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Results 301 - 310 of 653 for contracts (0.06 sec)

  1. LICENSES/vendor/github.com/coredns/caddy/LICENSE

          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Sun Jun 13 05:06:37 UTC 2021
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  2. LICENSES/vendor/github.com/coredns/corefile-migration/LICENSE

          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Fri May 08 04:49:00 UTC 2020
    - 11.2K bytes
    - Viewed (0)
  3. LICENSES/vendor/github.com/coreos/go-oidc/LICENSE

          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Fri May 08 04:49:00 UTC 2020
    - 11.2K bytes
    - Viewed (0)
  4. LICENSES/vendor/github.com/distribution/reference/LICENSE

          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Fri Sep 01 01:53:40 UTC 2023
    - 11.2K bytes
    - Viewed (0)
  5. LICENSES/vendor/github.com/go-logr/logr/LICENSE

          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Sat May 16 11:52:51 UTC 2020
    - 11.2K bytes
    - Viewed (0)
  6. LICENSE

          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Feb 22 18:59:39 UTC 2023
    - 11.1K bytes
    - Viewed (0)
  7. docs/en/docs/deployment/index.md

    This is in contrast to the **development** stages, where you are constantly changing the code, breaking it and fixing it, stopping and restarting the development server, etc.
    
    ## Deployment Strategies { #deployment-strategies }
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 1.3K bytes
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  8. src/main/java/org/codelibs/fess/dict/stopwords/StopwordsCreator.java

     */
    public class StopwordsCreator extends DictionaryCreator {
        private static final Logger logger = LogManager.getLogger(StopwordsCreator.class);
    
        /**
         * Constructs a new creator for stopwords dictionaries.
         * It sets the file pattern to match files starting with "stopwords"
         * and ending with ".txt".
         */
        public StopwordsCreator() {
            super("stopwords.*\\.txt");
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 17 08:28:31 UTC 2025
    - 2.5K bytes
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  9. src/main/java/jcifs/smb1/netbios/SessionRequestPacket.java

        private final Name calledName, callingName;
    
        SessionRequestPacket() {
            calledName = new Name();
            callingName = new Name();
        }
    
        /**
         * Constructs a NetBIOS session request packet.
         *
         * @param calledName the NetBIOS name of the called (destination) host
         * @param callingName the NetBIOS name of the calling (source) host
         */
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 2.4K bytes
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  10. src/main/java/jcifs/internal/smb1/com/SmbComWriteResponse.java

     * including the number of bytes that were written to the file.
     */
    public class SmbComWriteResponse extends ServerMessageBlock {
    
        private long count;
    
        /**
         * Constructs a write response for SMB1 protocol.
         *
         * @param config the configuration for this SMB session
         */
        public SmbComWriteResponse(final Configuration config) {
            super(config);
        }
    
        /**
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 2.3K bytes
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