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doc/asm.html
register, even on architectures with a hardware frame pointer. </p> <p> For assembly functions with Go prototypes, <code>go</code> <code>vet</code> will check that the argument names and offsets match. On 32-bit systems, the low and high 32 bits of a 64-bit value are distinguished by adding a <code>_lo</code> or <code>_hi</code> suffix to the name, as in <code>arg_lo+0(FP)</code> or <code>arg_hi+4(FP)</code>.
Registered: Tue Dec 30 11:13:12 UTC 2025 - Last Modified: Fri Nov 14 19:09:46 UTC 2025 - 36.5K bytes - Viewed (0) -
internal/bucket/lifecycle/lifecycle_test.go
StorageClass: "TIER-1", }, }, { ID: "rule-2", Status: "Enabled", Filter: Filter{ tagSet: true, Tag: Tag{ Key: "priority", Value: "low", }, }, Transition: Transition{ Days: TransitionDays(3), StorageClass: "TIER-2", }, }, }, } now := time.Now().UTC()Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 55.5K bytes - Viewed (0) -
android/pom.xml
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Fri Dec 05 03:10:05 UTC 2025 - 26.4K bytes - Viewed (0) -
pom.xml
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Fri Dec 05 03:10:05 UTC 2025 - 26.1K bytes - Viewed (0) -
guava/src/com/google/common/math/LongMath.java
if ((a ^ b) < 0 | (a ^ naiveSum) >= 0) { // If a and b have different signs or a has the same sign as the result then there was no // overflow, return. return naiveSum; } // we did over/under flow, if the sign is negative we should return MAX otherwise MIN return Long.MAX_VALUE + ((naiveSum >>> (Long.SIZE - 1)) ^ 1); } /**
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Nov 03 21:01:09 UTC 2025 - 46.8K bytes - Viewed (0) -
docs/smb3-features/05-rdma-smb-direct-design.md
# RDMA (SMB Direct) Feature - Detailed Design Document ## 1. Overview SMB Direct enables high-performance data transfer using Remote Direct Memory Access (RDMA) technology. This provides ultra-low latency and high bandwidth data transfer by bypassing the traditional TCP/IP stack and allowing direct memory-to-memory transfers between client and server. ## 2. Protocol Specification Reference - **MS-SMBD**: SMB2 Remote Direct Memory Access (RDMA) Transport Protocol
Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 35.9K bytes - Viewed (0) -
src/main/java/jcifs/util/transport/Transport.java
* properly. Apparatus is provided to send and receive requests * concurrently. */ /** * Abstract base class for network transport implementations in JCIFS. * This class handles the low-level transport protocol for SMB communication. */ public abstract class Transport implements Runnable, AutoCloseable { /** * Default constructor for Transport */ protected Transport() {Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sun Aug 31 08:00:57 UTC 2025 - 27.8K bytes - Viewed (0) -
src/main/java/jcifs/smb1/smb1/SmbTransport.java
import jcifs.smb1.util.transport.Transport; import jcifs.smb1.util.transport.TransportException; /** * Legacy SMB transport implementation for SMB1 protocol communication. * Handles the low-level transport layer for SMB1 protocol messages. */ public class SmbTransport extends Transport implements SmbConstants { static final byte[] BUF = new byte[0xFFFF];Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 31.8K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Cache.kt
} if (requestMethod != "GET") { // Don't cache non-GET responses. We're technically allowed to cache HEAD, QUERY and some // POST requests, but the complexity of doing so is high and the benefit is low. return null } if (response.hasVaryAll()) { return null } val entry = Entry(response) var editor: DiskLruCache.Editor? = null try {Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Fri Oct 03 17:41:45 UTC 2025 - 26.8K bytes - Viewed (0) -
guava/src/com/google/common/collect/CompactHashSet.java
/** * Contains the logical entries, in the range of [0, size()). The high bits of each int are the * part of the smeared hash of the element not covered by the hashtable mask, whereas the low bits * are the "next" pointer (pointing to the next entry in the bucket chain), which will always be * less than or equal to the hashtable mask. * * <pre> * hash = aaaaaaaa * mask = 00000fff
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 24.7K bytes - Viewed (0)