definieren { #define-a-submodel }Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 17:58:09 GMT 2026 - 7.5K bytes - Click Count (0) -
docs/de/docs/virtual-environments.md
Das Aktivieren einer virtuellen Umgebung ändert auch ein paar andere Dinge, aber dies ist eines der wichtigsten Dinge, die es tut. ## Testen einer virtuellen Umgebung { #checking-a-virtual-environment } Wenn Sie testen, ob eine virtuelle Umgebung aktiv ist, zum Beispiel mit:Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 17:58:09 GMT 2026 - 24.8K bytes - Click Count (0) -
docs/en/docs/advanced/events.md
# Lifespan Events { #lifespan-events } You can define logic (code) that should be executed before the application **starts up**. This means that this code will be executed **once**, **before** the application **starts receiving requests**. The same way, you can define logic (code) that should be executed when the application is **shutting down**. In this case, this code will be executed **once**, **after** having handled possibly **many requests**.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 7.8K bytes - Click Count (0)