Search Options

Display Count
Sort
Preferred Language
Advanced Search

Results 21 - 30 of 154 for comparisons (0.07 seconds)

  1. src/bytes/example_test.go

    		// a less or equal b
    	}
    	if bytes.Compare(a, b) > 0 {
    		// a greater b
    	}
    	if bytes.Compare(a, b) >= 0 {
    		// a greater or equal b
    	}
    
    	// Prefer Equal to Compare for equality comparisons.
    	if bytes.Equal(a, b) {
    		// a equal b
    	}
    	if !bytes.Equal(a, b) {
    		// a not equal b
    	}
    }
    
    func ExampleCompare_search() {
    	// Binary search to find a matching byte slice.
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Mon May 12 16:07:54 GMT 2025
    - 16.5K bytes
    - Click Count (0)
  2. okhttp/src/androidMain/baseline-prof.txt

    HSPLkotlin/collections/builders/ListBuilder;->insertAtInternal(II)V
    HSPLkotlin/collections/builders/ListBuilder;->iterator()Ljava/util/Iterator;
    HSPLkotlin/comparisons/NaturalOrderComparator;-><clinit>()V
    HSPLkotlin/comparisons/NaturalOrderComparator;-><init>()V
    HSPLkotlin/comparisons/NaturalOrderComparator;->compare(Ljava/lang/Object;Ljava/lang/Object;)I
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Mon Dec 30 23:28:56 GMT 2024
    - 127.9K bytes
    - Click Count (1)
  3. android/guava/src/com/google/common/math/DoubleMath.java

      private static final double MIN_LONG_AS_DOUBLE = -0x1p63;
      /*
       * We cannot store Long.MAX_VALUE as a double without losing precision. Instead, we store
       * Long.MAX_VALUE + 1 == -Long.MIN_VALUE, and then offset all comparisons by 1.
       */
      private static final double MAX_LONG_AS_DOUBLE_PLUS_ONE = 0x1p63;
    
      /**
       * Returns the {@code BigInteger} value that is equal to {@code x} rounded with the specified
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Aug 07 16:05:33 GMT 2025
    - 19.3K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/collect/Collections2.java

          int permutations = 1;
          int n = 1;
          int r = 1;
          while (n < sortedInputList.size()) {
            int comparison = comparator.compare(sortedInputList.get(n - 1), sortedInputList.get(n));
            if (comparison < 0) {
              // We move to the next non-repeated element.
              permutations = IntMath.saturatedMultiply(permutations, IntMath.binomial(n, r));
              r = 0;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sat Aug 09 01:14:59 GMT 2025
    - 22.6K bytes
    - Click Count (0)
  5. guava/src/com/google/common/cache/CacheBuilder.java

     *
     * <p><b>Note:</b> by default, the returned cache uses equality comparisons (the {@link
     * Object#equals equals} method) to determine equality for keys or values. However, if {@link
     * #weakKeys} was specified, the cache uses identity ({@code ==}) comparisons instead for keys.
     * Likewise, if {@link #weakValues} or {@link #softValues} was specified, the cache uses identity
     * comparisons for values.
     *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 13:13:59 GMT 2026
    - 51.7K bytes
    - Click Count (0)
  6. android/guava/src/com/google/common/util/concurrent/ExecutionSequencer.java

       * thread.
       */
      private static final class ThreadConfinedTaskQueue {
        /**
         * This field is only used for identity comparisons with the current thread. Field assignments
         * are atomic, but do not provide happens-before ordering; however:
         *
         * <ul>
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Sep 23 01:35:55 GMT 2025
    - 22.1K bytes
    - Click Count (0)
  7. guava/src/com/google/common/collect/Multimap.java

     *
     * <h3>Other Notes</h3>
     *
     * <p>As with {@code Map}, the behavior of a {@code Multimap} is not specified if key objects
     * already present in the multimap change in a manner that affects {@code equals} comparisons. Use
     * caution if mutable objects are used as keys in a {@code Multimap}.
     *
     * <p>All methods that modify the multimap are optional. The view collections returned by the
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 17 20:26:29 GMT 2025
    - 15.7K bytes
    - Click Count (0)
  8. android/guava/src/com/google/common/hash/Hashing.java

       * generated using this are byte-wise identical to those created using the C++ version, but note
       * that this uses unsigned integers (see {@link com.google.common.primitives.UnsignedInts}).
       * Comparisons between the two should take this into account.
       *
       * <p>Fingerprint2011() is a form of Murmur2 on strings up to 32 bytes and a form of CityHash for
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jul 17 15:26:41 GMT 2025
    - 29.8K bytes
    - Click Count (0)
  9. guava/src/com/google/common/collect/Collections2.java

          int permutations = 1;
          int n = 1;
          int r = 1;
          while (n < sortedInputList.size()) {
            int comparison = comparator.compare(sortedInputList.get(n - 1), sortedInputList.get(n));
            if (comparison < 0) {
              // We move to the next non-repeated element.
              permutations = IntMath.saturatedMultiply(permutations, IntMath.binomial(n, r));
              r = 0;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Mar 08 16:16:42 GMT 2026
    - 23K bytes
    - Click Count (0)
  10. android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java

        // Since the last element of the heap is from the bottom level, we
        // optimistically fill index position with elements from lower levels,
        // moving the hole down. In most cases this reduces the number of
        // comparisons with toTrickle, but in some cases we will need to bubble it
        // all the way up again.
        int vacated = heap.fillHoleAt(index);
        // Try to see if toTrickle can be bubbled up min levels.
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 16 13:11:08 GMT 2026
    - 34K bytes
    - Click Count (0)
Back to Top