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cmd/data-scanner.go
return func() { doneAt := time.Now() d.Sleep(ctx, doneAt.Sub(t)) } } // Sleep sleeps the specified time multiplied by the sleep factor. // If the factor is updated the sleep will be done again with the new factor. func (d *dynamicSleeper) Sleep(ctx context.Context, base time.Duration) { for { // Grab current values d.mu.RLock() minWait, maxWait := d.minSleep, d.maxSleep factor := d.factor
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 45.5K bytes - Click Count (0) -
docs/pt/docs/tutorial/sql-databases.md
### Deletar um Hero Novamente { #delete-a-hero-again } **Deletar** um hero permanece praticamente o mesmo. Não vamos satisfazer o desejo de refatorar tudo neste aqui. 😅 {* ../../docs_src/sql_databases/tutorial002_an_py310.py ln[96:103] hl[101] *} ### Executar o App Novamente { #run-the-app-again } Você pode executar o app novamente: <div class="termy"> ```consoleCreated: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:20:43 GMT 2026 - 16.5K bytes - Click Count (0) -
docs/zh-hant/docs/_llm-test.md
## 標題 { #headings } //// tab | 測試 ### 開發網頁應用程式 - 教學 { #develop-a-webapp-a-tutorial } Hello. ### 型別提示與註解 { #type-hints-and-annotations } Hello again. ### 超類與子類別 { #super-and-subclasses } Hello again. //// //// tab | 資訊 標題唯一的硬性規則是保留花括號中的雜湊片段不變,以確保連結不會失效。 請見 `scripts/translate.py` 中通用提示的 `### Headings` 小節。Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:05:38 GMT 2026 - 10K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/Monitor.java
* the monitor, thereby causing some guard to be satisfied. * * <p>In addition, any thread that has been signalled when its guard was satisfied acquires the * responsibility of signalling the next thread when it again relinquishes the lock. Unlike a * normal Condition, there is no guarantee that an interrupted thread has not been signalled, * since the concurrency control must manage multiple Conditions. So this method must generally be
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 28 22:39:02 GMT 2026 - 43.5K bytes - Click Count (0) -
docs/tr/docs/tutorial/sql-databases.md
### Hero’yu Tekrar Silme { #delete-a-hero-again } Bir hero’yu **silmek** büyük ölçüde aynı kalıyor. Bu örnekte her şeyi refactor etme isteğimizi bastıracağız. 😅 {* ../../docs_src/sql_databases/tutorial002_an_py310.py ln[96:103] hl[101] *} ### Uygulamayı Tekrar Çalıştırma { #run-the-app-again } Uygulamayı tekrar çalıştırabilirsiniz: <div class="termy">Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 07:53:17 GMT 2026 - 16.8K bytes - Click Count (0) -
guava/src/com/google/common/collect/ImmutableMap.java
* entries are sorted by value. If a key was added more than once, it appears in iteration order * based on the first time it was added, again unless {@link #orderEntriesByValue} was called. * * <p>In the current implementation, all values associated with a given key are stored in theCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sun Mar 08 16:16:42 GMT 2026 - 44.7K bytes - Click Count (0) -
docs/ru/docs/tutorial/sql-databases.md
### Снова удаление героя { #delete-a-hero-again } Операция **удаления** героя остаётся практически прежней. Желание *«отрефакторить всё»* на этот раз останется неудовлетворённым. 😅 {* ../../docs_src/sql_databases/tutorial002_an_py310.py ln[96:103] hl[101] *} ### Снова запустим приложение { #run-the-app-again } Вы можете снова запустить приложение: <div class="termy">Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 17:56:20 GMT 2026 - 23.2K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/ImmutableMap.java
* entries are sorted by value. If a key was added more than once, it appears in iteration order * based on the first time it was added, again unless {@link #orderEntriesByValue} was called. * * <p>In the current implementation, all values associated with a given key are stored in theCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 02 19:58:40 GMT 2026 - 41.2K bytes - Click Count (0) -
cmd/erasure-server-pool-decom.go
) func (p *poolMeta) Decommission(idx int, pi poolSpaceInfo) error { // Return an error when there is decommission on going - the user needs // to explicitly cancel it first in order to restart decommissioning again. if p.Pools[idx].Decommission != nil && !p.Pools[idx].Decommission.Complete && !p.Pools[idx].Decommission.Failed && !p.Pools[idx].Decommission.Canceled { return errDecommissionAlreadyRunning }
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 42.2K bytes - Click Count (1) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/cache/DiskLruCacheTest.kt
val creator = cache.edit("k1")!! creator.setString(0, "A") creator.setString(1, "B") creator.commit() // Simulate a dirty close of 'cache' by opening the cache directory again. createNewCache() cache["k1"]!!.use { it.assertValue(0, "A") it.assertValue(1, "B") } } @Test fun journalWithEditAndPublish() { val creator = cache.edit("k1")!!
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Feb 03 22:17:59 GMT 2026 - 59.4K bytes - Click Count (0)