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src/test/java/jcifs/smb1/netbios/SocketInputStreamTest.java
// are handled in the switch statement's default case which continues the loop byte[] data = new byte[] { 1, 2 }; // Use a type that's not SESSION_MESSAGE or SESSION_KEEP_ALIVE byte[] unknownHeader = new byte[] { (byte) 0x90, 0, 0, 0 }; byte[] fullData = concat(unknownHeader, // Unknown packet type - will continue to next packet messageHeader(2), data);
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 14.2K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/Uninterruptibles.java
import java.util.concurrent.locks.Lock; import org.jspecify.annotations.Nullable; /** * Utilities for treating interruptible operations as uninterruptible. In all cases, if a thread is * interrupted during such a call, the call continues to block until the result is available or the * timeout elapses, and only then re-interrupts the thread. * * @author Anthony Zana * @since 10.0 */ @GwtCompatible public final class Uninterruptibles {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 19.8K bytes - Viewed (0) -
src/bufio/scan.go
// immediately stops the scanning. // // Otherwise, the [Scanner] advances the input. If the token is not nil, // the [Scanner] returns it to the user. If the token is nil, the // Scanner reads more data and continues scanning; if there is no more // data--if atEOF was true--the [Scanner] returns. If the data does not // yet hold a complete token, for instance if it has no newline while
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed May 21 18:05:26 UTC 2025 - 14.2K bytes - Viewed (0) -
src/builtin/builtin.go
// the usual way, and then F returns to its caller. To the caller G, the // invocation of F then behaves like a call to panic, terminating G's // execution and running any deferred functions. This continues until all // functions in the executing goroutine have stopped, in reverse order. At // that point, the program is terminated with a non-zero exit code. This
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Mon Dec 30 23:59:23 UTC 2024 - 12.8K bytes - Viewed (0) -
android/pom.xml
<properties> <!-- When building Guava, you can pass (e.g.) `-Dsurefire.toolchain.version=21` to change which version to run tests under. You may find that you need to use Java 11+ to *build* Guava, but it continues to work under Java 8, and you can run tests to verify that, as we do. --> <surefire.toolchain.version>${java.specification.version}</surefire.toolchain.version>
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Sep 04 21:35:58 UTC 2025 - 24.3K bytes - Viewed (0) -
pom.xml
<properties> <!-- When building Guava, you can pass (e.g.) `-Dsurefire.toolchain.version=21` to change which version to run tests under. You may find that you need to use Java 11+ to *build* Guava, but it continues to work under Java 8, and you can run tests to verify that, as we do. --> <surefire.toolchain.version>${java.specification.version}</surefire.toolchain.version>
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Sep 04 21:35:58 UTC 2025 - 23.9K bytes - Viewed (0) -
src/bytes/buffer.go
// Available returns how many bytes are unused in the buffer. func (b *Buffer) Available() int { return cap(b.buf) - len(b.buf) } // Truncate discards all but the first n unread bytes from the buffer // but continues to use the same allocated storage. // It panics if n is negative or greater than the length of the buffer. func (b *Buffer) Truncate(n int) { if n == 0 { b.Reset() return } b.lastRead = opInvalid
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Mon May 19 17:38:56 UTC 2025 - 16K bytes - Viewed (0) -
src/cmd/asm/internal/asm/testdata/amd64enc_extra.s
// Test that VPERMPD that shares ytab list with VPERMQ continues to work too. VPERMPD $-40, Y7, Y7 // c4e3fd01ffd8 VPERMPD $216, Y7, Y7 // c4e3fd01ffd8 // Check that LEAL is permitted to use overflowing offset. LEAL 2400959708(BP)(R10*1), BP // 428dac15dcbc1b8f LEAL 3395469782(AX)(R10*1), AX // 428d8410d6c162ca // Make sure MOV CR/DR continues to work after changing its movtabs. MOVQ CR0, AX // 0f20c0
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Thu Feb 20 11:20:03 UTC 2025 - 57.7K bytes - Viewed (0) -
docs/en/docs/async.md
Instead of that, by being an "asynchronous" system, once finished, the task can wait in line a little bit (some microseconds) for the computer / program to finish whatever it went to do, and then come back to take the results and continue working with them.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 24K bytes - Viewed (0) -
cmd/erasure-object.go
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun Sep 07 16:13:09 UTC 2025 - 80.4K bytes - Viewed (0)