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android/guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java
* application-specific ordering in addition to performing general cycle detection. * * <p><strong>Garbage Collection</strong> * * <p>In order to allow proper garbage collection of unused locks, the edges of the lock graph are * weak references. * * <p><strong>Performance</strong> *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Jul 18 15:05:43 UTC 2025 - 35.9K bytes - Viewed (0) -
src/test/java/jcifs/netbios/SessionServicePacketTest.java
void testReadLength() { byte[] src = { (byte) 0x00, (byte) 0x01, (byte) 0x23, (byte) 0x45 }; int length = SessionServicePacket.readLength(src, 0); // Bit 0 of byte 1 is MSB, followed by bytes 2 and 3 assertEquals(0x012345, length); } @Test @DisplayName("readLength should handle maximum length") void testReadLengthMaximum() {
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 15.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/AtomicDouble.java
* variables. An {@code AtomicDouble} is used in applications such as atomic accumulation, and * cannot be used as a replacement for a {@link Double}. However, this class does extend {@code * Number} to allow uniform access by tools and utilities that deal with numerically-based classes. * * <p><a id="bitEquals"></a>This class compares primitive {@code double} values in methods such as
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 9.5K bytes - Viewed (0) -
cmd/sftp-server_test.go
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Thu Feb 27 18:43:32 UTC 2025 - 9.7K bytes - Viewed (0) -
docs/de/docs/tutorial/security/index.md
* `implicit` * `clientCredentials` * `authorizationCode` * Es gibt jedoch einen bestimmten „Flow“, der perfekt für die direkte Abwicklung der Authentifizierung in derselben Anwendung verwendet werden kann: * `password`: Einige der nächsten Kapitel werden Beispiele dafür behandeln.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 10:49:48 UTC 2025 - 5.1K bytes - Viewed (0) -
docs/en/docs/tutorial/security/index.md
* `implicit` * `clientCredentials` * `authorizationCode` * But there is one specific "flow" that can be perfectly used for handling authentication in the same application directly: * `password`: some next chapters will cover examples of this.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 10:49:48 UTC 2025 - 4.4K bytes - Viewed (0) -
guava-tests/test/com/google/common/hash/HashTestUtils.java
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 25.6K bytes - Viewed (0) -
src/bytes/bytes.go
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Sep 03 14:04:47 UTC 2025 - 35.5K bytes - Viewed (0) -
android/guava/src/com/google/common/io/ByteSource.java
/** * Opens a new buffered {@link InputStream} for reading from this source. The returned stream is * not required to be a {@link BufferedInputStream} in order to allow implementations to simply * delegate to {@link #openStream()} when the stream returned by that method does not benefit from * additional buffering (for example, a {@code ByteArrayInputStream}). This method returns a new,
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Mar 20 20:55:20 UTC 2025 - 25.7K bytes - Viewed (0) -
src/main/java/jcifs/config/BaseConfiguration.java
protected boolean useLargeReadWrite = true; /** LAN Manager compatibility level for authentication */ protected int lanmanCompatibility = 3; /** Whether to allow fallback to NTLM authentication */ protected boolean allowNTLMFallback = true; /** Whether to use raw NTLM authentication without SPNEGO */ protected boolean useRawNTLM = false;
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sun Aug 31 08:00:57 UTC 2025 - 36.5K bytes - Viewed (0)