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Results 251 - 260 of 300 for directJson (0.23 sec)

  1. CREDITS

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Thu Mar 13 05:29:51 UTC 2025
    - 1.8M bytes
    - Viewed (0)
  2. src/test/java/org/codelibs/fess/helper/NotificationHelperTest.java

     * either express or implied. See the License for the specific language
     * governing permissions and limitations under the License.
     */
    package org.codelibs.fess.helper;
    
    import org.codelibs.fess.mylasta.direction.FessConfig;
    import org.codelibs.fess.unit.UnitFessTestCase;
    import org.codelibs.fess.util.ComponentUtil;
    import org.dbflute.mail.send.supplement.SMailPostingDiscloser;
    import org.dbflute.optional.OptionalThing;
    
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 10 13:41:04 UTC 2025
    - 19.6K bytes
    - Viewed (0)
  3. LICENSES/third_party/forked/gotestsum/LICENSE

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Fri Apr 01 18:49:15 UTC 2022
    - 11.1K bytes
    - Viewed (0)
  4. LICENSES/vendor/github.com/go-logr/stdr/LICENSE

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Sun Sep 18 01:47:24 UTC 2022
    - 11.2K bytes
    - Viewed (0)
  5. LICENSE

          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
    Registered: Sun Sep 07 03:35:12 UTC 2025
    - Last Modified: Wed Sep 11 20:39:30 UTC 2013
    - 11.1K bytes
    - Viewed (0)
  6. src/main/webapp/css/admin/adminlte.min.css.map

    :before {\n  padding-top: 100%;\n}\n\n.flex-row {\n  -ms-flex-direction: row !important;\n  flex-direction: row !important;\n}\n\n.flex-column {\n  -ms-flex-direction: column !important;\n  flex-direction: column !important;\n}\n\n.flex-row-reverse {\n  -ms-flex-direction: row-reverse !important;\n  flex-direction: row-reverse !important;\n}\n\n.flex-column-reverse {\n  -ms-flex-direction: column-reverse !important;\n  flex-direction: column-reverse !important;\n}\n\n.flex-wrap {\n  -ms-flex-wrap:...
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sat Oct 26 01:49:09 UTC 2024
    - 3.7M bytes
    - Viewed (1)
  7. android/guava/src/com/google/common/collect/RegularImmutableMap.java

       * include a {@link Builder.DuplicateKey} in case duplicate keys are not allowed now or will not
       * be allowed on a later {@link Builder#buildOrThrow()} call.
       *
       * @param keyOffset 1 if this is the reverse direction of a BiMap, 0 otherwise.
       * @return an {@code Object} that is a {@code byte[]}, {@code short[]}, or {@code int[]}, the
       *     smallest possible to fit {@code tableSize}; or an {@code Object[]} where [0] is one of
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 22.5K bytes
    - Viewed (0)
  8. src/main/java/org/codelibs/fess/crawler/FessCrawlerThread.java

    import org.codelibs.fess.helper.DuplicateHostHelper;
    import org.codelibs.fess.helper.IndexingHelper;
    import org.codelibs.fess.helper.PermissionHelper;
    import org.codelibs.fess.helper.SystemHelper;
    import org.codelibs.fess.mylasta.direction.FessConfig;
    import org.codelibs.fess.opensearch.client.SearchEngineClient;
    import org.codelibs.fess.opensearch.config.exentity.CrawlingConfig;
    import org.codelibs.fess.opensearch.config.exentity.CrawlingConfig.ConfigName;
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Aug 07 03:06:29 UTC 2025
    - 19.1K bytes
    - Viewed (0)
  9. src/test/java/org/codelibs/fess/job/PythonJobTest.java

    import org.codelibs.core.timer.TimeoutTask;
    import org.codelibs.fess.Constants;
    import org.codelibs.fess.exception.JobProcessingException;
    import org.codelibs.fess.helper.ProcessHelper;
    import org.codelibs.fess.mylasta.direction.FessConfig;
    
    import org.codelibs.fess.unit.UnitFessTestCase;
    import org.codelibs.fess.util.ComponentUtil;
    import org.codelibs.fess.util.InputStreamThread;
    import org.codelibs.fess.util.JobProcess;
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Tue Aug 19 14:09:36 UTC 2025
    - 22.1K bytes
    - Viewed (0)
  10. src/main/webapp/js/bootstrap.min.js.map

    event.touches[0].clientX - this._deltaX\n  }\n\n  _handleSwipe() {\n    const absDeltaX = Math.abs(this._deltaX)\n\n    if (absDeltaX <= SWIPE_THRESHOLD) {\n      return\n    }\n\n    const direction = absDeltaX / this._deltaX\n\n    this._deltaX = 0\n\n    if (!direction) {\n      return\n    }\n\n    execute(direction > 0 ? this._config.rightCallback : this._config.leftCallback)\n  }\n\n  _initEvents() {\n    if (this._supportPointerEvents) {\n      EventHandler.on(this._element, EVENT_POINTERDOWN, event...
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sun Jan 12 06:14:02 UTC 2025
    - 211.9K bytes
    - Viewed (0)
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