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android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java
* by two things. * * <ul> * <li>This is only called when a waiting thread times out or is interrupted. Both of which * should be rare. * <li>The waiters list should be very short. * </ul> */ private void removeWaiter(Waiter node) { node.thread = null; // mark as 'deleted' restart: while (true) { Waiter pred = null; Waiter curr = waitersField;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 33.2K bytes - Viewed (0) -
docs/ru/docs/async.md
Теперь это должно звучать понятнее. ✨ Именно это «движет» FastAPI (через Starlette) и обеспечивает столь впечатляющую производительность. ## Очень технические подробности { #very-technical-details } /// warning | Предупреждение Скорее всего, этот раздел можно пропустить. Здесь — очень технические подробности о том, как **FastAPI** работает «под капотом».
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Sep 30 11:24:39 UTC 2025 - 38.5K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
I'll tell you a bit more about these **concepts** here, and that would hopefully give you the **intuition** you would need to decide how to deploy your API in very different environments, possibly even in **future** ones that don't exist yet. By considering these concepts, you will be able to **evaluate and design** the best way to deploy **your own APIs**.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 18.6K bytes - Viewed (1) -
android/guava/src/com/google/common/util/concurrent/Futures.java
// final fields. // // For simplicity the rest of this description will discuss Futures.catching since it is the // simplest instance, though very similar descriptions apply to many other classes in this file. // // In the constructor of AbstractCatchingFuture, the delegate future is assigned to a field
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 64.3K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Range.java
* Comparable#compareTo compareTo} returns zero, not whether {@link Object#equals equals} * returns {@code true}. * <li>A class which implements {@code Comparable<UnrelatedType>} is very broken, and will cause * undefined horrible things to happen in {@code Range}. For now, the Range API does not * prevent its use, because this would also rule out all ungenerified (pre-JDK1.5) data types.Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Sep 22 18:35:44 UTC 2025 - 28K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/AbstractFutureState.java
* by two things. * * <ul> * <li>This is only called when a waiting thread times out or is interrupted. Both of which * should be rare. * <li>The waiters list should be very short. * </ul> */ private void removeWaiter(Waiter node) { node.thread = null; // mark as 'deleted' restart: while (true) { Waiter pred = null; Waiter curr = waitersField;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 34.8K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.29.md
you want to set the equivalent of any of the `--iptables-xxx` options.) As this code is still very new, it has not been heavily optimized yet; while it is expected to _eventually_ have better performance than the iptables backend, very little performance testing has been done so far. ([#121046](https://github.com/kubernetes/kubernetes/pull/121046), [@danwinship](https://github.com/danwinship))
Registered: Fri Dec 26 09:05:12 UTC 2025 - Last Modified: Wed Mar 12 00:36:01 UTC 2025 - 429.6K bytes - Viewed (1) -
android/guava-testlib/src/com/google/common/collect/testing/MapInterfaceTest.java
} assertMoreInvariants(map); } @SuppressWarnings("CollectionIncompatibleType") private void assertEntrySetNotContainsString(Set<Entry<K, V>> entrySet) { // Very unlikely that a buggy collection would ever return true. It might accidentally throw. assertFalse(entrySet.contains("foo")); } /**Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 43.9K bytes - Viewed (0) -
docs/es/docs/virtual-environments.md
```plaintext C:\Windows\System32 ``` Eso significa que el sistema buscaría programas en: * `C:\Windows\System32` //// Después de activar el entorno virtual, la variable `PATH` se vería algo así: //// tab | Linux, macOS ```plaintext /home/user/code/awesome-project/.venv/bin:/usr/bin:/bin:/usr/sbin:/sbin ``` Eso significa que el sistema ahora comenzará a buscar primero los programas en:
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Dec 16 16:33:45 UTC 2025 - 23.3K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Ints.java
// The Dolphin algorithm is attractive because it does the fewest array reads and writes: each // array slot is read and written exactly once. However, it can have very poor memory locality: // benchmarking shows it can take 7 times longer than the other two in some cases. The other two // do n swaps, minus a delta (0 or 2 for Reversal, gcd(d, n) for Successive), so that's aboutRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Oct 22 18:14:49 UTC 2025 - 31.3K bytes - Viewed (0)