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  1. okhttp-logging-interceptor/src/test/java/okhttp3/logging/HttpLoggingInterceptorTest.kt

          .assertLogEqual("<-- END HTTP")
          .assertNoMoreLogs()
        networkLogs
          .assertLogEqual("--> GET $url http/1.1")
          .assertLogEqual("Host: $host")
          .assertLogEqual("Connection: Keep-Alive")
          .assertLogEqual("Accept-Encoding: gzip")
          .assertLogMatch(Regex("""User-Agent: okhttp/.+"""))
          .assertLogEqual("--> END GET")
          .assertLogMatch(Regex("""<-- 200 OK $url \(\d+ms\)"""))
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 06 09:14:38 UTC 2024
    - 37.6K bytes
    - Viewed (0)
  2. docs/en/docs/deployment/index.md

    I will show you some of the main concepts you should probably keep in mind when deploying a **FastAPI** application (although most of it applies to any other type of web application).
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Thu Jan 11 16:31:18 UTC 2024
    - 1.2K bytes
    - Viewed (0)
  3. .github/ISSUE_TEMPLATE/feature_request.md

    ---
    
    Start by telling us what problem you’re trying to solve. Often a solution already exists!
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Dec 30 18:42:51 UTC 2018
    - 350 bytes
    - Viewed (0)
  4. guava/src/com/google/common/util/concurrent/ListenerCallQueue.java

              // reset state in case of an error so that later dispatch calls will actually do something
              synchronized (this) {
                isThreadScheduled = false;
              }
              // Log it and keep going.
              logger
                  .get()
                  .log(
                      Level.SEVERE,
                      "Exception while running callbacks for " + listener + " on " + executor,
                      e);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Dec 13 19:45:20 UTC 2023
    - 8.2K bytes
    - Viewed (0)
  5. okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt

    /**
     * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that
     * share the same [Address] may share a [Connection]. This class implements the policy
     * of which connections to keep open for future use.
     *
     * @constructor Create a new connection pool with tuning parameters appropriate for a single-user
     * application. The tuning parameters in this pool are subject to change in future OkHttp releases.
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Apr 03 20:39:41 UTC 2024
    - 5.6K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/base/internal/Finalizer.java

     *
     * <p>This class can't depend on other Guava code. If we were to load this class in the same class
     * loader as the rest of Guava, this thread would keep an indirect strong reference to the class
     * loader and prevent it from being garbage collected. This poses a problem for environments where
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Aug 23 12:54:09 UTC 2023
    - 9.4K bytes
    - Viewed (0)
  7. impl/maven-core/src/main/java/org/apache/maven/artifact/repository/MavenArtifactRepository.java

                // special case: if omitted // on protocol, keep path as is
                if (retValue.startsWith("//")) {
                    retValue = retValue.substring(2);
    
                    if (retValue.length() >= 2 && (retValue.charAt(1) == '|' || retValue.charAt(1) == ':')) {
                        // special case: if there is a windows drive letter, then keep the original return value
    Registered: Sun Nov 03 03:35:11 UTC 2024
    - Last Modified: Fri Oct 25 12:31:46 UTC 2024
    - 11K bytes
    - Viewed (0)
  8. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

       * simultaneously adopted and removed.
       */
      private val connections = ConcurrentLinkedQueue<RealConnection>()
    
      init {
        // Put a floor on the keep alive duration, otherwise cleanup will spin loop.
        require(keepAliveDuration > 0L) { "keepAliveDuration <= 0: $keepAliveDuration" }
      }
    
      fun idleConnectionCount(): Int {
        return connections.count {
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 16.2K bytes
    - Viewed (0)
  9. cmd/callhome.go

    	if !globalCallhomeConfig.Enabled() {
    		return
    	}
    
    	go func() {
    		r := rand.New(rand.NewSource(time.Now().UnixNano()))
    		// Leader node (that successfully acquires the lock inside runCallhome)
    		// will keep performing the callhome. If the leader goes down for some reason,
    		// the lock will be released and another node will acquire it and take over
    		// because of this loop.
    		for {
    			if !globalCallhomeConfig.Enabled() {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 17 16:53:34 UTC 2024
    - 5.3K bytes
    - Viewed (0)
  10. internal/http/dial_linux.go

    			// Enable TCP quick ACK, John Nagle says
    			// "Set TCP_QUICKACK. If you find a case where that makes things worse, let me know."
    			_ = syscall.SetsockoptInt(fd, syscall.IPPROTO_TCP, unix.TCP_QUICKACK, 1)
    
    			/// Enable keep-alive
    			{
    				_ = unix.SetsockoptInt(fd, unix.SOL_SOCKET, unix.SO_KEEPALIVE, 1)
    
    				// The time (in seconds) the connection needs to remain idle before
    				// TCP starts sending keepalive probes
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Jul 23 10:53:03 UTC 2024
    - 5K bytes
    - Viewed (0)
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