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Results 21 - 30 of 1,315 for bytesA (0.04 seconds)

  1. okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/HpackTest.kt

        bytesIn.writeByte(0x0a) // Literal name (len = 10)
        bytesIn.writeUtf8("custom-bar")
        bytesIn.writeByte(0x0d) // Literal value (len = 13)
        bytesIn.writeUtf8("custom-header")
        bytesIn.writeByte(0x40) // Literal indexed
        bytesIn.writeByte(0x0a) // Literal name (len = 10)
        bytesIn.writeUtf8("custom-baz")
        bytesIn.writeByte(0x0d) // Literal value (len = 13)
        bytesIn.writeUtf8("custom-header")
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Wed Mar 19 19:25:20 GMT 2025
    - 38.6K bytes
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  2. docs_src/stream_data/tutorial002_py310.py

    binary_image = base64.b64decode(image_base64)
    
    
    def read_image() -> BytesIO:
        return BytesIO(binary_image)
    
    
    app = FastAPI()
    
    
    class PNGStreamingResponse(StreamingResponse):
        media_type = "image/png"
    
    
    @app.get("/image/stream", response_class=PNGStreamingResponse)
    async def stream_image() -> AsyncIterable[bytes]:
        with read_image() as image_file:
            for chunk in image_file:
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Feb 27 20:51:40 GMT 2026
    - 5.6K bytes
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  3. docs/es/docs/advanced/stream-data.md

    Esto también significa que con `StreamingResponse` tienes la libertad y la responsabilidad de producir y codificar los bytes de datos exactamente como necesites enviarlos, independientemente de las anotaciones de tipos. 🤓
    
    ### Transmitir bytes { #stream-bytes }
    
    Uno de los casos de uso principales sería transmitir `bytes` en lugar de strings; por supuesto puedes hacerlo.
    
    {* ../../docs_src/stream_data/tutorial001_py310.py ln[44:47] hl[47] *}
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:12:26 GMT 2026
    - 5.7K bytes
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  4. src/bytes/buffer_test.go

    	if !Equal(buf.Bytes(), b) {
    		t.Fatalf("incorrect result from WriteRune: %q not %q", buf.Bytes(), b)
    	}
    
    	p := make([]byte, utf8.UTFMax)
    	// Read it back with ReadRune
    	for r := rune(0); r < NRune; r++ {
    		size := utf8.EncodeRune(p, r)
    		nr, nbytes, err := buf.ReadRune()
    		if nr != r || nbytes != size || err != nil {
    			t.Fatalf("ReadRune(%U) got %U,%d not %U,%d (err=%s)", r, nr, nbytes, r, size, err)
    		}
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Fri Nov 14 19:01:17 GMT 2025
    - 19.4K bytes
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  5. docs/tr/docs/advanced/stream-data.md

    ### Bytes Akışı { #stream-bytes }
    
    Başlıca kullanım senaryolarından biri string yerine `bytes` akıtmaktır; elbette bunu yapabilirsiniz.
    
    {* ../../docs_src/stream_data/tutorial001_py310.py ln[44:47] hl[47] *}
    
    ## Özel bir `PNGStreamingResponse` { #a-custom-pngstreamingresponse }
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:51:35 GMT 2026
    - 5.8K bytes
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  6. docs/pt/docs/advanced/stream-data.md

    Isso também significa que, com `StreamingResponse`, você tem a liberdade e a responsabilidade de produzir e codificar os bytes exatamente como precisam ser enviados, independentemente das anotações de tipo. 🤓
    
    ### Transmitir bytes { #stream-bytes }
    
    Um dos principais casos de uso é transmitir `bytes` em vez de strings; você pode fazer isso sem problemas.
    
    {* ../../docs_src/stream_data/tutorial001_py310.py ln[44:47] hl[47] *}
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:20:13 GMT 2026
    - 5.7K bytes
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  7. docs/de/docs/advanced/stream-data.md

    ### Bytes streamen { #stream-bytes }
    
    Einer der Hauptanwendungsfälle wäre, `bytes` statt Strings zu streamen, das können Sie selbstverständlich tun.
    
    {* ../../docs_src/stream_data/tutorial001_py310.py ln[44:47] hl[47] *}
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 17:48:21 GMT 2026
    - 6K bytes
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  8. docs/en/docs/advanced/stream-data.md

    This also means that with `StreamingResponse` you have the **freedom** and **responsibility** to produce and encode the data bytes exactly as you need them to be sent, independent of the type annotations. 🤓
    
    ### Stream Bytes { #stream-bytes }
    
    One of the main use cases would be to stream `bytes` instead of strings, you can of course do it.
    
    {* ../../docs_src/stream_data/tutorial001_py310.py ln[44:47] hl[47] *}
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 5.4K bytes
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  9. docs/ru/docs/advanced/stream-data.md

    ### Потоковая передача байтов { #stream-bytes }
    
    Один из основных сценариев — стримить `bytes` вместо строк, и, конечно, это можно сделать.
    
    {* ../../docs_src/stream_data/tutorial001_py310.py ln[44:47] hl[47] *}
    
    ## Пользовательский `PNGStreamingResponse` { #a-custom-pngstreamingresponse }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 17:56:20 GMT 2026
    - 8.9K bytes
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  10. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Huffman.kt

          sink.writeByte(accumulator.toInt())
        }
      }
    
      fun encodedLength(bytes: ByteString): Int {
        var bitCount = 0L
    
        for (i in 0 until bytes.size) {
          val byteIn = bytes[i] and 0xff
          bitCount += CODE_BIT_COUNTS[byteIn].toLong()
        }
    
        return ((bitCount + 7) shr 3).toInt() // Round up to an even byte.
      }
    
      fun decode(
        source: BufferedSource,
        byteCount: Long,
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Wed Mar 19 19:25:20 GMT 2025
    - 11K bytes
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