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.bazelrc
common:rbe_base --spawn_strategy=remote,worker,standalone,local # Attempt to minimize the amount of data transfer between bazel and the remote # workers: common:rbe_base --remote_download_toplevel test:rbe_base --test_env=USER=anon # TODO(kanglan): Check if we want to merge rbe_linux into rbe_linux_cpu. common:rbe_linux --config=rbe_base common:rbe_linux --action_env=PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/local/go/bin"
Created: Tue Dec 30 12:39:10 GMT 2025 - Last Modified: Fri Dec 26 23:20:26 GMT 2025 - 56.8K bytes - Click Count (0) -
build-logic-commons/module-identity/src/main/kotlin/gradlebuild.module-jar.gradle.kts
when (val fromComponent = dependency.from.id) { is ProjectComponentIdentifier -> if (fromComponent != rootComponent.id) { // Only track accessible dependencies from _transitive_ local dependencies // We should not include the root variant's dependencies in the locally accessible set locallyAccessible.add(to.owner) }Created: Wed Dec 31 11:36:14 GMT 2025 - Last Modified: Fri May 16 18:26:52 GMT 2025 - 4.4K bytes - Click Count (0) -
docs/sts/dex.yaml
# from application to upstream provider such as the Google login page alwaysShowLoginScreen: false # Uncommend the passwordConnector to use a specific connector for password grants passwordConnector: local # Instead of reading from an external storage, use this list of clients. # # If this option isn't chosen clients may be added through the gRPC API. staticClients: - id: example-app redirectURIs:
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Wed Jul 15 11:55:55 GMT 2020 - 2.7K bytes - Click Count (0) -
guava/src/com/google/common/collect/CompactHashSet.java
* more reliable worst-case behavior. * <li>null, if no entries have yet been added to the map * </ul> */ private transient @Nullable Object table; /** * Contains the logical entries, in the range of [0, size()). The high bits of each int are the * part of the smeared hash of the element not covered by the hashtable mask, whereas the low bits
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Tue Jul 08 18:32:10 GMT 2025 - 24.7K bytes - Click Count (0) -
docs/pt/docs/how-to/custom-docs-ui-assets.md
Hospedar o JavaScript e o CSS pode ser útil se, por exemplo, você precisa que seu aplicativo continue funcionando mesmo offline, sem acesso aberto à Internet, ou em uma rede local. Aqui você verá como providenciar esses arquivos você mesmo, na mesma aplicação FastAPI, e configurar a documentação para usá-los. ### Estrutura de Arquivos do Projeto { #project-file-structure }Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Dec 17 20:41:43 GMT 2025 - 8.8K bytes - Click Count (0) -
samples/unixdomainsockets/src/main/java/okhttp3/unixdomainsockets/UnixDomainServerSocketFactory.java
serverSocketChannel.configureBlocking(true); serverSocketChannel.socket().bind(address); } @Override public int getLocalPort() { return 1; // A white lie. There is no local port. } @Override public SocketAddress getLocalSocketAddress() { return endpoint; } @Override public Socket accept() throws IOException { try {
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Tue Feb 12 16:33:52 GMT 2019 - 3.1K bytes - Click Count (0) -
compat/maven-repository-metadata/pom.xml
<version>4.1.0-SNAPSHOT</version> </parent> <artifactId>maven-repository-metadata</artifactId> <name>Maven Repository Metadata Model</name> <description>Per-directory local and remote repository metadata.</description> <dependencies> <dependency> <groupId>org.apache.maven</groupId> <artifactId>maven-api-annotations</artifactId> </dependency> <dependency>
Created: Sun Dec 28 03:35:09 GMT 2025 - Last Modified: Sun Jun 29 22:37:39 GMT 2025 - 3.5K bytes - Click Count (0) -
architecture/standards/0004-use-a-platform-architecture.md
- Has a private implementation. - Is owned by a single team. A team may own multiple architecture modules. The modules are arranged into several different "Gradle platforms". A Gradle platform is a logical distribution that provides support for a specific kind of automation. A typical platform builds on other platforms in order to add more capabilities, for example, to add support for a particular language.
Created: Wed Dec 31 11:36:14 GMT 2025 - Last Modified: Sun Feb 25 22:19:29 GMT 2024 - 4.5K bytes - Click Count (0) -
cmd/object-api-utils_test.go
rs += ss[i] } return rs } func benchmark(b *testing.B, data []string) { b.Run("concat naive", func(b *testing.B) { b.ResetTimer() b.ReportAllocs() for b.Loop() { concatNaive(data...) } }) b.Run("concat fast", func(b *testing.B) { b.ResetTimer() b.ReportAllocs() for b.Loop() { concat(data...) } }) } func BenchmarkConcatImplementation(b *testing.B) {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 24.1K bytes - Click Count (0) -
docs/ja/docs/environment-variables.md
`PATH`変数は、複数のディレクトリのパスから成る長い文字列です。このパスはLinuxやMacOSの場合は`:`で、Windowsの場合は`;`で区切られています。 例えば、`PATH`環境変数は次のような文字列かもしれません: //// tab | Linux, macOS ```plaintext /usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin ``` これは、OSはプログラムを見つけるために以下のディレクトリを探す、ということを意味します: * `/usr/local/bin` * `/usr/bin` * `/bin` * `/usr/sbin` * `/sbin` //// //// tab | Windows ```plaintext
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Mon Jan 27 15:39:04 GMT 2025 - 9.4K bytes - Click Count (0)