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Results 21 - 30 of 554 for locking (0.06 sec)

  1. cmd/service.go

    }
    
    // freezeServices will freeze all incoming S3 API calls.
    // For each call, unfreezeServices must be called once.
    func freezeServices() {
    	// Use atomics for globalServiceFreeze, so we can read without locking.
    	// We need a lock since we are need the 2 atomic values to remain in sync.
    	globalServiceFreezeMu.Lock()
    	// If multiple calls, first one creates channel.
    	globalServiceFreezeCnt++
    	if globalServiceFreezeCnt == 1 {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Feb 28 07:02:14 UTC 2024
    - 3.8K bytes
    - Viewed (0)
  2. guava-testlib/src/com/google/common/util/concurrent/testing/AbstractListenableFutureTest.java

        exec.awaitTermination(100, MILLISECONDS);
      }
    
      /**
       * Tests that all listeners complete, even if they were added before or after the future was
       * finishing. Also acts as a concurrency test to make sure the locking is done correctly when a
       * future is finishing so that no listeners can be lost.
       */
      public void testAllListenersCompleteSuccessfully()
          throws InterruptedException, ExecutionException {
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Sep 06 18:30:30 UTC 2023
    - 6K bytes
    - Viewed (0)
  3. android/guava-testlib/src/com/google/common/util/concurrent/testing/TestingExecutors.java

       * MoreExecutors#newDirectExecutorService} and subject to the same constraints.
       *
       * <p>Although all tasks are immediately executed in the thread that submitted the task, this
       * {@code ExecutorService} imposes a small locking overhead on each task submission in order to
       * implement shutdown and termination behavior.
       *
       * <p>Because of the nature of single-thread execution, the methods {@code scheduleAtFixedRate}
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jul 23 14:18:12 UTC 2024
    - 6.6K bytes
    - Viewed (0)
  4. docs/bucket/lifecycle/DESIGN.md

    An object that is in transition tier will be deleted once the object hits expiry date or if removed via `mc rm` (`mc rm --vid` in the case of delete of a specific object version). Other rules specific to legal hold and object locking precede any lifecycle rules.
    
    ### Additional notes
    
    Tiering and lifecycle transition are applicable only to erasure/distributed MinIO.
    
    ## Explore Further
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Sep 29 04:28:45 UTC 2022
    - 4.3K bytes
    - Viewed (0)
  5. docs/changelogs/changelog_1x.md

       HTTP to HTTPS.
    
    
    ## Version 1.1.0
    
    _2013-06-15_
    
     * Fix: Connection reuse was broken for most HTTPS connections due to a bug in
       the way the hostname verifier was selected.
     * Fix: Locking bug in SpdyConnection.
     * Fix: Ignore null header values (for compatibility with HttpURLConnection).
     * Add URLStreamHandlerFactory support so that `URL.openConnection()` uses
       OkHttp.
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 6.4K bytes
    - Viewed (0)
  6. internal/dsync/dsync_test.go

    func TestFailedRefreshLock(t *testing.T) {
    	if testing.Short() {
    		t.Skip("skipping test in short mode.")
    	}
    
    	// Simulate Refresh response to return no locking found
    	for i := range lockServers[:3] {
    		lockServers[i].setRefreshReply(false)
    		defer lockServers[i].setRefreshReply(true)
    	}
    
    	dm := NewDRWMutex(ds, "aap")
    	dm.refreshInterval = 500 * time.Millisecond
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Jun 19 14:35:19 UTC 2024
    - 11.1K bytes
    - Viewed (0)
  7. helm/minio/values.yaml

      #   # set objectlocking for
      #   # bucket [true|false] NOTE: versioning is enabled by default if you use locking
      #   objectlocking: false
      # - name: bucket2
      #   policy: none
      #   purge: false
      #   versioning: true
      #   # set objectlocking for
      #   # bucket [true|false] NOTE: versioning is enabled by default if you use locking
      #   objectlocking: false
    
    ## Additional Annotations for the Kubernetes Job makeBucketJob
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Oct 10 15:48:31 UTC 2024
    - 18.8K bytes
    - Viewed (1)
  8. guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java

     *
     * <ul>
     *   <li>for an unnested {@code lock()} and {@code unlock()}, a cycle detecting lock takes 38ns as
     *       opposed to the 24ns taken by a plain lock.
     *   <li>for nested locking, the cost increases with the depth of the nesting:
     *       <ul>
     *         <li>2 levels: average of 64ns per lock()/unlock()
     *         <li>3 levels: average of 77ns per lock()/unlock()
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Dec 15 19:31:54 UTC 2023
    - 35.9K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/eventbus/SubscriberRegistry.java

       * All registered subscribers, indexed by event type.
       *
       * <p>The {@link CopyOnWriteArraySet} values make it easy and relatively lightweight to get an
       * immutable snapshot of all current subscribers to an event without any locking.
       */
      private final ConcurrentMap<Class<?>, CopyOnWriteArraySet<Subscriber>> subscribers =
          Maps.newConcurrentMap();
    
      /** The event bus this registry belongs to. */
      @Weak private final EventBus bus;
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:16:45 UTC 2024
    - 10.8K bytes
    - Viewed (0)
  10. guava/src/com/google/common/hash/BloomFilterStrategies.java

         *
         * <p>Note that because of concurrent set calls and uses of atomics, this bitCount is a (very)
         * close *estimate* of the actual number of bits set. It's not possible to do better than an
         * estimate without locking. Note that the number, if not exactly accurate, is *always*
         * underestimating, never overestimating.
         */
        long bitCount() {
          return bitCount.sum();
        }
    
        LockFreeBitArray copy() {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Oct 10 19:45:10 UTC 2022
    - 10.7K bytes
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