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docs/bucket/replication/DESIGN.md
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 14.7K bytes - Viewed (0) -
.github/ISSUE_TEMPLATE/feature_addition_request.yaml
- type: checkboxes attributes: label: Checklist options: - label: > I agree to follow the [code of conduct](https://github.com/google/.github/blob/master/CODE_OF_CONDUCT.md). required: true - label: > I have read and understood the [contribution guidelines](https://github.com/google/guava/wiki/HowToContribute#feature-requests).
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Nov 17 18:47:47 UTC 2023 - 5.8K bytes - Viewed (0) -
docs/ko/docs/advanced/middlewares.md
## 기타 미들웨어 다른 많은 ASGI 미들웨어가 있습니다. 예를 들어: <a href=“https://github.com/encode/uvicorn/blob/master/uvicorn/middleware/proxy_headers.py” class=“external-link” target=“_blank”>유비콘의 `ProxyHeadersMiddleware`></a> <a href=“https://github.com/florimondmanca/msgpack-asgi” class=“external-link” target=“_blank”>MessagePack</a>
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Tue Nov 26 22:35:09 UTC 2024 - 4.6K bytes - Viewed (0) -
guava/src/com/google/common/primitives/UnsignedLong.java
import org.jspecify.annotations.Nullable; /** * A wrapper class for unsigned {@code long} values, supporting arithmetic operations. * * <p>In some cases, when speed is more important than code readability, it may be faster simply to * treat primitive {@code long} values as unsigned, using the methods from {@link UnsignedLongs}. * * <p>See the Guava User Guide article on <a
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jun 04 13:03:16 UTC 2025 - 8.8K bytes - Viewed (0) -
docs/compression/README.md
Compression happens inflight, i.e objects are compressed before being written to disk(s). MinIO uses [`klauspost/compress/s2`](https://github.com/klauspost/compress/tree/master/s2) streaming compression due to its stability and performance. This algorithm is specifically optimized for machine generated content. Write throughput is typically at least 500MB/s per CPU core,
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 5.2K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/Fingerprint2011.java
b ^= b >>> 47; b *= K3; return b; } /** * Computes intermediate hash of 32 bytes of byte array from the given offset. Results are * returned in the output array - this is 12% faster than allocating new arrays every time. */ private static void weakHashLength32WithSeeds( byte[] bytes, int offset, long seedA, long seedB, long[] output) { long part1 = load64(bytes, offset);
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 6.5K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Chars.java
* moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(char[] array, int distance) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 24.2K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Shorts.java
* moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(short[] array, int distance) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 25.8K bytes - Viewed (0) -
android/guava/src/com/google/common/io/CharSource.java
* * <p>Since Strings are immutable and built into the jdk we can optimize some operations * * <ul> * <li>use {@link StringReader} instead of {@link CharSequenceReader}. It is faster since it can * use {@link String#getChars(int, int, char[], int)} instead of copying characters one by * one with {@link CharSequence#charAt(int)}.
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jul 16 17:42:14 UTC 2025 - 25.7K bytes - Viewed (0) -
guava/src/com/google/common/io/CharSource.java
* * <p>Since Strings are immutable and built into the jdk we can optimize some operations * * <ul> * <li>use {@link StringReader} instead of {@link CharSequenceReader}. It is faster since it can * use {@link String#getChars(int, int, char[], int)} instead of copying characters one by * one with {@link CharSequence#charAt(int)}.
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jul 16 17:42:14 UTC 2025 - 25.3K bytes - Viewed (0)