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Results 271 - 280 of 508 for Completed (0.1 sec)

  1. docs/vi/docs/tutorial/index.md

    <span style="color: green;">INFO</span>:     Started server process [28722]
    <span style="color: green;">INFO</span>:     Waiting for application startup.
    <span style="color: green;">INFO</span>:     Application startup complete.
    ```
    
    </div>
    
    **Khuyến khích** bạn viết hoặc sao chép code, sửa và chạy nó ở local.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 3.2K bytes
    - Viewed (0)
  2. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

         * all must complete within one timeout period.
         *
         * The default value is 0 which imposes no timeout.
         */
        fun callTimeout(
          timeout: Long,
          unit: TimeUnit,
        ) = apply {
          callTimeout = checkDuration("timeout", timeout, unit)
        }
    
        /**
         * Sets the default timeout for complete calls. A value of 0 means no timeout, otherwise values
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 06 04:21:33 UTC 2024
    - 52K bytes
    - Viewed (0)
  3. docs/en/docs/index.md

    ```
    
    ...to:
    
    ```Python
            ... "item_price": item.price ...
    ```
    
    ...and see how your editor will auto-complete the attributes and know their types:
    
    ![editor support](https://fastapi.tiangolo.com/img/vscode-completion.png)
    
    For a more complete example including more features, see the <a href="https://fastapi.tiangolo.com/tutorial/">Tutorial - User Guide</a>.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 20 19:20:23 UTC 2024
    - 20.4K bytes
    - Viewed (0)
  4. .github/ISSUE_TEMPLATE/feature_enhancement_request.yaml

            the *best* way to address the real use case, or whether or not a different approach might be
            more appropriate.
    
    
            It's okay if you can't provide complete context on a use case. We understand if you are not
            able to discuss the full details of what you're working on.
    
    
            But Guava aims to provide functionality that is useful across boundaries of projects,
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Nov 17 18:47:47 UTC 2023
    - 3.9K bytes
    - Viewed (0)
  5. okhttp/src/test/java/okhttp3/internal/tls/CertificatePinnerChainValidationTest.kt

          HandshakeCertificates.Builder()
            .heldCertificate(certificate, intermediateCa.certificate)
            .build()
        server.useHttps(serverHandshakeCertificates.sslSocketFactory())
    
        // The request should complete successfully.
        server.enqueue(
          MockResponse.Builder()
            .body("abc")
            .build(),
        )
        val call1 =
          client.newCall(
            Request.Builder()
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 23.8K bytes
    - Viewed (0)
  6. src/cmd/asm/internal/asm/testdata/amd64.s

    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    // This input was created by taking the instruction productions in
    // the old assembler's (6a's) grammar and hand-writing complete
    // instructions for each rule, to guarantee we cover the same space.
    
    #include "../../../../../runtime/textflag.h"
    
    TEXT	foo(SB), DUPOK|NOSPLIT, $0
    
    // LTYPE1 nonrem	{ outcode($1, &$2); }
    	NEGQ	R11
    	NEGQ	4(R11)
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Apr 09 18:57:21 UTC 2019
    - 3.3K bytes
    - Viewed (0)
  7. guava/src/com/google/common/hash/AbstractStreamingHasher.java

      }
    
      /**
       * Computes a hash code based on the data that have been provided to this hasher. This is called
       * after all chunks are handled with {@link #process} and any leftover bytes that did not make a
       * complete chunk are handled with {@link #processRemaining}.
       */
      protected abstract HashCode makeHash();
    
      // Process pent-up data in chunks
      private void munchIfFull() {
        if (buffer.remaining() < 8) {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Jun 15 20:59:00 UTC 2022
    - 7.1K bytes
    - Viewed (0)
  8. docs/distributed/decom-encrypted-sse-s3.sh

    ./mc ls -r --versions myminio/versioned/ >expanded_ns_versions.txt
    
    ./mc admin decom start myminio/ http://localhost:9000/tmp/xl/{1...10}/disk{0...1}
    
    until $(./mc admin decom status myminio/ | grep -q Complete); do
    	echo "waiting for decom to finish..."
    	sleep 1
    done
    
    kill $pid_1
    kill $pid_2
    
    sleep 5
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon May 27 19:17:46 UTC 2024
    - 4.5K bytes
    - Viewed (0)
  9. docs/uk/docs/index.md

    * **Менше помилок**: Зменшить кількість помилок спричинених людиною (розробником) на 40%. *
    * **Інтуїтивний**: Чудова підтримка редакторами коду. <abbr title="Також відоме як auto-complete, autocompletion, IntelliSense.">Доповнення</abbr> всюди. Зменште час на налагодження.
    * **Простий**: Спроектований, для легкого використання та навчання. Знадобиться менше часу на читання документації.
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 20 19:20:23 UTC 2024
    - 24.2K bytes
    - Viewed (0)
  10. src/main/webapp/js/admin/bootstrap.min.js.map

    transitionDuration = Util.getTransitionDurationFromElement(this.tip)\n\n        $(this.tip)\n          .one(Util.TRANSITION_END, complete)\n          .emulateTransitionEnd(transitionDuration)\n      } else {\n        complete()\n      }\n    }\n  }\n\n  hide(callback) {\n    const tip = this.getTipElement()\n    const hideEvent = $.Event(this.constructor.Event.HIDE)\n    const complete = () => {\n      if (this._hoverState !== HOVER_STATE_SHOW && tip.parentNode) {\n        tip.parentNode.removeChild(tip)\n...
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Sat Oct 26 01:49:09 UTC 2024
    - 180.9K bytes
    - Viewed (0)
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