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Results 421 - 430 of 540 for performer (1.91 sec)

  1. cmd/common-main.go

    	gob.Register(madmin.TimeInfo{})
    	gob.Register(madmin.XFSErrorConfigs{})
    	gob.Register(map[string]string{})
    	gob.Register(map[string]any{})
    
    	// All minio-go and madmin-go API operations shall be performed only once,
    	// another way to look at this is we are turning off retries.
    	minio.MaxRetry = 1
    	madmin.MaxRetry = 1
    
    	currentReleaseTime, _ = GetCurrentReleaseTime()
    }
    
    const consolePrefix = "CONSOLE_"
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 32.5K bytes
    - Viewed (3)
  2. src/main/java/org/codelibs/fess/app/web/admin/dict/synonym/AdminDictSynonymAction.java

            });
            return asHtml(path_AdminDictSynonym_AdminDictSynonymJsp).renderWith(data -> {
                searchPaging(data, form);
            });
        }
    
        /**
         * Performs a search for synonym items based on the provided criteria.
         *
         * @param form the search form containing search criteria
         * @return HTML response with the search results
         */
        @Execute
    Registered: Sat Dec 20 09:19:18 UTC 2025
    - Last Modified: Thu Aug 07 03:06:29 UTC 2025
    - 23.7K bytes
    - Viewed (1)
  3. docs/pt/docs/async.md

    `def` para ter um mínimo ganho de performance (cerca de 100 nanosegundos), por favor observe que no **FastAPI** o efeito pode ser bem o oposto. Nesses casos, é melhor usar `async def` a menos que suas *funções de operação de rota* utilizem código que performe bloqueamento <abbr title="Input/Output – Entrada e Saída: leitura ou escrita no disco, comunicações de rede.">I/O</abbr>.
    
    Ainda, em ambas as situações, as chances são que o **FastAPI** [ainda será mais rápido](index.md#performance){.internal-link...
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Nov 12 16:23:57 UTC 2025
    - 25.8K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/base/Verify.java

     *       RuntimeException} is frowned upon.
     *   <li>Use of {@link java.util.Objects#requireNonNull(Object)} is generally discouraged, since
     *       {@link #verifyNotNull(Object)} and {@link Preconditions#checkNotNull(Object)} perform the
     *       same function with more clarity.
     * </ul>
     *
     * <h3>Warning about performance</h3>
     *
     * <p>Remember that parameter values for message construction must all be computed eagerly, and
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 18.3K bytes
    - Viewed (0)
  5. guava/src/com/google/common/math/BigIntegerMath.java

         * with each iteration, so this algorithm takes O(log(digits)) iterations.
         *
         * We start out with a double-precision approximation, which may be higher or lower than the
         * true value. Therefore, we perform at least one Newton iteration to get a guess that's
         * definitely >= floor(sqrt(x)), and then continue the iteration until we reach a fixed point.
         */
        BigInteger sqrt0;
        int log2 = log2(x, FLOOR);
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 18.8K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/Queues.java

          Collection<? super E> buffer,
          int numElements,
          long timeout,
          TimeUnit unit)
          throws InterruptedException {
        Preconditions.checkNotNull(buffer);
        /*
         * This code performs one System.nanoTime() more than necessary, and in return, the time to
         * execute Queue#drainTo is not added *on top* of waiting for the timeout (which could make
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Nov 04 17:24:58 UTC 2025
    - 18.2K bytes
    - Viewed (0)
  7. guava/src/com/google/common/base/Throwables.java

        checkNotNull(t);
        /*
         * TODO(cpovirk): Consider optimizing iterator() to catch IOOBE instead of doing bounds checks.
         *
         * TODO(cpovirk): Consider the UnsignedBytes pattern if it performs faster and doesn't cause
         * AOSP grief.
         */
        return new AbstractList<StackTraceElement>() {
          /*
           * The following requireNonNull calls are safe because we use jlaStackTrace() only if
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 20.6K bytes
    - Viewed (0)
  8. cmd/api-router.go

    	noThrottleS3HFlag
    )
    
    func (h s3HFlag) has(flag s3HFlag) bool {
    	// Use bitwise-AND and check if the result is non-zero.
    	return h&flag != 0
    }
    
    // s3APIMiddleware - performs some common handler functionality for S3 API
    // handlers.
    //
    // It is set per-"handler function registration" in the router to allow for
    // behavior modification via flags.
    //
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Oct 24 04:05:19 UTC 2025
    - 23.3K bytes
    - Viewed (0)
  9. src/test/java/jcifs/SmbResourceTest.java

                assertTrue(resource.isFile(), "Should be a file");
                assertTrue(resource.canWrite(), "Should be writable");
    
                // Should be able to perform file operations
                assertDoesNotThrow(() -> {
                    resource.setReadOnly();
                    resource.setReadWrite();
                    resource.setAttributes(0x20);
    Registered: Sat Dec 20 13:44:44 UTC 2025
    - Last Modified: Thu Aug 14 05:31:44 UTC 2025
    - 35K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/base/Ascii.java

       * return {@code false}.
       */
      public static boolean isLowerCase(char c) {
        // Note: This was benchmarked against the alternate expression "(char)(c - 'a') < 26" (Nov '13)
        // and found to perform at least as well, or better.
        return (c >= 'a') && (c <= 'z');
      }
    
      /**
       * Indicates whether {@code c} is one of the twenty-six uppercase ASCII alphabetic characters
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 21.7K bytes
    - Viewed (0)
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