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Results 291 - 300 of 332 for memcpy (0.04 seconds)

  1. android/guava/src/com/google/common/collect/ImmutableMultimap.java

       * user-created objects that aren't accessible via this multimap's methods. This is generally used
       * to determine whether {@code copyOf} implementations should make an explicit copy to avoid
       * memory leaks.
       */
      boolean isPartialView() {
        return map.isPartialView();
      }
    
      // accessors
    
      @Override
      public boolean containsKey(@Nullable Object key) {
        return map.containsKey(key);
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue Dec 09 15:58:48 GMT 2025
    - 27.1K bytes
    - Click Count (0)
  2. android/guava/src/com/google/common/collect/ArrayTable.java

     * support {@link Iterator#remove}. If the table is modified after an iterator is created, the
     * iterator remains valid.
     *
     * <p>This class requires less memory than the {@link HashBasedTable} and {@link TreeBasedTable}
     * implementations, except when the table is sparse.
     *
     * <p>Null row keys or column keys are not permitted.
     *
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Wed Aug 13 19:39:21 GMT 2025
    - 26.2K bytes
    - Click Count (0)
  3. guava/src/com/google/common/collect/ImmutableMultimap.java

       * user-created objects that aren't accessible via this multimap's methods. This is generally used
       * to determine whether {@code copyOf} implementations should make an explicit copy to avoid
       * memory leaks.
       */
      boolean isPartialView() {
        return map.isPartialView();
      }
    
      // accessors
    
      @Override
      public boolean containsKey(@Nullable Object key) {
        return map.containsKey(key);
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue Dec 09 15:58:48 GMT 2025
    - 28.1K bytes
    - Click Count (0)
  4. cmd/bucket-replication.go

    		return rd
    	}
    	rd.Replicate = newReset && oi.ModTime.Before(resetBeforeDate)
    	return rd
    }
    
    const resyncTimeInterval = time.Minute * 1
    
    // PersistToDisk persists in-memory resync metadata stats to disk at periodic intervals
    func (s *replicationResyncer) PersistToDisk(ctx context.Context, objectAPI ObjectLayer) {
    	resyncTimer := time.NewTimer(resyncTimeInterval)
    	defer resyncTimer.Stop()
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 118.2K bytes
    - Click Count (0)
  5. docs/en/docs/async.md

    That "wait for something else" normally refers to <abbr title="Input and Output">I/O</abbr> operations that are relatively "slow" (compared to the speed of the processor and the RAM memory), like waiting for:
    
    * the data from the client to be sent through the network
    * the data sent by your program to be received by the client through the network
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Sun Aug 31 09:56:21 GMT 2025
    - 24K bytes
    - Click Count (0)
  6. cmd/common-main.go

    			memlimit = ctx.GlobalString("memlimit")
    		}
    		mlimit, err := humanize.ParseBytes(memlimit)
    		if err != nil {
    			return err
    		}
    		if mlimit > memAvailable {
    			logger.Info("WARNING: maximum memory available (%s) smaller than specified --memlimit=%s, ignoring --memlimit value",
    				humanize.IBytes(memAvailable), memlimit)
    		}
    		ctxt.MemLimit = mlimit
    	} else {
    		ctxt.MemLimit = memAvailable
    	}
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 32.5K bytes
    - Click Count (3)
  7. android/guava/src/com/google/common/io/ByteSource.java

          //    internal char array (hard to avoid using StringBuilder)
          // 2. we avoid extra copies into temporary buffers altogether
          // The downside is that this will cause us to store the file bytes in memory twice for a short
          // amount of time.
          return new String(ByteSource.this.read(), charset);
        }
    
        @Override
        public String toString() {
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Mon Sep 08 18:35:13 GMT 2025
    - 25.7K bytes
    - Click Count (0)
  8. docs/de/docs/deployment/docker.md

    * Sicherheit – HTTPS
    * Beim Hochfahren ausführen
    * Neustarts
    * Replikation (die Anzahl der laufenden Prozesse)
    * Arbeitsspeicher
    * Schritte vor dem Start
    
    ## Arbeitsspeicher { #memory }
    
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Tue Dec 02 17:32:56 GMT 2025
    - 33.6K bytes
    - Click Count (0)
  9. mockwebserver/src/main/kotlin/mockwebserver3/MockWebServer.kt

       * HTTP connections when connection reuse is in practice.
       */
      public val requestCount: Int
        get() = atomicRequestCount.get()
    
      /** The number of bytes of the POST body to keep in memory to the given limit. */
      public var bodyLimit: Long = Long.MAX_VALUE
    
      public var serverSocketFactory: ServerSocketFactory?
        @Synchronized get() = serverSocketFactory_
    
        @Synchronized set(value) {
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sat Aug 02 20:36:00 GMT 2025
    - 40.3K bytes
    - Click Count (0)
  10. docs/changelogs/changelog_2x.md

        [Okio](https://github.com/square/okio), an I/O library that makes it easier
        to access, store and process data. Using this library internally makes OkHttp
        faster while consuming less memory. You can write a `RequestBody` as an Okio
        `BufferedSink` and a `ResponseBody` as an Okio `BufferedSource`. Standard
        `InputStream` and `OutputStream` access is also available.
    
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
    - 26.6K bytes
    - Click Count (0)
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