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Results 321 - 330 of 420 for queues (0.05 seconds)
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cmd/bucket-lifecycle.go
return restoreObjStatus{}, errRestoreHDRMalformed } switch progressTokens[1] { case "true", `"true"`: // true without double quotes is deprecated in Feb 2022 if len(tokens) == 1 { return ongoingRestoreObj(), nil } case "false", `"false"`: // false without double quotes is deprecated in Feb 2022 if len(tokens) != 2 { return restoreObjStatus{}, errRestoreHDRMalformed }Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 33.7K bytes - Click Count (0) -
internal/event/target/amqp.go
queueStore = store.NewQueueStore[event.Event](queueDir, args.QueueLimit, event.StoreExtension) if err := queueStore.Open(); err != nil { return nil, fmt.Errorf("unable to initialize the queue store of AMQP `%s`: %w", id, err) } } target := &AMQPTarget{ id: event.TargetID{ID: id, Name: "amqp"}, args: args, loggerOnce: loggerOnce, store: queueStore,
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Thu Aug 21 04:25:07 GMT 2025 - 10K bytes - Click Count (0) -
internal/event/target/webhook.go
queueStore = store.NewQueueStore[event.Event](queueDir, args.QueueLimit, event.StoreExtension) if err := queueStore.Open(); err != nil { cancel() return nil, fmt.Errorf("unable to initialize the queue store of Webhook `%s`: %w", id, err) } } target := &WebhookTarget{ id: event.TargetID{ID: id, Name: "webhook"}, args: args, loggerOnce: loggerOnce, transport: transport,
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Sep 06 23:06:30 GMT 2024 - 8.8K bytes - Click Count (0) -
docs/fr/docs/history-design-future.md
> Quelle est l'histoire de ce projet ? Il semble être sorti de nulle part et est devenu génial en quelques semaines [...]. Voici un petit bout de cette histoire. ## Alternatives
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sat Oct 11 17:48:49 GMT 2025 - 4.9K bytes - Click Count (0) -
cmd/site-replication.go
sm.ActiveWorkers.Max += peer.ActiveWorkers.Max } sm.Queued.Avg.Bytes += peer.Queued.Avg.Bytes sm.Queued.Avg.Count += peer.Queued.Avg.Count sm.Queued.Curr.Bytes += peer.Queued.Curr.Bytes sm.Queued.Curr.Count += peer.Queued.Curr.Count if peer.Queued.Max.Count > sm.Queued.Max.Count { sm.Queued.Max.Bytes = peer.Queued.Max.Bytes sm.Queued.Max.Count = peer.Queued.Max.Count } sm.ReplicaCount += peer.ReplicaCount
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 184.8K bytes - Click Count (1) -
internal/event/target/mqtt.go
queueStore = store.NewQueueStore[event.Event](queueDir, args.QueueLimit, event.StoreExtension) if err := queueStore.Open(); err != nil { return nil, fmt.Errorf("unable to initialize the queue store of MQTT `%s`: %w", id, err) } } target := &MQTTTarget{ id: event.TargetID{ID: id, Name: "mqtt"}, args: args, store: queueStore, quitCh: make(chan struct{}),
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Sep 06 23:06:30 GMT 2024 - 8.2K bytes - Click Count (0) -
docs/fr/docs/async.md
/// --- Imaginez que vous êtes l'ordinateur / le programme 🤖 dans cette histoire. Pendant que vous faites la queue, vous être simplement inactif 😴, attendant votre tour, ne faisant rien de "productif". Mais la queue est rapide car le serveur 💁 prend seulement les commandes (et ne les prépare pas), donc tout va bien.
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sun Aug 31 09:56:21 GMT 2025 - 25.4K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/EventListener.kt
* `dnsStart(call, domainName)` → `dnsEnd(call, domainName, inetAddressList)`. * * Events are typically nested with this structure: * * * call ([callStart], [callEnd], [callFailed]) * * dispatcher queue ([dispatcherQueueStart], [dispatcherQueueEnd]) * * proxy selection ([proxySelectStart], [proxySelectEnd]) * * dns ([dnsStart], [dnsEnd]) * * connect ([connectStart], [connectEnd], [connectFailed])
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Tue Oct 07 21:03:04 GMT 2025 - 24.9K bytes - Click Count (0) -
docs/contribute/concurrency.md
#### Per-Connection Locks Each connection has its own lock. The connections in the pool are all in a `ConcurrentLinkedQueue`. Due to data races, iterators of this queue may return removed connections. Callers must check the connection's `noNewExchanges` property before using connections from the pool. The connection lock is never held while doing I/O (even closing a socket) to prevent contention.
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Sun Feb 06 16:35:36 GMT 2022 - 7K bytes - Click Count (0) -
fess-crawler/src/main/java/org/codelibs/fess/crawler/processor/impl/DefaultResponseProcessor.java
return true; } } return false; } /** * Processes the result data and stores it along with child URLs. * * @param urlQueue the URL queue entry * @param responseData the response data * @param resultData the result data */ protected void processResult(final UrlQueue<?> urlQueue, final ResponseData responseData, final ResultData resultData) {Created: Sat Dec 20 11:21:39 GMT 2025 - Last Modified: Thu Aug 07 02:55:08 GMT 2025 - 12.5K bytes - Click Count (0)