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android/guava/src/com/google/common/collect/ImmutableMap.java
* } * * <p>For <i>small</i> immutable maps, the {@code ImmutableMap.of()} methods are even more * convenient. * * <p>By default, a {@code Builder} will generate maps that iterate over entries in the order they * were inserted into the builder, equivalently to {@code LinkedHashMap}. For example, in the * above example, {@code WORD_TO_INT.entrySet()} is guaranteed to iterate over the entries in the
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 41.2K bytes - Viewed (0) -
guava/src/com/google/common/collect/ImmutableMap.java
* } * * <p>For <i>small</i> immutable maps, the {@code ImmutableMap.of()} methods are even more * convenient. * * <p>By default, a {@code Builder} will generate maps that iterate over entries in the order they * were inserted into the builder, equivalently to {@code LinkedHashMap}. For example, in the * above example, {@code WORD_TO_INT.entrySet()} is guaranteed to iterate over the entries in the
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 44.3K bytes - Viewed (0) -
.github/ISSUE_TEMPLATE/feature_addition_request.yaml
Be aware, though: most feature requests are not accepted, even if they're suggested by a full-time Guava team member. [Feedback](https://stackoverflow.com/a/4543114) from our users indicates that they really appreciate Guava's high power-to-weight ratio. It's important to us to keep Guava as easy to use and understand as we can. That means boiling
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Nov 17 18:47:47 UTC 2023 - 5.8K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/GraphBuilder.java
* Graph#successors(Object)} and {@link Graph#incidentEdges(Object)}. * * <p>The default value is {@link ElementOrder#unordered() unordered} for mutable graphs. For * immutable graphs, this value is ignored; they always have a {@link ElementOrder#stable() * stable} order. * * @throws IllegalArgumentException if {@code incidentEdgeOrder} is not either {@code * ElementOrder.unordered()} or {@code ElementOrder.stable()}.
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 7.3K bytes - Viewed (0) -
guava/src/com/google/common/escape/ArrayBasedCharEscaper.java
* lies outside the stated safe range. Subclasses should override this method to provide * generalized escaping for characters. * * <p>Note that arrays returned by this method must not be modified once they have been returned. * However it is acceptable to return the same array multiple times (even for different input * characters). * * @param c the character to escape
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 6.2K bytes - Viewed (0) -
.github/DISCUSSION_TEMPLATE/questions.yml
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Thu Aug 03 15:59:41 UTC 2023 - 5.8K bytes - Viewed (0) -
guava/src/com/google/common/primitives/UnsignedInteger.java
public BigInteger bigIntegerValue() { return BigInteger.valueOf(longValue()); } /** * Compares this unsigned integer to another unsigned integer. Returns {@code 0} if they are * equal, a negative number if {@code this < other}, and a positive number if {@code this > * other}. */ @Override public int compareTo(UnsignedInteger other) { checkNotNull(other);
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 8.3K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Chars.java
* Static utility methods pertaining to {@code char} primitives, that are not already found in * either {@link Character} or {@link Arrays}. * * <p>All the operations in this class treat {@code char} values strictly numerically; they are * neither Unicode-aware nor locale-dependent. * * <p>See the Guava User Guide article on <a * href="https://github.com/google/guava/wiki/PrimitivesExplained">primitive utilities</a>. * * @author Kevin Bourrillion
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 24.2K bytes - Viewed (0) -
guava/src/com/google/common/io/CharSource.java
* * <p>{@code CharSource} provides two kinds of methods: * * <ul> * <li><b>Methods that return a reader:</b> These methods should return a <i>new</i>, independent * instance each time they are called. The caller is responsible for ensuring that the * returned reader is closed. * <li><b>Convenience methods:</b> These are implementations of common operations that are
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jul 16 17:42:14 UTC 2025 - 25.3K bytes - Viewed (0) -
guava/src/com/google/common/graph/Network.java
* * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes. * * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 22:03:02 UTC 2025 - 22.5K bytes - Viewed (0)