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  1. android/guava/src/com/google/common/math/Quantiles.java

     * percentiles together takes about 55% as long as computing them separately.
     *
     * <p>When calling {@link ScaleAndIndex#compute} (in {@linkplain ScaleAndIndexes#compute either
     * form}), the memory requirement is 8*N bytes for the copy of the dataset plus an overhead which is
     * independent of N (but depends on the quantiles being computed). When calling {@link
     * ScaleAndIndex#computeInPlace computeInPlace} (in {@linkplain ScaleAndIndexes#computeInPlace
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Mon Mar 17 20:26:29 GMT 2025
    - 30.1K bytes
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  2. android/guava/src/com/google/common/primitives/Longs.java

       * in the manner of {@link Number#longValue}.
       *
       * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}.
       * Calling this method is as thread-safe as calling that method.
       *
       * @param collection a collection of {@code Number} instances
       * @return an array containing the same values as {@code collection}, in the same order, converted
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Wed Oct 22 18:14:49 GMT 2025
    - 29K bytes
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  3. cmd/admin-heal-ops.go

    func (h *healSequence) pushHealResultItem(r madmin.HealResultItem) error {
    	// start a timer to keep an upper time limit to find an empty
    	// slot to add the given heal result - if no slot is found it
    	// means that the server is holding the maximum amount of
    	// heal-results in memory and the client has not consumed it
    	// for too long.
    	unconsumedTimer := time.NewTimer(healUnconsumedTimeout)
    	defer unconsumedTimer.Stop()
    
    	var itemsLen int
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 25.4K bytes
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  4. android/guava/src/com/google/common/collect/Iterables.java

       *
       * <p>The returned iterable's iterator supports {@code remove()} if the iterator of the underlying
       * iterable supports it. Note that it is <i>not</i> possible to delete the last skipped element by
       * immediately calling {@code remove()} on that iterator, as the {@code Iterator} contract states
       * that a call to {@code remove()} before a call to {@code next()} will throw an {@link
       * IllegalStateException}.
       *
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue Sep 16 18:35:28 GMT 2025
    - 43.8K bytes
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  5. guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java

       * allow in normal conditions. This is enforced by "throttling" incoming requests as needed. For
       * example, we could compute the appropriate throttle time for an incoming request, and make the
       * calling thread wait for that time.
       *
       * The simplest way to maintain a rate of QPS is to keep the timestamp of the last granted
       * request, and ensure that (1/QPS) seconds have elapsed since then. For example, for a rate of
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Wed May 14 19:40:47 GMT 2025
    - 19.3K bytes
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  6. internal/rest/client.go

    	_         int32 // For 64 bits alignment
    	lastConn  int64
    
    	// HealthCheckFn is the function set to test for health.
    	// If not set the client will not keep track of health.
    	// Calling this returns true or false if the target
    	// is online or offline.
    	HealthCheckFn func() bool
    
    	// HealthCheckRetryUnit will be used to calculate the exponential
    	// backoff when trying to reconnect to an offline node
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 14.7K bytes
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  7. src/bytes/bytes.go

    // punctuation properly. Use golang.org/x/text/cases instead.
    func Title(s []byte) []byte {
    	// Use a closure here to remember state.
    	// Hackish but effective. Depends on Map scanning in order and calling
    	// the closure once per rune.
    	prev := ' '
    	return Map(
    		func(r rune) rune {
    			if isSeparator(prev) {
    				prev = r
    				return unicode.ToTitle(r)
    			}
    			prev = r
    			return r
    		},
    Created: Tue Dec 30 11:13:12 GMT 2025
    - Last Modified: Tue Sep 16 16:42:15 GMT 2025
    - 35.5K bytes
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  8. src/main/java/jcifs/internal/smb2/lease/LeaseManager.java

                // Force lease release if break handling times out
                LeaseEntry entry = leases.get(key);
                if (entry != null) {
                    log.warn("Lease break timeout for key: {} on path: {}, falling back to no caching", key, entry.getPath());
                    // Force to no caching state
                    entry.updateState(Smb2LeaseState.SMB2_LEASE_NONE);
                }
                releaseLease(key);
    Created: Sat Dec 20 13:44:44 GMT 2025
    - Last Modified: Sun Aug 31 08:00:57 GMT 2025
    - 18.8K bytes
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  9. src/main/java/jcifs/smb1/smb1/SmbSession.java

                                    /* Apparently once a successfull NTLMSSP login occurs, the
                                     * server will return "Access denied" even if a logoff is
                                     * sent. Unfortunately calling disconnect() doesn't always
                                     * actually shutdown the connection before other threads
                                     * have committed themselves (e.g. InterruptTest example).
    Created: Sat Dec 20 13:44:44 GMT 2025
    - Last Modified: Sat Aug 16 01:32:48 GMT 2025
    - 20.7K bytes
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  10. guava/src/com/google/common/base/FinalizableReferenceQueue.java

     * {@link java.net.ServerSocket ServerSocket}, and you would like to ensure that the {@code
     * ServerSocket} is closed even if the {@code MyServer} object is garbage-collected without calling
     * its {@code close} method. You could use a finalizer to accomplish this, but that has a
     * number of well-known problems. Here is how you might use this class instead:
     *
     * {@snippet :
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Sat Aug 09 01:14:59 GMT 2025
    - 14.7K bytes
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