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  1. licenses/github.com/containerd/typeurl/v2/LICENSE

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Jul 24 18:16:35 UTC 2023
    - 10.5K bytes
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  2. licenses/sigs.k8s.io/yaml/LICENSE

    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Tue Oct 31 19:53:28 UTC 2023
    - 15.8K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/hash/Hashing.java

       *
       * <p>The C++ equivalent is the MurmurHash3_x86_32 function (Murmur3A), which however does not
       * have the bug.
       *
       * @deprecated This implementation produces incorrect hash values from the {@link
       *     HashFunction#hashString} method if the string contains non-BMP characters. Use {@link
       *     #murmur3_32_fixed(int)} instead.
       */
      @Deprecated
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jul 19 16:02:36 UTC 2024
    - 29.3K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/base/internal/Finalizer.java

     *
     * <p>This class can't depend on other Guava code. If we were to load this class in the same class
     * loader as the rest of Guava, this thread would keep an indirect strong reference to the class
     * loader and prevent it from being garbage collected. This poses a problem for environments where
     * you want to throw away the class loader. For example, dynamically reloading a web application or
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Aug 23 12:54:09 UTC 2023
    - 9.4K bytes
    - Viewed (0)
  5. clause/expression.go

    			for k, v := range value {
    				namedMap[k] = v
    			}
    		default:
    			var appendFieldsToMap func(reflect.Value)
    			appendFieldsToMap = func(reflectValue reflect.Value) {
    				reflectValue = reflect.Indirect(reflectValue)
    				switch reflectValue.Kind() {
    				case reflect.Struct:
    					modelType := reflectValue.Type()
    					for i := 0; i < modelType.NumField(); i++ {
    Registered: Sun Nov 03 09:35:10 UTC 2024
    - Last Modified: Tue Oct 10 06:45:48 UTC 2023
    - 8.3K bytes
    - Viewed (0)
  6. LICENSE

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Feb 22 18:59:39 UTC 2023
    - 11.1K bytes
    - Viewed (0)
  7. LICENSES/vendor/github.com/coredns/caddy/LICENSE

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Sun Jun 13 05:06:37 UTC 2021
    - 11.2K bytes
    - Viewed (0)
  8. LICENSES/vendor/github.com/coredns/corefile-migration/LICENSE

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Fri May 08 04:49:00 UTC 2020
    - 11.2K bytes
    - Viewed (0)
  9. licenses/cel.dev/expr/LICENSE

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Apr 08 17:05:56 UTC 2024
    - 11.1K bytes
    - Viewed (0)
  10. licenses/github.com/containernetworking/plugins/LICENSE

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Tue Jun 16 20:42:16 UTC 2020
    - 11.1K bytes
    - Viewed (0)
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