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Results 21 - 30 of 821 for mezery (0.06 sec)
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android/guava/src/com/google/common/collect/CompactHashSet.java
* <p>This class should not be assumed to be universally superior to {@code java.util.HashSet}. * Generally speaking, this class reduces object allocation and memory consumption at the price of * moderately increased constant factors of CPU. Only use this class when there is a specific reason * to prioritize memory over CPU. * * @author Dimitris Andreou * @author Jon Noack */ @GwtIncompatible // not worth using in GWT for now
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 20:24:49 UTC 2024 - 24K bytes - Viewed (0) -
mockwebserver-deprecated/src/test/java/okhttp3/mockwebserver/MockWebServerTest.kt
server.enqueue(MockResponse().setSocketPolicy(SocketPolicy.DISCONNECT_DURING_REQUEST_BODY)) // Limit the size of the request body that the server holds in memory to an arbitrary // 3.5 MBytes so this test can pass on devices with little memory. server.bodyLimit = 7 * 512 * 1024 val connection = server.url("/").toUrl().openConnection() as HttpURLConnection connection.setRequestMethod("POST")
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 21.9K bytes - Viewed (0) -
mockwebserver/src/test/java/mockwebserver3/MockWebServerTest.kt
MockResponse.Builder() .socketPolicy(DisconnectDuringRequestBody) .build(), ) // Limit the size of the request body that the server holds in memory to an arbitrary // 3.5 MBytes so this test can pass on devices with little memory. server.bodyLimit = 7 * 512 * 1024 val connection = server.url("/").toUrl().openConnection() as HttpURLConnection connection.requestMethod = "POST"
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 23.5K bytes - Viewed (0) -
docs/en/docs/advanced/events.md
And then, right after the `yield`, we unload the model. This code will be executed **after** the application **finishes handling requests**, right before the *shutdown*. This could, for example, release resources like memory or a GPU. /// tip The `shutdown` would happen when you are **stopping** the application. Maybe you need to start a new version, or you just got tired of running it. 🤷 /// ### Lifespan function
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Oct 28 10:36:22 UTC 2024 - 7.6K bytes - Viewed (0) -
src/arena/arena.go
This functionality in this package is mostly captured in the Arena type. Arenas allocate large chunks of memory for Go values, so they're likely to be inefficient for allocating only small amounts of small Go values. They're best used in bulk, on the order of MiB of memory allocated on each use. Note that by allowing for this limited form of manual memory allocation that use-after-free bugs are possible with regular Go values. This package
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Wed Oct 12 20:23:36 UTC 2022 - 4.3K bytes - Viewed (0) -
docs/metrics/prometheus/list.md
| `minio_node_mem_buffers_avg` | Buffers memory on the node (avg). | | `minio_node_mem_buffers_max` | Buffers memory on the node (max). | | `minio_node_mem_cache` | Cache memory on the node. | | `minio_node_mem_cache_avg` | Cache memory on the node (avg). | | `minio_node_mem_cache_max` | Cache memory on the node (max). |
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 29 18:48:51 UTC 2024 - 43.3K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
* concurrently. */ class Dispatcher() { internal val lock: ReentrantLock = ReentrantLock() /** * The maximum number of requests to execute concurrently. Above this requests queue in memory, * waiting for the running calls to complete. * * If more than [maxRequests] requests are in flight when this is invoked, those requests will * remain in flight. */ var maxRequests = 64
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Thu Jun 20 14:10:53 UTC 2024 - 9K bytes - Viewed (0) -
docs/en/docs/deployment/docker.md
* Restarts * Replication (the number of processes running) * Memory * Previous steps before starting ## Memory If you run **a single process per container** you will have a more or less well-defined, stable, and limited amount of memory consumed by each of those containers (more than one if they are replicated).
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Sep 18 16:09:57 UTC 2024 - 28.5K bytes - Viewed (0) -
src/cmd/cgo/doc.go
All Go pointers passed to C must point to pinned Go memory. Go pointers passed as function arguments to C functions have the memory they point to implicitly pinned for the duration of the call. Go memory reachable from these function arguments must be pinned as long as the C code has access to it. Whether Go memory is pinned is a dynamic property of that memory region; it has nothing to do with the type of the pointer.
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Tue Oct 01 22:52:54 UTC 2024 - 44K bytes - Viewed (0) -
cmd/batch-handlers.go
success = false } else { stopFn(oi, nil) } ri.trackCurrentBucketObject(r.Target.Bucket, oi, success, attempts) globalBatchJobsMetrics.save(job.ID, ri) // persist in-memory state to disk after every 10secs. batchLogIf(ctx, ri.updateAfter(ctx, api, 10*time.Second, job)) if wait := globalBatchConfig.ReplicationWait(); wait > 0 { time.Sleep(wait) } }() } wk.Wait()
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Oct 18 15:32:09 UTC 2024 - 62.2K bytes - Viewed (0)