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guava-gwt/src-super/com/google/common/cache/super/com/google/common/cache/LocalCache.java
localCache.clear(); } @Override public long size() { return localCache.size(); } @Override @J2ktIncompatible // Thread safety complexity public ConcurrentMap<K, V> asMap() { return localCache; } } /** * LocalLoadingCache is a wrapper around LocalCache for a cache with loading. *
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Mar 03 12:40:22 GMT 2026 - 21.6K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Cache.kt
} return null } if (requestMethod != "GET") { // Don't cache non-GET responses. We're technically allowed to cache HEAD, QUERY and some // POST requests, but the complexity of doing so is high and the benefit is low. return null } if (response.hasVaryAll()) { return null } val entry = Entry(response)Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Fri Mar 20 09:13:37 GMT 2026 - 26.9K bytes - Click Count (0) -
android/guava/src/com/google/common/graph/Network.java
* * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes. * * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <aCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Mar 11 01:10:31 GMT 2026 - 17.6K bytes - Click Count (0) -
src/test/java/jcifs/internal/smb2/Smb2EncryptionContextTest.java
testEncryptionKey, testEncryptionKey); int threadCount = 5; // Reduced complexity int operationsPerThread = 10; ExecutorService executor = Executors.newFixedThreadPool(threadCount); CountDownLatch startLatch = new CountDownLatch(1);Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sun Aug 31 08:00:57 GMT 2025 - 44.1K bytes - Click Count (0) -
TESTING.asciidoc
Whenever practical, you should prefer unit tests. Many tests extend `ESIntegTestCase`, mostly because this is how most tests used to work in the early days of Elasticsearch. However the complexity of these tests tends to make them hard to debug. Whenever the functionality that is being tested isn't intimately dependent on how Elasticsearch behaves as a cluster, it is recommended to write unit tests or REST tests instead.
Created: Wed Apr 08 16:19:15 GMT 2026 - Last Modified: Mon Jun 07 13:55:20 GMT 2021 - 32.5K bytes - Click Count (0) -
guava/src/com/google/common/collect/MapMakerInternalMap.java
* its capacity threshold. * * The Least Recently Used page replacement algorithm was chosen due to its simplicity, high hit * rate, and ability to be implemented with O(1) time complexity. The initial LRU implementation * operates per-segment rather than globally for increased implementation simplicity. We expect * the cache hit rate to be similar to that of a global LRU algorithm. */
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Apr 01 17:27:13 GMT 2026 - 89.9K bytes - Click Count (0) -
src/cmd/cgo/doc.go
they need to be linked into the final binary, along with the libraries they might depend on (in the case of puts, stdio). cmd/link has been extended to understand basic ELF files, but it does not understand ELF in the full complexity that modern C libraries embrace, so it cannot in general generate direct references to the system libraries. Instead, the build process generates an object file using dynamic
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Mon Dec 08 22:37:14 GMT 2025 - 43.9K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/MapMakerInternalMap.java
* its capacity threshold. * * The Least Recently Used page replacement algorithm was chosen due to its simplicity, high hit * rate, and ability to be implemented with O(1) time complexity. The initial LRU implementation * operates per-segment rather than globally for increased implementation simplicity. We expect * the cache hit rate to be similar to that of a global LRU algorithm. */
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Apr 01 17:27:13 GMT 2026 - 89.9K bytes - Click Count (0) -
CHANGELOG/CHANGELOG-1.36.md
- Optimized kube-proxy conntrack cleanup logic, reducing the time complexity of deleting stale UDP entries. This significantly improves performance when there are many stale connections to clean up. ([#135511](https://github.com/kubernetes/kubernetes/pull/135511), [@aojea](https://github.com/aojea)) [SIG Network]
Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Thu Mar 19 23:38:00 GMT 2026 - 142.1K bytes - Click Count (0) -
android/guava/src/com/google/common/cache/LocalCache.java
* its capacity threshold. * * The Least Recently Used page replacement algorithm was chosen due to its simplicity, high hit * rate, and ability to be implemented with O(1) time complexity. The initial LRU implementation * operates per-segment rather than globally for increased implementation simplicity. We expect * the cache hit rate to be similar to that of a global LRU algorithm. */
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Apr 01 17:27:13 GMT 2026 - 143.5K bytes - Click Count (0)