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Results 21 - 30 of 190 for allocated (0.23 seconds)

  1. okhttp/src/commonJvmAndroid/kotlin/okhttp3/Connection.kt

     * this class separates _allocations_ from _streams_. An allocation is created by a call, used for
     * one or more streams, and then released. An allocated connection won't be stolen by other calls
     * while a redirect or authorization challenge is being handled.
     *
     * When the maximum concurrent streams limit is reduced, some allocations will be rescinded.
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Fri Dec 27 13:39:56 GMT 2024
    - 4.3K bytes
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  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/url/-Url.kt

      limit: Int,
      encodeSet: String,
      alreadyEncoded: Boolean,
      strict: Boolean,
      plusIsSpace: Boolean,
      unicodeAllowed: Boolean,
      charset: Charset?,
    ) {
      var encodedCharBuffer: Buffer? = null // Lazily allocated.
      var codePoint: Int
      var i = pos
      while (i < limit) {
        codePoint = input.codePointAt(i)
        if (alreadyEncoded &&
          (
            codePoint == '\t'.code ||
              codePoint == '\n'.code ||
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Wed Mar 19 19:25:20 GMT 2025
    - 7.3K bytes
    - Click Count (0)
  3. impl/maven-core/src/main/java/org/apache/maven/plugin/MavenPluginManager.java

         * look up the mojo from. <strong>Warning:</strong> The returned mojo instance must be released via
         * {@link #releaseMojo(Object, MojoExecution)} when the mojo is no longer needed to free any resources allocated for
         * it.
         *
         * @param mojoInterface The component role of the mojo, must not be {@code null}.
         * @param session The build session in whose context the mojo will be used, must not be {@code null}.
    Created: Sun Dec 28 03:35:09 GMT 2025
    - Last Modified: Fri Oct 25 12:31:46 GMT 2024
    - 6.6K bytes
    - Click Count (0)
  4. guava/src/com/google/common/collect/CompactHashSet.java

      }
    
      /** Returns whether arrays need to be allocated. */
      boolean needsAllocArrays() {
        return table == null;
      }
    
      /** Handle lazy allocation of arrays. */
      @CanIgnoreReturnValue
      int allocArrays() {
        Preconditions.checkState(needsAllocArrays(), "Arrays already allocated");
    
        int expectedSize = metadata;
        int buckets = CompactHashing.tableSize(expectedSize);
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue Jul 08 18:32:10 GMT 2025
    - 24.7K bytes
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  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/ResponseBody.kt

     *
     * ### The response body can be consumed only once.
     *
     * This class may be used to stream very large responses. For example, it is possible to use this
     * class to read a response that is larger than the entire memory allocated to the current process.
     * It can even stream a response larger than the total storage on the current device, which is a
     * common requirement for video streaming applications.
     *
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Tue May 27 14:51:25 GMT 2025
    - 11.6K bytes
    - Click Count (0)
  6. android/guava-tests/benchmark/com/google/common/util/concurrent/ExecutionListBenchmark.java

                new ArrayBlockingQueue<Runnable>(1000));
        executorService.prestartAllCoreThreads();
        AtomicInteger integer = new AtomicInteger();
        // Execute a bunch of tasks to ensure that our threads are allocated and hot
        for (int i = 0; i < NUM_THREADS * 10; i++) {
          @SuppressWarnings("unused") // https://errorprone.info/bugpattern/FutureReturnValueIgnored
          Future<?> possiblyIgnoredError =
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Wed Jul 16 17:42:14 GMT 2025
    - 15.8K bytes
    - Click Count (0)
  7. cmd/erasure-decode.go

    				readTriggerCh <- true
    				return
    			}
    			bufIdx := p.readerToBuf[i]
    			if p.buf[bufIdx] == nil {
    				// Reading first time on this disk, hence the buffer needs to be allocated.
    				// Subsequent reads will reuse this buffer.
    				p.buf[bufIdx] = make([]byte, p.shardSize)
    			}
    			// For the last shard, the shardsize might be less than previous shard sizes.
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Thu Aug 29 01:40:52 GMT 2024
    - 9.5K bytes
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  8. guava/src/com/google/common/io/ByteStreams.java

        // streams. Buffers are retained in a deque so that there's no copying between buffers while
        // reading and so all of the bytes in each new allocated buffer are available for reading from
        // the stream.
        for (int bufSize = initialBufferSize;
            totalLen < MAX_ARRAY_LEN;
            bufSize = IntMath.saturatedMultiply(bufSize, bufSize < 4096 ? 4 : 2)) {
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Jul 17 15:26:41 GMT 2025
    - 31.1K bytes
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  9. cmd/storage-datatypes.go

    	buf := grid.GetByteBufferCap(32 + 16<<10)
    	return &RenameDataInlineHandlerParams{RenameDataHandlerParams{FI: FileInfo{Data: buf[:0]}}}
    }
    
    // Recycle will reuse the memory allocated for the FileInfo data.
    func (r *RenameDataInlineHandlerParams) Recycle() {
    	if r == nil {
    		return
    	}
    	if cap(r.FI.Data) >= xioutil.SmallBlock {
    		grid.PutByteBuffer(r.FI.Data)
    		r.FI.Data = nil
    	}
    }
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 17.4K bytes
    - Click Count (0)
  10. misc/cgo/gmp/gmp.go

    holding the C pointers and use runtime.SetFinalizer on those Go objects.
    
    It is much more difficult for the C world to have pointers into the Go
    world, because the Go garbage collector is unaware of the memory
    allocated by C.  The most important consideration is not to
    constrain future implementations, so the rule is that Go code can
    hand a Go pointer to C code but must separately arrange for
    Created: Tue Dec 30 11:13:12 GMT 2025
    - Last Modified: Mon Apr 11 16:34:30 GMT 2022
    - 9.5K bytes
    - Click Count (0)
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