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  1. architecture/platforms.md

      -->
    
    # Gradle platform architecture
    
    Gradle is arranged into coarse-grained components called "architecture modules" and "platforms".
    See [ADR4](standards/0004-use-a-platform-architecture.md) for a definition of these terms.
    
    The diagram below shows the current set of architecture modules and platforms:
    
    <!-- This diagram is generated. Use `./gradlew :architectureDoc` to update it -->
    ```mermaid
        graph TD
    
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Thu May 02 06:42:46 UTC 2024
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  2. src/main/java/org/codelibs/fess/es/log/bsentity/BsUserInfo.java

     */
    public class BsUserInfo extends EsAbstractEntity {
    
        // ===================================================================================
        //                                                                          Definition
        //                                                                          ==========
        private static final long serialVersionUID = 1L;
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Thu Feb 22 01:37:57 UTC 2024
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  3. dbflute_fess/dfprop/classificationDefinitionMap.dfprop

    # /---------------------------------------------------------------------------
    # classificationDefinitionMap: (NotRequired - Default map:{})
    #
    # The definition of classification.
    #
    # Specification:
    # map: {
    #     [classification-name] = list:{
    #         ; map:{
    #             ; topComment=[comment]; codeType=[String(default) or Number or Boolean]}
    #             ; undefinedHandlingType=[EXCEPTION or LOGGING(default) or ALLOWED]
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Sat Jul 04 22:46:31 UTC 2015
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  4. docs/metrics/prometheus/grafana/node/minio-node.json

      ],
      "templating": {
        "list": [
          {
            "current": {
            },
            "datasource": {
              "type": "prometheus",
              "uid": "${DS_PROMETHEUS}"
            },
            "definition": "label_values(job)",
            "hide": 0,
            "includeAll": false,
            "multi": false,
            "name": "scrape_jobs",
            "options": [],
            "query": {
              "query": "label_values(job)",
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Jun 04 13:24:37 UTC 2024
    - 22.4K bytes
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  5. docs/de/docs/tutorial/first-steps.md

    ![ReDoc](https://fastapi.tiangolo.com/img/index/index-02-redoc-simple.png)
    
    ### OpenAPI
    
    **FastAPI** generiert ein „Schema“ mit all Ihren APIs unter Verwendung des **OpenAPI**-Standards zur Definition von APIs.
    
    #### „Schema“
    
    Ein „Schema“ ist eine Definition oder Beschreibung von etwas. Nicht der eigentliche Code, der es implementiert, sondern lediglich eine abstrakte Beschreibung.
    
    #### API-„Schema“
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
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  6. LICENSES/third_party/forked/cgroups/LICENSE

          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Thu Oct 31 17:42:39 UTC 2024
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  7. LICENSES/vendor/github.com/containerd/ttrpc/LICENSE

          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Fri May 08 04:49:00 UTC 2020
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  8. LICENSE.txt

          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jul 23 14:02:28 UTC 2012
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  9. update-credits.sh

          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Aug 11 05:08:38 UTC 2023
    - 11.4K bytes
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  10. LICENSE

          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
    Registered: Wed Nov 06 00:11:12 UTC 2024
    - Last Modified: Thu Feb 20 19:53:57 UTC 2020
    - 11.1K bytes
    - Viewed (0)
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