Search Options

Results per page
Sort
Preferred Languages
Advance

Results 11 - 20 of 455 for memory (0.05 sec)

  1. src/packaging/common/packaging.properties

    packaging.env.file=
    
    # Default configuration directory and file to use in bin/plugin script
    
    # Default values for min/max heap memory allocated to fess java process
    packaging.fess.heap.min=256m
    packaging.fess.heap.max=1g
    
    # Specifies the maximum file descriptor number
    packaging.os.max.open.files=65535
    
    # Maximum number of VMA (Virtual Memory Areas) a process can own
    packaging.os.max.map.count=262144
    
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Thu Dec 10 01:24:02 UTC 2015
    - 797 bytes
    - Viewed (0)
  2. okhttp/src/main/kotlin/okhttp3/ResponseBody.kt

     * class to read a response that is larger than the entire memory allocated to the current process.
     * It can even stream a response larger than the total storage on the current device, which is a
     * common requirement for video streaming applications.
     *
     * Because this class does not buffer the full response in memory, the application may not
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 10.7K bytes
    - Viewed (0)
  3. cmd/bucket-encryption.go

    package cmd
    
    import (
    	"errors"
    	"io"
    
    	sse "github.com/minio/minio/internal/bucket/encryption"
    )
    
    // BucketSSEConfigSys - in-memory cache of bucket encryption config
    type BucketSSEConfigSys struct{}
    
    // NewBucketSSEConfigSys - Creates an empty in-memory bucket encryption configuration cache
    func NewBucketSSEConfigSys() *BucketSSEConfigSys {
    	return &BucketSSEConfigSys{}
    }
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Oct 25 00:44:15 UTC 2022
    - 1.7K bytes
    - Viewed (0)
  4. docs/en/docs/deployment/concepts.md

    ### Memory per Process
    
    Now, when the program loads things in memory, for example, a machine learning model in a variable, or the contents of a large file in a variable, all that **consumes a bit of the memory (RAM)** of the server.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Sep 18 16:09:57 UTC 2024
    - 17.8K bytes
    - Viewed (0)
  5. docs/metrics/v3.md

    | `minio_system_memory_free`       | Free memory on the node. <br><br>Type: gauge            | `server` |
    | `minio_system_memory_total`      | Total memory on the node. <br><br>Type: gauge           | `server` |
    | `minio_system_memory_buffers`    | Buffers memory on the node. <br><br>Type: gauge         | `server` |
    | `minio_system_memory_cache`      | Cache memory on the node. <br><br>Type: gauge           | `server` |
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Aug 02 22:30:11 UTC 2024
    - 45.2K bytes
    - Viewed (0)
  6. docs/tuning/tuned.conf

    net.core.busy_read=50
    net.core.busy_poll=50
    kernel.numa_balancing=1
    
    # Do not use swap at all
    vm.swappiness=0
    vm.vfs_cache_pressure=50
    
    # Start writeback at 3% memory
    vm.dirty_background_ratio=3
    # Force writeback at 10% memory
    vm.dirty_ratio=10
    
    # Quite a few memory map
    # areas may be consumed
    vm.max_map_count=524288
    
    # Default is 500000 = 0.5ms
    kernel.sched_migration_cost_ns=5000000
    
    # stalled hdd io threads
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jul 12 23:31:18 UTC 2024
    - 1.9K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/primitives/ImmutableIntArray.java

       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableIntArray} that is built will very likely occupy more memory than strictly necessary;
       * to trim memory usage, build using {@code builder.build().trimmed()}.
       */
      public static Builder builder(int initialCapacity) {
        checkArgument(initialCapacity >= 0, "Invalid initialCapacity: %s", initialCapacity);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 22.2K bytes
    - Viewed (0)
  8. src/cmd/cgo/doc.go

    All Go pointers passed to C must point to pinned Go memory. Go pointers
    passed as function arguments to C functions have the memory they point to
    implicitly pinned for the duration of the call. Go memory reachable from
    these function arguments must be pinned as long as the C code has access
    to it. Whether Go memory is pinned is a dynamic property of that memory
    region; it has nothing to do with the type of the pointer.
    
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Oct 01 22:52:54 UTC 2024
    - 44K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableDoubleArray} that is built will very likely occupy more memory than strictly
       * necessary; to trim memory usage, build using {@code builder.build().trimmed()}.
       */
      public static Builder builder(int initialCapacity) {
        checkArgument(initialCapacity >= 0, "Invalid initialCapacity: %s", initialCapacity);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 23K bytes
    - Viewed (0)
  10. cmd/bucket-metadata-sys.go

    	return len(sys.metadataMap)
    }
    
    // Remove bucket metadata from memory.
    func (sys *BucketMetadataSys) Remove(buckets ...string) {
    	sys.Lock()
    	for _, bucket := range buckets {
    		sys.group.Forget(bucket)
    		delete(sys.metadataMap, bucket)
    		globalBucketMonitor.DeleteBucket(bucket)
    	}
    	sys.Unlock()
    }
    
    // RemoveStaleBuckets removes all stale buckets in memory that are not on disk.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Aug 28 15:32:18 UTC 2024
    - 20.4K bytes
    - Viewed (0)
Back to top