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README.md
Keep up-to-date with release announcements and security updates by subscribing to [******@****.***](https://groups.google.com/a/tensorflow.org/forum/#!forum/announce). See all the [mailing lists](https://www.tensorflow.org/community/forums). ## Install See the [TensorFlow install guide](https://www.tensorflow.org/install) for the [pip package](https://www.tensorflow.org/install/pip), to
Registered: Tue Dec 30 12:39:10 UTC 2025 - Last Modified: Fri Jul 18 14:09:03 UTC 2025 - 11.6K bytes - Viewed (0) -
LICENSE
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, butRegistered: Sat Dec 20 11:21:39 UTC 2025 - Last Modified: Mon Jan 11 04:26:17 UTC 2021 - 11.1K bytes - Viewed (0) -
LICENSE
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, butRegistered: Sat Dec 20 08:54:13 UTC 2025 - Last Modified: Thu Feb 20 19:53:57 UTC 2020 - 11.1K bytes - Viewed (0) -
LICENSE.txt
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, butRegistered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Mon Jul 23 14:02:28 UTC 2012 - 11.1K bytes - Viewed (0) -
LICENSES/vendor/github.com/containerd/ttrpc/LICENSE
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, butRegistered: Fri Dec 26 09:05:12 UTC 2025 - Last Modified: Fri May 08 04:49:00 UTC 2020 - 11.2K bytes - Viewed (0) -
guava/src/com/google/common/math/PairedStats.java
* point values. Two instances are guaranteed to be considered equal if one is copied from the * other using {@code second = new PairedStatsAccumulator().addAll(first).snapshot()}, if both * were obtained by calling {@code snapshot()} on the same {@link PairedStatsAccumulator} without * adding any values in between the two calls, or if one is obtained from the other afterRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 12.6K bytes - Viewed (0) -
cmd/bucket-stats.go
} // Clone creates a new BucketReplicationStats copy func (brs BucketReplicationStats) Clone() (c BucketReplicationStats) { // This is called only by replicationStats cache and already holds a // read lock before calling Clone() c = brs // We need to copy the map, so we do not reference the one in `brs`. c.Stats = make(map[string]*BucketReplicationStat, len(brs.Stats)) for arn, st := range brs.Stats { // make a copy of `*st`
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 13.5K bytes - Viewed (0) -
update-credits.sh
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, butRegistered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 11 05:08:38 UTC 2023 - 11.4K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Chars.java
* values. * * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}. * Calling this method is as thread-safe as calling that method. * * @param collection a collection of {@code Character} objects * @return an array containing the same values as {@code collection}, in the same order, convertedRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 24.2K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Floats.java
* value in the manner of {@link Number#floatValue}. * * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}. * Calling this method is as thread-safe as calling that method. * * @param collection a collection of {@code Number} instances * @return an array containing the same values as {@code collection}, in the same order, convertedRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Oct 22 18:14:49 UTC 2025 - 25.6K bytes - Viewed (0)