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README.md
[![Build Status](https://github.com/google/guava/workflows/CI/badge.svg?branch=master)](https://github.com/google/guava/actions) [![OpenSSF Best Practices](https://bestpractices.coreinfrastructure.org/projects/7197/badge)](https://bestpractices.coreinfrastructure.org/projects/7197) Guava is a set of core Java libraries from Google that includes new collection
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Sep 24 18:34:38 UTC 2024 - 5.9K bytes - Viewed (0) -
ci/official/utilities/setup.sh
# # Common setup for all TF scripts. # # Make as FEW changes to this file as possible. It should not contain utility # functions (except for tfrun); use dedicated scripts instead and reference them # specifically. Use your best judgment to keep the scripts in this directory # lean and easy to follow. When in doubt, remember that for CI scripts, "keep it # simple" is MUCH more important than "don't repeat yourself."
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Wed Aug 07 23:01:25 UTC 2024 - 6K bytes - Viewed (0) -
src/test/java/org/codelibs/fess/suggest/index/contents/document/ESSourceReaderTest.java
assertTrue(source.get("field1").toString().startsWith("test")); valueSet.add(source.get("field1").toString()); count++; } assertEquals(num, count); assertEquals(num, valueSet.size()); } @Test public void test_ReadWithLimit() throws Exception { String indexName = "test-index"; Client client = runner.client();
Registered: Fri Nov 08 09:08:12 UTC 2024 - Last Modified: Thu Feb 22 01:36:54 UTC 2024 - 8.9K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/io/ByteSourceAsCharSourceReadBenchmark.java
CharStreams.copy(reader, sb); } return sb.toString(); } }, // It really seems like this should be faster than TO_BYTE_ARRAY_NEW_STRING. But it just isn't // my best guess is that the jdk authors have spent more time optimizing that callpath than this // one. (StringCoding$StringDecoder vs. StreamDecoder). StringCoding has a ton of special cases
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Oct 10 19:45:10 UTC 2022 - 5.2K bytes - Viewed (0) -
android/guava/src/com/google/common/math/PairedStatsAccumulator.java
return ensureInUnitRange(sumOfProductsOfDeltas / Math.sqrt(productOfSumsOfSquaresOfDeltas)); } /** * Returns a linear transformation giving the best fit to the data according to <a * href="http://mathworld.wolfram.com/LeastSquaresFitting.html">Ordinary Least Squares linear * regression</a> of {@code y} as a function of {@code x}. The count must be greater than one, and
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri May 12 17:02:53 UTC 2023 - 10.3K bytes - Viewed (0) -
android/guava-testlib/src/com/google/common/util/concurrent/testing/TestingExecutors.java
* UnsupportedOperationException. * * <p>The implementation deviates from the {@code ExecutorService} specification with regards to * the {@code shutdownNow} method. First, "best-effort" with regards to canceling running tasks is * implemented as "no-effort". No interrupts or other attempts are made to stop threads executing
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jul 23 14:18:12 UTC 2024 - 6.6K bytes - Viewed (0) -
common-protos/k8s.io/api/events/v1beta1/generated.proto
// with a given Reason reflecting a consistent underlying trigger, or the // continued existence of events with that Reason. Events should be // treated as informative, best-effort, supplemental data. message Event { // Standard object's metadata. // More info: https://git.k8s.io/community/contributors/devel/sig-architecture/api-conventions.md#metadata // +optional
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 5.2K bytes - Viewed (0) -
fess-crawler/src/test/resources/extractor/eml/sample3.eml
"PlayStation 3"、"PlayStation Vita"、"PSP"「プレイステーション・ポータブル」、 "PlayStation 2"に関するハードウェア・ソフトウェア等の 最新情報やトピックスをお届けします。 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ <目次> 【1】「箱!-OPEN ME-」公式サイト更新 【2】"PlayStation Home" 「ヱヴァンゲリヲン新劇場版:Q スペシャルコラボ」実施中! 【3】"PS3""PSP"the Best シリーズ 2012年12月発売予定タイトル 【4】SCEソフトウェア情報 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 【1】「箱!-OPEN ME-」公式サイト更新 ---------- "PlayStation Vita"のカメラを使った、究極の箱開けゲー! どこにでもある絵柄をPS Vitaの背面カメラで覗くと、 画面の中にあたかもそこにあるかのように箱が出現。 箱を開けようとするあなたを、さまざまな仕掛けが邪魔します。 PS Vitaで上下左右い...
Registered: Sun Nov 10 03:50:12 UTC 2024 - Last Modified: Sat Jan 16 07:50:35 UTC 2016 - 539.6K bytes - Viewed (0) -
CODE_OF_CONDUCT.md
* Giving and gracefully accepting constructive feedback * Accepting responsibility and apologizing to those affected by our mistakes, and learning from the experience * Focusing on what is best not just for us as individuals, but for the overall community Examples of unacceptable behavior include: * The use of sexualized language or imagery, and sexual attention or advances of any kind
Registered: Sun Nov 03 09:35:10 UTC 2024 - Last Modified: Thu Oct 17 06:18:13 UTC 2024 - 5K bytes - Viewed (0) -
docs/pt/docs/advanced/additional-responses.md
* O **FastAPI** adiciona aqui a referência dos esquemas JSON globais que estão localizados em outro lugar, ao invés de incluí-lo diretamente. Deste modo, outras aplicações e clientes podem utilizar estes esquemas JSON diretamente, fornecer melhores ferramentas de geração de código, etc. /// O retorno gerado no OpenAI para esta *operação de caminho* será:
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 9.3K bytes - Viewed (0)