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okhttp-logging-interceptor/src/test/java/okhttp3/logging/HttpLoggingInterceptorTest.kt
.assertLogEqual("<-- END HTTP") .assertNoMoreLogs() networkLogs .assertLogEqual("--> GET $url http/1.1") .assertLogEqual("Host: $host") .assertLogEqual("Connection: Keep-Alive") .assertLogEqual("Accept-Encoding: gzip") .assertLogMatch(Regex("""User-Agent: okhttp/.+""")) .assertLogEqual("--> END GET") .assertLogMatch(Regex("""<-- 200 OK $url \(\d+ms\)"""))
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 06 09:14:38 UTC 2024 - 37.6K bytes - Viewed (0) -
docs/en/docs/deployment/index.md
I will show you some of the main concepts you should probably keep in mind when deploying a **FastAPI** application (although most of it applies to any other type of web application).
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Thu Jan 11 16:31:18 UTC 2024 - 1.2K bytes - Viewed (0) -
.github/ISSUE_TEMPLATE/feature_request.md
--- Start by telling us what problem you’re trying to solve. Often a solution already exists!
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Dec 30 18:42:51 UTC 2018 - 350 bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/ListenerCallQueue.java
// reset state in case of an error so that later dispatch calls will actually do something synchronized (this) { isThreadScheduled = false; } // Log it and keep going. logger .get() .log( Level.SEVERE, "Exception while running callbacks for " + listener + " on " + executor, e);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Dec 13 19:45:20 UTC 2023 - 8.2K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt
/** * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that * share the same [Address] may share a [Connection]. This class implements the policy * of which connections to keep open for future use. * * @constructor Create a new connection pool with tuning parameters appropriate for a single-user * application. The tuning parameters in this pool are subject to change in future OkHttp releases.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Wed Apr 03 20:39:41 UTC 2024 - 5.6K bytes - Viewed (0) -
android/guava/src/com/google/common/base/internal/Finalizer.java
* * <p>This class can't depend on other Guava code. If we were to load this class in the same class * loader as the rest of Guava, this thread would keep an indirect strong reference to the class * loader and prevent it from being garbage collected. This poses a problem for environments where
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Aug 23 12:54:09 UTC 2023 - 9.4K bytes - Viewed (0) -
impl/maven-core/src/main/java/org/apache/maven/artifact/repository/MavenArtifactRepository.java
// special case: if omitted // on protocol, keep path as is if (retValue.startsWith("//")) { retValue = retValue.substring(2); if (retValue.length() >= 2 && (retValue.charAt(1) == '|' || retValue.charAt(1) == ':')) { // special case: if there is a windows drive letter, then keep the original return value
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 11K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
* simultaneously adopted and removed. */ private val connections = ConcurrentLinkedQueue<RealConnection>() init { // Put a floor on the keep alive duration, otherwise cleanup will spin loop. require(keepAliveDuration > 0L) { "keepAliveDuration <= 0: $keepAliveDuration" } } fun idleConnectionCount(): Int { return connections.count {
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 16.2K bytes - Viewed (0) -
cmd/callhome.go
if !globalCallhomeConfig.Enabled() { return } go func() { r := rand.New(rand.NewSource(time.Now().UnixNano())) // Leader node (that successfully acquires the lock inside runCallhome) // will keep performing the callhome. If the leader goes down for some reason, // the lock will be released and another node will acquire it and take over // because of this loop. for { if !globalCallhomeConfig.Enabled() {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 17 16:53:34 UTC 2024 - 5.3K bytes - Viewed (0) -
internal/http/dial_linux.go
// Enable TCP quick ACK, John Nagle says // "Set TCP_QUICKACK. If you find a case where that makes things worse, let me know." _ = syscall.SetsockoptInt(fd, syscall.IPPROTO_TCP, unix.TCP_QUICKACK, 1) /// Enable keep-alive { _ = unix.SetsockoptInt(fd, unix.SOL_SOCKET, unix.SO_KEEPALIVE, 1) // The time (in seconds) the connection needs to remain idle before // TCP starts sending keepalive probes
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Jul 23 10:53:03 UTC 2024 - 5K bytes - Viewed (0)