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android/guava/src/com/google/common/graph/Graph.java
* * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type"> * "Choosing the right graph type"</a> section of the Guava User Guide for more details.Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 13.6K bytes - Viewed (0) -
guava/src/com/google/common/graph/Graph.java
* * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type"> * "Choosing the right graph type"</a> section of the Guava User Guide for more details.Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 13.6K bytes - Viewed (0) -
docs/en/docs/tutorial/first-steps.md
# First Steps { #first-steps } The simplest FastAPI file could look like this: {* ../../docs_src/first_steps/tutorial001_py39.py *} Copy that to a file `main.py`. Run the live server: <div class="termy"> ```console $ <font color="#4E9A06">fastapi</font> dev <u style="text-decoration-style:solid">main.py</u> <span style="background-color:#009485"><font color="#D3D7CF"> FastAPI </font></span> Starting development server 🚀Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 20:41:43 UTC 2025 - 12.8K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
### In a Remote Server { #in-a-remote-server } When you set up a remote server (a cloud server, a virtual machine, etc.) the simplest thing you can do is use `fastapi run` (which uses Uvicorn) or something similar, manually, the same way you do when developing locally. And it will work and will be useful **during development**.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 18.6K bytes - Viewed (1) -
android/guava/src/com/google/common/primitives/Chars.java
* @return a hash code for the value */ @InlineMe(replacement = "Character.hashCode(value)") @InlineMeValidationDisabled( "The hash code of a char is the int version of the char itself, so it's simplest to return" + " that.") public static int hashCode(char value) { return value; } /** * Returns the {@code char} value that is equal to {@code value}, if possible. *
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 24.2K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Shorts.java
* @return a hash code for the value */ @InlineMe(replacement = "Short.hashCode(value)") @InlineMeValidationDisabled( "The hash code of a short is the int version of the short itself, so it's simplest to return" + " that.") public static int hashCode(short value) { return value; } /** * Returns the {@code short} value that is equal to {@code value}, if possible. *
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Oct 22 18:14:49 UTC 2025 - 25.7K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Shorts.java
* @return a hash code for the value */ @InlineMe(replacement = "Short.hashCode(value)") @InlineMeValidationDisabled( "The hash code of a short is the int version of the short itself, so it's simplest to return" + " that.") public static int hashCode(short value) { return value; } /** * Returns the {@code short} value that is equal to {@code value}, if possible. *
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Oct 22 18:14:49 UTC 2025 - 25.7K bytes - Viewed (0) -
docs/en/docs/tutorial/sql-databases.md
/// tip Having the return model ensure that a value is always available and always `int` (not `None`) is very useful for the API clients, they can write much simpler code having this certainty. Also, **automatically generated clients** will have simpler interfaces, so that the developers communicating with your API can have a much better time working with your API. 😎 ///
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Dec 02 05:06:56 UTC 2025 - 15.8K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/Network.java
* * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type"> * "Choosing the right graph type"</a> section of the Guava User Guide for more details.Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Oct 07 15:57:03 UTC 2025 - 17.7K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Chars.java
* @return a hash code for the value */ @InlineMe(replacement = "Character.hashCode(value)") @InlineMeValidationDisabled( "The hash code of a char is the int version of the char itself, so it's simplest to return" + " that.") public static int hashCode(char value) { return value; } /** * Returns the {@code char} value that is equal to {@code value}, if possible. *
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 24.2K bytes - Viewed (0)