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Results 11 - 20 of 46 for Idle (0.03 sec)

  1. cmd/metrics-resource.go

    			if ts != nil {
    				tot := ts.User + ts.System + ts.Idle + ts.Iowait + ts.Nice + ts.Steal
    				cpuUserVal := math.Round(ts.User/tot*100*100) / 100
    				updateResourceMetrics(cpuSubsystem, cpuUser, cpuUserVal, labels, false)
    				cpuSystemVal := math.Round(ts.System/tot*100*100) / 100
    				updateResourceMetrics(cpuSubsystem, cpuSystem, cpuSystemVal, labels, false)
    				cpuIdleVal := math.Round(ts.Idle/tot*100*100) / 100
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Jul 24 23:30:33 UTC 2024
    - 17.2K bytes
    - Viewed (0)
  2. okhttp/src/main/kotlin/okhttp3/Connection.kt

     * used. HTTP/1.x connections can carry either zero or one streams. HTTP/2 connections can carry any
     * number of streams, dynamically configured with `SETTINGS_MAX_CONCURRENT_STREAMS`. A connection
     * currently carrying zero streams is an idle stream. We keep it alive because reusing an existing
     * connection is typically faster than establishing a new one.
     *
     * When a single logical call requires multiple streams due to redirects or authorization
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Dec 20 23:27:07 UTC 2023
    - 4.3K bytes
    - Viewed (0)
  3. internal/http/dial_linux.go

    			/// Enable keep-alive
    			{
    				_ = unix.SetsockoptInt(fd, unix.SOL_SOCKET, unix.SO_KEEPALIVE, 1)
    
    				// The time (in seconds) the connection needs to remain idle before
    				// TCP starts sending keepalive probes
    				_ = syscall.SetsockoptInt(fd, syscall.IPPROTO_TCP, syscall.TCP_KEEPIDLE, 15)
    
    				// Number of probes.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Jul 23 10:53:03 UTC 2024
    - 5K bytes
    - Viewed (0)
  4. docs/changelogs/changelog_2x.md

    
    ## Version 2.7.0
    
    _2015-12-13_
    
     *  **Rewritten connection management.** Previously OkHttp's connection pool
        managed both idle and active connections for HTTP/2, but only idle
        connections for HTTP/1.x. With this update the connection pool manages both
        idle and active connections for everything. OkHttp now detects and warns on
        connections that were allocated but never released, and will enforce HTTP/2
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 26.6K bytes
    - Viewed (0)
  5. docs/metrics/prometheus/list.md

    | `minio_node_cpu_avg_system_max`      | CPU system time (max).                     |
    | `minio_node_cpu_avg_idle`            | CPU idle time.                             |
    | `minio_node_cpu_avg_idle_avg`        | CPU idle time (avg).                       |
    | `minio_node_cpu_avg_idle_max`        | CPU idle time (max).                       |
    | `minio_node_cpu_avg_iowait`          | CPU ioWait time.                           |
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jul 29 18:48:51 UTC 2024
    - 43.3K bytes
    - Viewed (0)
  6. okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt

        // Connections are replaced if they idle out or are evicted from the pool
        evictAllConnections(pool)
        assertThat(pool.connectionCount()).isEqualTo(2)
        forceConnectionsToExpire(pool, expireTime)
        assertThat(pool.connectionCount()).isEqualTo(2)
    
        // Excess connections aren't removed until they idle out, even if no longer needed
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Jun 22 16:06:35 UTC 2024
    - 12.8K bytes
    - Viewed (0)
  7. internal/http/transports.go

    	// 	if trhttp2 != nil {
    	// 		// ReadIdleTimeout is the timeout after which a health check using ping
    	// 		// frame will be carried out if no frame is received on the
    	// 		// connection. 5 minutes is sufficient time for any idle connection.
    	// 		trhttp2.ReadIdleTimeout = 5 * time.Minute
    	// 		// PingTimeout is the timeout after which the connection will be closed
    	// 		// if a response to Ping is not received.
    	// 		trhttp2.PingTimeout = dialTimeout
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 24 23:05:23 UTC 2024
    - 6K bytes
    - Viewed (0)
  8. cmd/server-main.go

    		Usage:  "shutdown timeout to gracefully shutdown server (DEPRECATED)",
    		EnvVar: "MINIO_SHUTDOWN_TIMEOUT",
    		Hidden: true,
    	},
    
    	cli.DurationFlag{
    		Name:   "idle-timeout",
    		Value:  xhttp.DefaultIdleTimeout,
    		Usage:  "idle timeout is the maximum amount of time to wait for the next request when keep-alive are enabled",
    		EnvVar: "MINIO_IDLE_TIMEOUT",
    		Hidden: true,
    	},
    	cli.DurationFlag{
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Sep 24 21:50:11 UTC 2024
    - 35.2K bytes
    - Viewed (1)
  9. docs/contribute/concurrency.md

    Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead.
    
    #### Framed protocols
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 16:35:36 UTC 2022
    - 7K bytes
    - Viewed (0)
  10. okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt

     * thread, which yields its execution privilege while calling [runTasks], [runNextTask], or
     * [advanceUntil]. These functions don't return until the task threads are all idle.
     *
     * Task threads release their execution privilege in these ways:
     *
     *  * By yielding in [TaskRunner.Backend.coordinatorWait].
     *  * By yielding in [BlockingQueue.poll].
     *  * By completing.
     */
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Apr 29 00:33:04 UTC 2024
    - 12.6K bytes
    - Viewed (0)
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